move around with ctrl

This commit is contained in:
Alessandro Mauri 2025-10-20 16:15:57 +02:00
parent a512fe6c71
commit fe6f32c769
2 changed files with 76 additions and 6 deletions

View File

@ -25,24 +25,39 @@ fn bool Ctx.text_edit(&ctx, TextEdit* te)
// handle backspace and delete // handle backspace and delete
if (mod.bkspc) { if (mod.bkspc) {
te.remove_character(false); if (mod & KMOD_CTRL) {
te.remove_word(false);
} else {
te.remove_character(false);
}
} }
if (mod.del) { if (mod.del) {
te.remove_character(true); if (mod & KMOD_CTRL) {
te.remove_word(true);
} else {
te.remove_character(true);
}
} }
// handle arrow keys // handle arrow keys
if (mod.left) { if (mod.left) {
te.move_cursor(false, !!(mod & KMOD_SHIFT)); if (mod & KMOD_CTRL) {
te.move_cursor_word(false, !!(mod & KMOD_SHIFT));
} else {
te.move_cursor(false, !!(mod & KMOD_SHIFT));
}
} }
if (mod.right) { if (mod.right) {
te.move_cursor(true, !!(mod & KMOD_SHIFT)); if (mod & KMOD_CTRL) {
te.move_cursor_word(true, !!(mod & KMOD_SHIFT));
} else {
te.move_cursor(true, !!(mod & KMOD_SHIFT));
}
} }
// TODO: up, down // TODO: up, down
// TODO: mod.home // TODO: mod.home
// TODO: mod.end // TODO: mod.end
// TODO: selection with shift+arrows
return te.chars < te.buffer.len; return te.chars < te.buffer.len;
} }
@ -50,6 +65,7 @@ fn bool Ctx.text_edit(&ctx, TextEdit* te)
module ugui::textedit::te; module ugui::textedit::te;
import std::core::string; import std::core::string;
import std::ascii;
// returns the offset of the next codepoint in the buffer from the cursor // returns the offset of the next codepoint in the buffer from the cursor
fn usz TextEdit.next_char_off(&te) fn usz TextEdit.next_char_off(&te)
@ -118,6 +134,32 @@ fn void TextEdit.set_cursor(&te, usz cur, bool select)
} }
} }
fn void TextEdit.move_cursor_word(&te, bool forward, bool select)
{
// moving out of selection, snap to the end
if (!select && te.sel_len != 0) {
te.move_cursor(forward, select);
return;
}
usz prev_cur = te.cursor;
while (te.cursor <= te.chars) {
char c;
if (forward) {
if (te.cursor == te.chars) break;
c = te.buffer[te.cursor];
} else {
if (te.cursor == 0) break;
c = te.buffer[te.cursor-1];
}
if (ascii::is_space(c) || ascii::is_punct(c)) break;
te.move_cursor(forward, select);
}
// move at least one character
if (prev_cur == te.cursor) te.move_cursor(forward, select);
}
fn void TextEdit.delete_selection(&te) fn void TextEdit.delete_selection(&te)
{ {
if (te.sel_len == 0) return; if (te.sel_len == 0) return;
@ -159,6 +201,33 @@ fn void TextEdit.remove_character(&te, bool forward)
} }
} }
// remove the word before or after the cursor up until the next punctuation or space
fn void TextEdit.remove_word(&te, bool forward)
{
// if there is a selection active then delete that selection
if (te.sel_len) {
te.delete_selection();
return;
}
usz prev_cur = te.cursor;
while (te.chars > 0) {
char c;
if (forward) {
if (te.cursor == te.chars) break;
c = te.buffer[te.cursor];
} else {
if (te.cursor == 0) break;
c = te.buffer[te.cursor-1];
}
if (ascii::is_space(c) || ascii::is_punct(c)) break;
te.remove_character(forward);
}
// delete at least one character
if (prev_cur == te.cursor) te.remove_character(forward);
}
// insert a character at the cursor and update the cursor // insert a character at the cursor and update the cursor
fn void TextEdit.insert_character(&te, uint cp) fn void TextEdit.insert_character(&te, uint cp)
{ {

View File

@ -86,7 +86,8 @@ fn ElemEvents? Ctx.text_box_id(&ctx, Id id, Size w, Size h, TextEdit* te, Anchor
if (elem.events.has_focus) { if (elem.events.has_focus) {
if (elem.events.mouse_press || elem.events.mouse_hold) { if (elem.events.mouse_press || elem.events.mouse_hold) {
usz cur = ctx.hit_test_string(s, text_bounds, text_alignment, ctx.input.mouse.pos, reflow)!; usz cur = ctx.hit_test_string(s, text_bounds, text_alignment, ctx.input.mouse.pos, reflow)!;
te.set_cursor(cur, elem.events.mouse_hold & !elem.events.mouse_press); bool select = (elem.events.mouse_hold && !elem.events.mouse_press) || (ctx.get_mod() & KMOD_SHIFT);
te.set_cursor(cur, select);
} }
Rect cur = ctx.get_cursor_position(s, text_bounds, text_alignment, te.cursor, reflow)!; Rect cur = ctx.get_cursor_position(s, text_bounds, text_alignment, te.cursor, reflow)!;
cur.w = 2; cur.w = 2;