00f5e71666
enable cycling when mapping the transfer buffers to avoid corruption
2025-06-12 19:56:43 +02:00
458c45d2b9
using the new renderer
2025-06-12 19:49:43 +02:00
2014c67bfd
tweak renderer API
2025-06-12 18:56:20 +02:00
177e52b0d0
rounded quads baby!
2025-06-10 12:54:03 +02:00
6e65700f38
scary quads and nice sprites
2025-06-07 12:42:57 +02:00
e3d87525d4
draw multiple quads
2025-06-07 10:35:08 +02:00
3002123ef7
removed bad error handling and replaced it with worse error handling
2025-06-03 22:36:18 +02:00
24bc2c67bc
changed the pipeline to use 16 bit int as coords
...
thank you renderdoc for making me feel less stupid
2025-06-03 09:16:51 +02:00
712ce50631
A lot of work
...
* moved all ugui code to lib/ugui.c3l and made it a library/module
* started work on a sdl3 renderer, with shaders etc
* added the new sdl3.c3l library as a dependency
* makefile is for the renderer
2025-06-01 16:44:31 +02:00