Commit Graph

46 Commits

Author SHA1 Message Date
e8bb35811a renamed position_element() to layout_element() 2025-07-14 13:16:04 +02:00
278e4988e9 use containing_rect() in position_element() 2025-07-14 13:10:14 +02:00
78fc1c1e87 cleaner get_parent() 2025-07-14 13:05:30 +02:00
7713cd7da9 prettier radius 2025-07-14 12:58:15 +02:00
00aa01109e crash if last element is not root 2025-07-14 12:57:53 +02:00
5e68671828 fixed divs-in-divs 2025-07-14 12:57:29 +02:00
8367f6b617 better css lexer 2025-07-13 21:43:57 +02:00
dd073385c8 fix slider styling 2025-07-13 20:12:48 +02:00
80d17d7b33 unified button element 2025-07-13 20:08:18 +02:00
b48c413d2d changed text (glyph) placement 2025-07-10 11:05:39 +02:00
5ae9b05223 moved style to style.css 2025-07-07 11:37:56 +02:00
9afb0d2acd better default style handling 2025-07-06 23:50:36 +02:00
c1bf8e891b fixed regression in scrollbars in divs 2025-07-06 01:41:57 +02:00
777e974841 use new style system 2025-07-05 16:37:08 +02:00
9fc1d90455 simple style import with a subset of css 2025-07-04 11:17:42 +02:00
a390a8908c changed Id to uint since builtin hash functions hash to uints 2025-07-01 16:48:30 +02:00
c49a689304 get_elem now also pushes into the tree and check the correct type 2025-07-01 16:03:11 +02:00
849b267f91 renamed get_element_by_tree_idx to get_active_div 2025-07-01 15:33:22 +02:00
1de4fd78b8 better checkboxes 2025-07-01 15:28:08 +02:00
586e81935c improved the api to not require explicit labels everywhere 2025-06-30 18:24:50 +02:00
972c9b581d text input box 2025-06-30 13:10:00 +02:00
9827a899f1 get_line_height and get_cursor_position 2025-06-30 13:08:27 +02:00
5b0169cd94 better input handling 2025-06-17 18:23:36 +02:00
f30db0dd47 implemented instanced rendering 2025-06-15 18:54:35 +02:00
458c45d2b9 using the new renderer 2025-06-12 19:49:43 +02:00
c4a3dd3a26 tweak ugui api, add some usefult functions 2025-06-12 18:56:57 +02:00
c4c9716d61 remove mqoi dependency in ugui manifest 2025-06-09 16:35:23 +02:00
6208711292 use the language's qoi decoder 2025-06-09 16:06:49 +02:00
47eb3ff907 moved vendor libraries to lib/ as a submodule 2025-06-09 15:50:29 +02:00
21aa70d340 create binary directory before copying 2025-06-09 15:10:38 +02:00
bd8c73ecd5 sdl3.c3l as a submodule 2025-06-09 12:30:25 +02:00
ac3fcae649 sorting the command buffer 2025-06-03 22:03:14 +02:00
c9b74aebc7 implement z index in command buffer 2025-06-03 18:15:46 +02:00
6c5acd6f23 enable foreach for FIFO 2025-06-03 18:15:12 +02:00
712ce50631 A lot of work
* moved all ugui code to lib/ugui.c3l and made it a library/module
* started work on a sdl3 renderer, with shaders etc
* added the new sdl3.c3l library as a dependency
* makefile is for the renderer
2025-06-01 16:44:31 +02:00
79a2d66880 update project to c3 0.7.1 2025-05-05 16:23:26 +02:00
d94e430807 added library submodules 2025-01-31 12:37:15 +01:00
de64746fdf renamed libraries 2025-01-31 12:20:19 +01:00
07857fcd44 switch to c3s' vendor raylib 5.5 2025-01-30 19:38:53 +01:00
b317951c32 first working prototype of sprite drawing 2025-01-29 01:10:18 +01:00
7b7aac8df4 schrift use ZString where necessary 2024-12-16 14:08:08 +01:00
0db858e814 use libgrapheme to interpret utf8 encoded strings 2024-12-14 01:12:54 +01:00
8cf3881b6b added libgrapheme 2024-12-13 16:44:07 +01:00
2356d165fe somewhat functional text rendering 2024-12-11 01:14:14 +01:00
dbe70eb4f4 added library schrift 2024-12-06 22:03:35 +01:00
39e78ea078 ported rewrite2 to c3 2024-10-29 22:45:47 +01:00