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2 Commits
167676f478
...
d7cab085f7
Author | SHA1 | Date | |
---|---|---|---|
d7cab085f7 | |||
01c2fa3367 |
@ -186,7 +186,7 @@ fn PElemTuple? Ctx.get_elem(&ctx, Id id, ElemType type)
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elem.type = type;
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}
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elem.z_index = parent.z_index;
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elem.tree_idx = ctx.tree.add(ctx.active_div, id);
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elem.tree_idx = ctx.tree.add(ctx.active_div, id)!;
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return {elem, parent};
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}
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@ -17,8 +17,9 @@ import std::ascii;
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alias Codepoint = uint;
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<*
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@require off != null
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@require str.ptr != null
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@require str.ptr != null: "string pointer must be non null"
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@param [in] str
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@param [&inout] off
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*>
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fn Codepoint str_to_codepoint(char[] str, usz* off)
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{
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@ -81,6 +82,12 @@ struct Font {
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bool should_update; // should send update_atlas command, resets at frame_end()
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}
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<*
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@param [&inout] font
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@param [in] name
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@param [&in] path
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@require height > 0, scale > 0: "height and scale must be positive non-zero"
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*>
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fn void? Font.load(&font, String name, ZString path, uint height, float scale)
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{
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font.table.init(allocator::mem, capacity: FONT_CACHED);
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@ -119,6 +126,9 @@ fn void? Font.load(&font, String name, ZString path, uint height, float scale)
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}
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}
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<*
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@param [&inout] font
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*>
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fn Glyph*? Font.get_glyph(&font, Codepoint code)
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{
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Glyph*? gp;
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@ -177,6 +187,9 @@ fn Glyph*? Font.get_glyph(&font, Codepoint code)
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return font.table.get_ref(code);
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}
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<*
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@param [&inout] font
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*>
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fn void Font.free(&font)
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{
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font.atlas.free();
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@ -189,17 +202,28 @@ fn void Font.free(&font)
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// FONT LOAD AND QUERY //
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// ---------------------------------------------------------------------------------- //
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<*
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@param [&inout] ctx
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@param [in] name
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@param [&in] path
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@require height > 0, scale > 0: "height and scale must be positive non-zero"
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*>
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fn void? Ctx.load_font(&ctx, String name, ZString path, uint height, float scale = 1.0)
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{
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return ctx.font.load(name, path, height, scale);
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}
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<*
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@param [&in] ctx
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@param [in] label
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*>
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// TODO: check if the font is present in the context
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fn Id Ctx.get_font_id(&ctx, String label)
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{
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return (Id)label.hash();
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}
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fn Id Ctx.get_font_id(&ctx, String label) => (Id)label.hash();
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<*
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@param [&in] ctx
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@param [in] name
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*>
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fn Atlas*? Ctx.get_font_atlas(&ctx, String name)
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{
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// TODO: use the font name, for now there is only one font
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@ -210,6 +234,7 @@ fn Atlas*? Ctx.get_font_atlas(&ctx, String name)
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return &ctx.font.atlas;
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}
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<* @param [&in] font *>
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fn int Font.line_height(&font) => (int)(font.ascender - font.descender + (float)0.5);
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// ---------------------------------------------------------------------------------- //
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@ -229,6 +254,10 @@ struct TextSize {
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// width.max: the width of the string left as-is
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// height.min: the height of the string left as-is
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// height.max: the height of the string with each word broken up by a new line
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<*
