test using the kompute library and possibly vulkan
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kompute_tests/test1/main.cpp

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#include <iostream>
#include <memory>
#include <vector>
#include <kompute/Kompute.hpp>
const std::string shader_code(R"(#version 450
// The execution structure
layout (local_size_x = 1) in;
// The buffers are provided via the tensors
layout(binding = 0) buffer bufA { float a[]; };
layout(binding = 1) buffer bufB { float b[]; };
layout(binding = 2) buffer bufOut { float o[]; };
void main() {
uint index = gl_GlobalInvocationID.x;
o[index] = a[index] * b[index];
})");
static std::vector<uint32_t> compileSource(const std::string& source)
{
std::ofstream fileOut("tmp_kp_shader.comp");
fileOut << source;
fileOut.close();
if (system(std::string("glslangValidator -V tmp_kp_shader.comp -o tmp_kp_shader.comp.spv").c_str()))
throw std::runtime_error("Error running glslangValidator command");
std::ifstream fileStream("tmp_kp_shader.comp.spv", std::ios::binary);
std::vector<char> buffer;
buffer.insert(buffer.begin(), std::istreambuf_iterator<char>(fileStream), {});
return {(uint32_t*)buffer.data(), (uint32_t*)(buffer.data() + buffer.size())};
}
int main()
{
kp::Manager mgr;
std::shared_ptr<kp::TensorT<float>> tensorInA = mgr.tensor({ 2.0, 4.0, 6.0 });
std::shared_ptr<kp::TensorT<float>> tensorInB = mgr.tensor({ 0.0, 1.0, 2.0 });
std::shared_ptr<kp::TensorT<float>> tensorOut = mgr.tensor({ 0.0, 0.0, 0.0 });
const std::vector<std::shared_ptr<kp::Tensor>> params = {
tensorInA, tensorInB, tensorOut
};
const std::vector<uint32_t> shader = compileSource(shader_code);
std::shared_ptr<kp::Algorithm> algo = mgr.algorithm(params, shader);
mgr.sequence()
->record<kp::OpTensorSyncDevice>(params)
->record<kp::OpAlgoDispatch>(algo)
->record<kp::OpTensorSyncLocal>(params)
->eval();
// prints "Output { 0 4 12 }"
std::cout << "Output: { ";
for (const float& elem : tensorOut->vector()) {
std::cout << elem << " ";
}
std::cout << "}" << std::endl;
if (tensorOut->vector() != std::vector<float>{ 0, 4, 12 }) {
throw std::runtime_error("Result does not match");
}
return 0;
}