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@ -809,17 +809,6 @@ drawbar(Monitor *m) |
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} |
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} |
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drw_setscheme(drw, scheme[SchemeInfoNorm]); |
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drw_setscheme(drw, scheme[SchemeInfoNorm]); |
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drw_rect(drw, x, 0, w, bh, 1, 1); |
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drw_rect(drw, x, 0, w, bh, 1, 1); |
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/*
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if (m->sel) { |
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drw_setscheme(drw, scheme[m == selmon ? SchemeInfoSel : SchemeInfoNorm]); |
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drw_text(drw, x, 0, w, bh, lrpad / 2, m->sel->name, 0); |
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if (m->sel->isfloating) |
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drw_rect(drw, x + boxs, boxs, boxw, boxw, m->sel->isfixed, 0); |
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} else { |
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drw_setscheme(drw, scheme[SchemeInfoNorm]); |
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drw_rect(drw, x, 0, w, bh, 1, 1); |
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} |
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*/ |
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} |
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} |
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drw_map(drw, m->barwin, 0, 0, m->ww, bh); |
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drw_map(drw, m->barwin, 0, 0, m->ww, bh); |
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} |
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} |
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@ -1754,26 +1743,29 @@ tagmon(const Arg *arg) |
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void |
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void |
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tile(Monitor *m) |
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tile(Monitor *m) |
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{ |
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{ |
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unsigned int i, n, h, mw, my, ty; |
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unsigned int i, n, h, mw, my, ty, ns; |
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Client *c; |
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Client *c; |
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++); |
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for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++); |
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if (n == 0) |
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if (n == 0) |
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return; |
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return; |
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if (n > m->nmaster) |
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if (n > m->nmaster) { |
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mw = m->nmaster ? m->ww * m->mfact : 0; |
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mw = m->nmaster ? m->ww * m->mfact : 0; |
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else |
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ns = m->nmaster > 0 ? 2 : 1; |
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} else { |
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mw = m->ww; |
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mw = m->ww; |
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ns = 1; |
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} |
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for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) |
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for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) |
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if (i < m->nmaster) { |
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if (i < m->nmaster) { |
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h = (m->wh - my) / (MIN(n, m->nmaster) - i); |
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h = (m->wh - my) / (MIN(n, m->nmaster) - i) - gappx; |
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resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0); |
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resize(c, m->wx + gappx, m->wy + my + gappx, mw - (2*c->bw) - gappx * (5 - ns) / 2, h - (2*c->bw) - gappx, 0); |
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my += HEIGHT(c); |
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my += HEIGHT(c) + gappx; |
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} else { |
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} else { |
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h = (m->wh - ty) / (n - i); |
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h = (m->wh - ty) / (n - i); |
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resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0); |
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resize(c, m->wx + mw + gappx / ns, m->wy + ty + gappx, m->ww - mw - (2*c->bw) - gappx * (5 - ns) / 2, h - (2*c->bw) - gappx * 2, 0); |
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ty += HEIGHT(c); |
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ty += HEIGHT(c) + gappx; |
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} |
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} |
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} |
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} |
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