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@param [&in] ctx
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@param [in] text
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*>
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fn TextSize? Ctx.measure_string(&ctx, String text)
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{
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if (text == "") return (TextSize){};
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@ -306,6 +335,10 @@ fn TextSize? Ctx.measure_string(&ctx, String text)
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// character's advance value
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// TODO: implement a "reflow" flag to toggle reflow if a character goes out of bounds
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// TODO: also return the total bounds of the laid out string
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<*
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@param [&in] ctx
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@param [in] text
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*>
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fn Rect? Ctx.layout_string(&ctx, String text, Rect bounds, Anchor anchor, int z_index, Color hue, isz cursor = -1)
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{
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Font* font = &ctx.font;
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@ -88,6 +88,7 @@ struct MTree {
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}
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<* @param [&inout] tree *>
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fn void MTree.init(&tree, usz size, Allocator allocator = mem)
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{
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// round size to the nearest multiple of BITS
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@ -106,6 +107,7 @@ fn void MTree.init(&tree, usz size, Allocator allocator = mem)
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}
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<* @param [&inout] tree *>
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fn void MTree.free(&tree)
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{
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tree.elements = 0;
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@ -116,7 +118,8 @@ fn void MTree.free(&tree)
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}
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fn int MTree.get_free_spot(&tree)
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<* @param [&inout] tree *>
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fn int? MTree.get_free_spot(&tree)
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{
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foreach (idx, d: tree.used) {
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if (d != $typeof(d).max) {
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@ -124,7 +127,7 @@ fn int MTree.get_free_spot(&tree)
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return spot;
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}
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}
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unreachable("no free spots left");
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return CAPACITY_EXCEEDED?;
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}
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<* @require idx >= 0 *>
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@ -163,10 +166,13 @@ fn int MTree.last_node(&tree, int parent)
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}
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<* @require tree.elements == 0 || tree.is_used(parent) == true *>
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fn int MTree.add(&tree, int parent, Type t)
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<*
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@require tree.elements == 0 || tree.is_used(parent) == true
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@param [&inout] tree
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*>
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fn int? MTree.add(&tree, int parent, Type t)
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{
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int idx = tree.get_free_spot();
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int idx = tree.get_free_spot()!;
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int subtree = idx / BITS;
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tree.set_used(idx);
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@ -197,11 +203,11 @@ fn int MTree.add(&tree, int parent, Type t)
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}
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// on fail we need to create another parent node
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if (!done) {
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int new_next = tree.get_free_spot();
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int new_next = tree.get_free_spot()!;
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// if the new node does not land in the same subtree as the child we cannot do
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// anything since the references are immutable
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if (new_next/BITS != subtree) {
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unreachable("cannot allocate new child for parent");
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return CAPACITY_EXCEEDED?;
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}
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tree.set_used(new_next);
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tree.elements++;
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@ -220,6 +226,7 @@ fn int MTree.add(&tree, int parent, Type t)
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// get the index of the n-th children of parent, -1 otherwise
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// usage: for (int i, c; (c = tree.children_it(parent, i)) >= 0; i++) { ... }
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<* @param [&in] tree *>
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fn int MTree.children_it(&tree, int parent, int n)
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{
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int tot_children;
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@ -247,6 +254,7 @@ fn int MTree.children_it(&tree, int parent, int n)
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return -1;
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}
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<* @param [&in] tree *>
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fn int MTree.children_num(&tree, int parent)
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{
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int n;
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@ -256,6 +264,7 @@ fn int MTree.children_num(&tree, int parent)
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return n;
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}
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<* @param [&in] tree *>
