parent
ee79b4c195
commit
ef9161fabe
@ -1 +1,26 @@ |
||||
Trying to implement test2 with just vulkan and in C |
||||
### Trying to implement test2 with just vulkan and in C |
||||
|
||||
Just trying to get large matrix multiplication going in C since C++ really fucks with |
||||
my grey matter |
||||
|
||||
### Useful links: |
||||
|
||||
[Vulkan Tutorial](https://vulkan-tutorial.com): A full Vulkan tutorial implemented in C++ |
||||
but it is easy to port to C, the only brain scratcher are lifetimes. Still this is more |
||||
targeted towards graphics rather than Compute, as such it is not easy to differentiate |
||||
which parts are needed and which aren't |
||||
|
||||
[Simple Vulkan Compute Example](https://bakedbits.dev/posts/vulkan-compute-example/): |
||||
a bit brief, as such easier to skim trough |
||||
|
||||
[A Simple Vulkan Compute Example](https://www.neilhenning.dev/posts/a-simple-vulkan-compute-example/): |
||||
This time in C, more complete than the homonymous article and still easy to follow |
||||
|
||||
[VkGuide](https://vkguide.dev/docs/gpudriven/compute_shaders/): Good resource but not |
||||
really a tutorial |
||||
|
||||
[Vulkan Samples](https://github.com/SaschaWillems/Vulkan-Samples): A collection of sample |
||||
programs, still haven't read trough them but might be good for implementation details |
||||
|
||||
[VkFFT](https://github.com/DTolm/VkFFT): Fast Fourier Transform on vulkan shader, still |
||||
haven't looked at it but it might be great to learn more advanced shader techniques |
||||
|
Loading…
Reference in new issue