Commit Graph

16 Commits

Author SHA1 Message Date
8d79f13fd6 added another demo ui 2025-07-14 12:59:07 +02:00
80d17d7b33 unified button element 2025-07-13 20:08:18 +02:00
5ae9b05223 moved style to style.css 2025-07-07 11:37:56 +02:00
88d9b65028 updated build configuration 2025-06-30 13:07:42 +02:00
fc3fa32ddd more smoothing on rounded corners 2025-06-25 10:47:23 +02:00
cd83c528ee fixed vulkan validation errors 2025-06-19 15:24:46 +02:00
f30db0dd47 implemented instanced rendering 2025-06-15 18:54:35 +02:00
2014c67bfd tweak renderer API 2025-06-12 18:56:20 +02:00
177e52b0d0 rounded quads baby! 2025-06-10 12:54:03 +02:00
6e65700f38 scary quads and nice sprites 2025-06-07 12:42:57 +02:00
24bc2c67bc changed the pipeline to use 16 bit int as coords
thank you renderdoc for making me feel less stupid
2025-06-03 09:16:51 +02:00
712ce50631 A lot of work
* moved all ugui code to lib/ugui.c3l and made it a library/module
* started work on a sdl3 renderer, with shaders etc
* added the new sdl3.c3l library as a dependency
* makefile is for the renderer
2025-06-01 16:44:31 +02:00
588a417413 checkbox and msdf sprite rendering 2025-02-04 22:40:44 +01:00
b317951c32 first working prototype of sprite drawing 2025-01-29 01:10:18 +01:00
c0e9565bf6 idk some stuff 2024-12-17 11:26:59 +01:00
39e78ea078 ported rewrite2 to c3 2024-10-29 22:45:47 +01:00