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fn int MTree.subtree_size(&tree, int parent)
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{
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int x = tree.children_num(parent);
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@ -266,8 +275,7 @@ fn int MTree.subtree_size(&tree, int parent)
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return x;
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}
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<* @param [&inout] tree *>
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fn int MTree.level_order_it(&tree, int parent, int i)
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{
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if (i == 0) {
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@ -285,8 +293,11 @@ fn int MTree.level_order_it(&tree, int parent, int i)
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return p;
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}
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<* @param [&inout] tree *>
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fn void MTree.prune(&tree, int parent)
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{
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if (!tree.is_used(parent)) return;
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int c;
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for (int i = 0; (c = tree.children_it(parent, i)) >= 0; i++) {
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tree.prune(c); // prune the subtree
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@ -312,16 +323,24 @@ fn void MTree.prune(&tree, int parent)
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}
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<* @require ref >= 0 , ref < tree.elem_vec.len *>
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<*
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@require ref >= 0 , ref < tree.elem_vec.len
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@param [&inout] tree
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*>
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fn Type? MTree.get(&tree, int ref) @operator([])
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{
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if (tree.is_used(ref)) return tree.elem_vec[ref];
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return NOT_FOUND?;
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}
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<* @require tree.is_used(ref) *>
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fn Type MTree.parentof(&tree, int ref) => tree.refs_vec[ref].parent;
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<* @param [&in] tree *>
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fn Type? MTree.parentof(&tree, int ref)
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{
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if (!tree.is_used(ref)) return NOT_FOUND?;
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return tree.refs_vec[ref].parent;
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}
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<* @param [&inout] tree *>
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fn void MTree.nuke(&tree)
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{
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foreach (idx, &b: tree.used) {
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@ -331,9 +350,10 @@ fn void MTree.nuke(&tree)
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tree.elements = 0;
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}
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<* @param [&in] t *>
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macro bool MTree.is_root(&t, int i) => t.is_used(i) && t.refs_vec[i].parent == -1;
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macro bool MTree.is_root(&t, int i) => t.refs_vec[i].parent == -1;
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<* @param [&in] tree *>
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fn void MTree.print(&tree)
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{
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foreach (idx, c: tree.elem_vec) {
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@ -1,352 +0,0 @@
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module vtree::faults;
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faultdef CANNOT_SHRINK, INVALID_REFERENCE, TREE_FULL, REFERENCE_NOT_PRESENT, INVALID_ARGUMENT;
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module vtree{ElemType};
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import std::core::mem;
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import std::core::mem::allocator;
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import std::io;
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struct VTree {
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Allocator allocator;
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usz elements;
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ElemType[] vector; // vector of element ids
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isz[] refs, ordered_refs;
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}
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macro VTree.ref_is_valid(&tree, isz ref) => (ref >= 0 && ref < tree.refs.len);
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macro VTree.ref_is_present(&tree, isz ref) => tree.refs[ref] >= 0;
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macro VTree.size(&tree) => tree.refs.len;
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// macro to zero an element
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macro @zero()
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{
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$if @assignable_to(0, ElemType):
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return 0;
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$endif
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$if @assignable_to(null, ElemType):
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return null;
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$endif
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$if @assignable_to({}, ElemType):
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return {};
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$endif
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//$assert true == false : ElemType.nameof +++ " is not assignable to zero or equivalent";
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}
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fn void? VTree.init(&tree, usz size, Allocator allocator)
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{
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tree.allocator = allocator;
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tree.vector = allocator::new_array(tree.allocator, ElemType, size);
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defer catch { (void)allocator::free(tree.allocator, tree.vector); }
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tree.refs = allocator::new_array(tree.allocator, isz, size);
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defer catch { (void)allocator::free(tree.allocator, tree.refs); }
