fixed sorting

master
Alessandro Mauri 1 year ago
parent e13915844b
commit 07b3b12436
  1. 30
      ugui.c

@ -188,7 +188,10 @@ ug_ctx_t *ug_ctx_new(void)
memset(ctx, 0, sizeof(ug_ctx_t));
ctx->style = &default_style;
ctx->style_px = &style_cache;
ctx->style_px = &style_cache;\
// NOTE: this fixes a bug where for the first frame the container stack\
// doesn't get sorted, but it is kind of a botch
ctx->last_active.cnt = 1;
ug_ctx_set_displayinfo(ctx, DEF_SCALE, DEF_PPI);
// TODO: allocate stacks
@ -244,9 +247,6 @@ int ug_ctx_set_drawableregion(ug_ctx_t *ctx, ug_vec2_t size)
ctx->size.w = size.w;
ctx->size.h = size.h;
// FIXME: do I need to do something like update_container_size() here?
// maybe it is redundant since each frame not every conatiner is
// re-added
return 0;
}
@ -283,6 +283,7 @@ static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id)
// if the container was not already there allocate a new one
if (!c) {
GET_FROM_STACK(ctx->cnt_stack, c);
ctx->cnt_stack.sorted = 0;
}
return c;
@ -293,9 +294,12 @@ static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id)
// the active floating conatiner i son top of everything
static void sort_containers(ug_ctx_t *ctx)
{
if (ctx->cnt_stack.sorted)
return;
int tot = ctx->cnt_stack.idx;
if (!tot)
return;
for (int i = 0; i < tot; i++) {
ug_container_t *cnt = &ctx->cnt_stack.items[i];
// move floating containers to the top
@ -308,14 +312,15 @@ static void sort_containers(ug_ctx_t *ctx)
if (ctx->active.cnt != c.id)
for (; y > 0 && TEST(s[y-1].flags, UG_CNT_FLOATING); y--);
if (i >= y)
break;
continue;
memmove(&s[i], &s[i+1], (y - i) * sizeof(ug_container_t));
s[y-1] = c;
}
}
ctx->cnt_stack.sorted = 1;
}
// update the container dimensions and position according to the context information,
@ -389,7 +394,6 @@ static void position_container(ug_ctx_t *ctx, ug_container_t *cnt)
// if the container is not fixed than it can have positions outside of the
// main window, thus negative
if (!TEST(cnt->flags, UG_CNT_FLOATING)) {
//printf("origin: x=%d y=%d w=%d h=%d\t", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
// <0 -> relative to the right margin
if (rect->x < 0) rca->x = cx + cw - rca->w + rca->x + 1;
else rca->x = cx;
@ -415,7 +419,6 @@ static void position_container(ug_ctx_t *ctx, ug_container_t *cnt)
ctx->origin.y -= rca->h;
}
}
//printf("new origin: x=%d y=%d w=%d h=%d\n", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
}
}
@ -531,7 +534,9 @@ void handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
miny = rca->y;
maxy = rca->y + bt;
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_T ||
(BETWEEN(mpos.x, minx, maxx) && BETWEEN(mpos.y, miny, maxy))) {
((cnt->flags & CNT_STATE_ALL) == 0 &&
BETWEEN(mpos.x, minx, maxx) &&
BETWEEN(mpos.y, miny, maxy))) {
cnt->flags |= CNT_STATE_RESIZE_T;
if (rect->h - ctx->mouse.delta.y >= 10) {
@ -748,6 +753,7 @@ int ug_frame_begin(ug_ctx_t *ctx)
ctx->origin.h = ctx->size.h;
// update hover index
printf("Container Stack:\n");
ug_vec2_t v = ctx->mouse.pos;
for (int i = 0; i < ctx->cnt_stack.idx; i++) {
printf("[%d]: %x\n", i, ctx->cnt_stack.items[i].id);
@ -756,6 +762,10 @@ int ug_frame_begin(ug_ctx_t *ctx)
ctx->hover.cnt = ctx->cnt_stack.items[i].id;
}
}
printf("\n");
if (ctx->last_active.cnt && ctx->active.cnt != ctx->last_active.cnt)
ctx->cnt_stack.sorted = 0;
// update active container
if (MOUSEDOWN(ctx, UG_BTN_LEFT)) {
@ -765,8 +775,6 @@ int ug_frame_begin(ug_ctx_t *ctx)
ctx->active.cnt = 0;
}
//printf("active (%x) last active (%x)\n",ctx->active.cnt, ctx->last_active.cnt);
return 0;
}

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