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@ -188,7 +188,10 @@ ug_ctx_t *ug_ctx_new(void) |
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memset(ctx, 0, sizeof(ug_ctx_t)); |
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ctx->style = &default_style; |
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ctx->style_px = &style_cache; |
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ctx->style_px = &style_cache;\
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// NOTE: this fixes a bug where for the first frame the container stack\
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// doesn't get sorted, but it is kind of a botch
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ctx->last_active.cnt = 1; |
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ug_ctx_set_displayinfo(ctx, DEF_SCALE, DEF_PPI); |
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// TODO: allocate stacks
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@ -244,9 +247,6 @@ int ug_ctx_set_drawableregion(ug_ctx_t *ctx, ug_vec2_t size) |
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ctx->size.w = size.w; |
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ctx->size.h = size.h; |
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// FIXME: do I need to do something like update_container_size() here?
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// maybe it is redundant since each frame not every conatiner is
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// re-added
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return 0; |
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} |
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@ -283,6 +283,7 @@ static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id) |
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// if the container was not already there allocate a new one
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if (!c) { |
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GET_FROM_STACK(ctx->cnt_stack, c); |
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ctx->cnt_stack.sorted = 0; |
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} |
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return c; |
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@ -293,9 +294,12 @@ static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id) |
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// the active floating conatiner i son top of everything
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static void sort_containers(ug_ctx_t *ctx) |
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{ |
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if (ctx->cnt_stack.sorted) |
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return; |
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int tot = ctx->cnt_stack.idx; |
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if (!tot) |
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return; |
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for (int i = 0; i < tot; i++) { |
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ug_container_t *cnt = &ctx->cnt_stack.items[i]; |
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// move floating containers to the top
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@ -310,12 +314,13 @@ static void sort_containers(ug_ctx_t *ctx) |
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for (; y > 0 && TEST(s[y-1].flags, UG_CNT_FLOATING); y--); |
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if (i >= y) |
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break; |
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continue; |
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memmove(&s[i], &s[i+1], (y - i) * sizeof(ug_container_t)); |
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s[y-1] = c; |
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} |
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} |
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ctx->cnt_stack.sorted = 1; |
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} |
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// update the container dimensions and position according to the context information,
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@ -389,7 +394,6 @@ static void position_container(ug_ctx_t *ctx, ug_container_t *cnt) |
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// if the container is not fixed than it can have positions outside of the
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// main window, thus negative
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if (!TEST(cnt->flags, UG_CNT_FLOATING)) { |
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//printf("origin: x=%d y=%d w=%d h=%d\t", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
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// <0 -> relative to the right margin
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if (rect->x < 0) rca->x = cx + cw - rca->w + rca->x + 1; |
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else rca->x = cx; |
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@ -415,7 +419,6 @@ static void position_container(ug_ctx_t *ctx, ug_container_t *cnt) |
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ctx->origin.y -= rca->h; |
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} |
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} |
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//printf("new origin: x=%d y=%d w=%d h=%d\n", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
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} |
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} |
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@ -531,7 +534,9 @@ void handle_container(ug_ctx_t *ctx, ug_container_t *cnt) |
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miny = rca->y; |
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maxy = rca->y + bt; |
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if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_T || |
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(BETWEEN(mpos.x, minx, maxx) && BETWEEN(mpos.y, miny, maxy))) { |
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((cnt->flags & CNT_STATE_ALL) == 0 && |
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BETWEEN(mpos.x, minx, maxx) && |
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BETWEEN(mpos.y, miny, maxy))) { |
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cnt->flags |= CNT_STATE_RESIZE_T; |
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if (rect->h - ctx->mouse.delta.y >= 10) { |
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@ -748,6 +753,7 @@ int ug_frame_begin(ug_ctx_t *ctx) |
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ctx->origin.h = ctx->size.h; |
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// update hover index
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printf("Container Stack:\n"); |
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ug_vec2_t v = ctx->mouse.pos; |
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for (int i = 0; i < ctx->cnt_stack.idx; i++) { |
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printf("[%d]: %x\n", i, ctx->cnt_stack.items[i].id); |
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@ -756,6 +762,10 @@ int ug_frame_begin(ug_ctx_t *ctx) |
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ctx->hover.cnt = ctx->cnt_stack.items[i].id; |
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} |
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} |
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printf("\n"); |
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if (ctx->last_active.cnt && ctx->active.cnt != ctx->last_active.cnt) |
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ctx->cnt_stack.sorted = 0; |
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// update active container
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if (MOUSEDOWN(ctx, UG_BTN_LEFT)) { |
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@ -765,8 +775,6 @@ int ug_frame_begin(ug_ctx_t *ctx) |
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ctx->active.cnt = 0; |
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} |
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//printf("active (%x) last active (%x)\n",ctx->active.cnt, ctx->last_active.cnt);
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return 0; |
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} |
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