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tree.ordered_refs = allocator::new_array(tree.allocator, isz, size);
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defer catch { (void)allocator::free(tree.allocator, tree.ordered_refs); }
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// set all refs to -1, meaning invalid (free) element
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tree.refs[..] = -1;
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tree.elements = 0;
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}
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fn void VTree.free(&tree)
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{
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(void)allocator::free(tree.allocator, tree.vector);
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(void)allocator::free(tree.allocator, tree.refs);
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(void)allocator::free(tree.allocator, tree.ordered_refs);
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}
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fn void VTree.pack(&tree)
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{
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// TODO: add a PACKED flag to skip this
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isz free_spot = -1;
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for (usz i = 0; i < tree.size(); i++) {
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if (tree.refs[i] == -1) {
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free_spot = i;
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continue;
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}
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// find a item that can be packed
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if (free_spot >= 0 && tree.refs[i] >= 0) {
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isz old_ref = i;
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// move the item
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tree.vector[free_spot] = tree.vector[i];
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tree.refs[free_spot] = tree.refs[i];
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tree.vector[i] = {};
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tree.refs[i] = -1;
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// and move all references
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for (usz j = 0; j < tree.size(); j++) {
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if (tree.refs[j] == old_ref) {
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tree.refs[j] = free_spot;
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}
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}
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// mark the free spot as used
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free_spot = -1;
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}
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}
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}
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fn void? VTree.resize(&tree, usz newsize)
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{
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// return error when shrinking with too many elements
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if (newsize < tree.elements) {
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return vtree::faults::CANNOT_SHRINK?;
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}
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// pack the vector when shrinking to avoid data loss
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if ((int)newsize < tree.size()) {
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// FIXME: packing destroys all references to elements of vec
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// so shrinking may cause dangling pointers
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return vtree::faults::CANNOT_SHRINK?;
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}
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usz old_size = tree.size();
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tree.vector = ((ElemType*)allocator::realloc(tree.allocator, tree.vector, newsize*ElemType.sizeof))[:newsize];
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defer catch { (void)allocator::free(tree.allocator, tree.vector); }
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tree.refs = ((isz*)allocator::realloc(tree.allocator, tree.refs, newsize*isz.sizeof))[:newsize];
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defer catch { (void)allocator::free(tree.allocator, tree.refs); }
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tree.ordered_refs = ((isz*)allocator::realloc(tree.allocator, tree.ordered_refs, newsize*isz.sizeof))[:newsize];
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defer catch { (void)allocator::free(tree.allocator, tree.ordered_refs); }
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if (newsize > tree.size()) {
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tree.vector[old_size..newsize-1] = @zero();
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tree.refs[old_size..newsize-1] = -1;
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}
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}
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// add an element to the tree, return it's ref
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fn isz? VTree.add(&tree, ElemType elem, isz parent)
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{
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// invalid parent
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if (!tree.ref_is_valid(parent)) {
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return vtree::faults::INVALID_REFERENCE?;
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}
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// no space left
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if (tree.elements >= tree.size()) {
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return vtree::faults::TREE_FULL?;
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}
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// check if the parent exists
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// if there are no elements in the tree the first add will set the root
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if (!tree.ref_is_present(parent) && tree.elements != 0) {
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return vtree::faults::REFERENCE_NOT_PRESENT?;
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}
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// get the first free spot
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isz free_spot = -1;
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for (usz i = 0; i < tree.size(); i++) {
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if (tree.refs[i] == -1) {
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free_spot = i;
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break;
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}
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}
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if (free_spot < 0) {
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return vtree::faults::TREE_FULL?;
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}
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// finally add the element
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tree.vector[free_spot] = elem;
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tree.refs[free_spot] = parent;
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tree.elements++;
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return free_spot;
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}
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// prune the tree starting from the ref
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// returns the number of pruned elements
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fn usz? VTree.prune(&tree, isz ref)
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{
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if (!tree.ref_is_valid(ref)) {
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return vtree::faults::INVALID_REFERENCE?;
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}
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if (!tree.ref_is_present(ref)) {
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return 0;
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}
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tree.vector[ref] = @zero();
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tree.refs[ref] = -1;
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tree.elements--;
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usz count = 1;
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for (usz i = 0; tree.elements > 0 && i < tree.size(); i++) {
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if (tree.refs[i] == ref) {
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count += tree.prune(i)!;
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}
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}
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return count;
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}
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fn usz VTree.nuke(&tree)
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{
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tree.vector[0..] = @zero();
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tree.refs[0..] = -1;
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usz x = tree.elements;
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tree.elements = 0;
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return x;
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}
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// find the size of the subtree starting from ref
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fn usz? VTree.subtree_size(&tree, isz ref)
|
||||
{
|
||||
if (!tree.ref_is_valid(ref)) {
|
||||
return vtree::faults::INVALID_REFERENCE?;
|
||||
}
|
||||
|
||||
if (!tree.ref_is_present(ref)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
usz count = 1;
|
||||
for (usz i = 0; i < tree.size(); i++) {
|
||||
// only root has the reference to itself
|
||||
if (tree.refs[i] == ref && ref != i) {
|
||||
count += tree.subtree_size(i)!;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
fn bool? VTree.is_root(&tree, isz node) => node == tree.parentof(node)!;
|
||||
|
||||
// iterate through the first level children, use a cursor like strtok_r
|
||||
fn isz? VTree.children_it(&tree, isz parent, isz *cursor)
|
||||
{
|
||||
if (cursor == null) {
|
||||
return vtree::faults::INVALID_ARGUMENT?;
|
||||
}
|
||||
|
||||
// if the cursor is out of bounds then we are done for sure
|
||||
if (!tree.ref_is_valid(*cursor)) {
|
||||
return vtree::faults::INVALID_REFERENCE?;
|
||||
}
|
||||
|
||||
// same for the parent, if it's invalid it can't have children
|
||||
if (!tree.ref_is_valid(parent) || !tree.ref_is_present(parent)) {
|
||||
return vtree::faults::INVALID_REFERENCE?;
|
||||
}
|
||||
|
||||
// find the first child, update the cursor and return the ref
|
||||
for (isz i = *cursor; i < tree.size(); i++) {
|
||||
if (tree.refs[i] == parent) {
|
||||
*cursor = i + 1;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
// if no children are found return -1
|
||||
*cursor = -1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* iterates trough every leaf of the subtree in the following manner
|
||||
* node [x], x: visit order
|
||||
* [0]
|
||||
* / | \
|
||||
* / [2] [3]
|
||||
* [1] |
|
||||
* / \ [6]
|
||||
* [4] [5]
|
||||
*/
|
||||
fn isz? VTree.level_order_it(&tree, isz ref, isz *cursor)
|
||||
{
|
||||
if (cursor == null) {
|
||||
return vtree::faults::INVALID_ARGUMENT?;
|
||||
}
|
||||
|
||||
isz[] queue = tree.ordered_refs;
|
||||
|
||||
// TODO: this could also be done when adding or removing elements
|
||||
// first call, create a ref array ordered like we desire
|
||||
if (*cursor == -1) {
|
||||
*cursor = 0;
|
||||
queue[..] = -1;
|
||||
|
||||
// iterate through the queue appending found children
|
||||
isz pos, off;
|
||||
do {
|
||||
// printf ("ref=%d\n", ref);
|
||||
for (isz i = 0; i < tree.size(); i++) {
|
||||
if (tree.refs[i] == ref) {
|
||||
queue[pos++] = i;
|
||||
}
|
||||
}
|
||||
|
||||
for (; ref == queue[off] && off < tree.size(); off++);
|
||||
ref = queue[off];
|
||||
|
||||
} while (tree.ref_is_valid(ref));
|
||||
// This line is why tree.ordered_refs has to be size+1
|
||||
queue[off + 1] = -1;
|
||||
}
|
||||
|
||||
// PRINT_ARR(queue, tree.size());
|
||||
// return -1;
|
||||
|
||||
// on successive calls just iterate through the queue until we find an
|
||||
// invalid ref, if the user set the cursor to -1 it means it has found what
|
||||
// he needed, so free
|
||||
if (*cursor < 0) {
|
||||
return -1;
|
||||
} else if (tree.ref_is_valid(*cursor)) {
|
||||
return queue[(*cursor)++];
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
fn isz? VTree.parentof(&tree, isz ref)
|
||||
{
|
||||
if (!tree.ref_is_valid(ref)) {
|
||||
return vtree::faults::INVALID_REFERENCE?;
|
||||
}
|
||||
|
||||
if (!tree.ref_is_present(ref)) {
|
||||
return vtree::faults::REFERENCE_NOT_PRESENT?;
|
||||
}
|
||||
|
||||
return tree.refs[ref];
|
||||
}
|
||||
|
||||
fn ElemType? VTree.get(&tree, isz ref)
|
||||
{
|
||||
if (!tree.ref_is_valid(ref)) {
|
||||
return vtree::faults::INVALID_REFERENCE?;
|
||||
}
|
||||
|
||||
if (!tree.ref_is_present(ref)) {
|
||||
return vtree::faults::REFERENCE_NOT_PRESENT?;
|
||||
}
|
||||
|
||||
return tree.vector[ref];
|
||||
}
|
||||
|
||||
fn void VTree.print(&tree)
|
||||
{
|
||||
for (isz i = 0; i < tree.size(); i++) {
|
||||
if (tree.refs[i] == -1) {
|
||||
continue;
|
||||
}
|
||||
io::printf("[%d] {parent=%d, data=", i, tree.refs[i]);
|
||||
io::print(tree.vector[i]);
|
||||
io::printn("}");
|
||||
}
|
||||
}
|
@ -156,7 +156,7 @@ fn Id? Ctx.div_end(&ctx)
|
||||
}
|
||||
|
||||
// the active_div returns to the parent of the current one
|
||||
ctx.active_div = ctx.tree.parentof(ctx.active_div);
|
||||
ctx.active_div = ctx.tree.parentof(ctx.active_div)!;
|
||||
Elem* parent = ctx.get_parent()!;
|
||||
ctx.div_scissor = parent.bounds.pad(parent.layout.content_offset);
|
||||
ctx.reset_scissor(elem.z_index)!;
|
||||
|
@ -1,5 +1,4 @@
|
||||
import std::io;
|
||||
import vtree;
|
||||
import cache;
|
||||
import ugui;
|
||||
import std::time;
|
||||
|
Loading…
x
Reference in New Issue
Block a user