You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
806 lines
22 KiB
806 lines
22 KiB
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <errno.h>
|
|
#include <err.h>
|
|
#include <math.h>
|
|
|
|
#include "ugui.h"
|
|
|
|
|
|
#define SALT 0xbabb0cac
|
|
#define DEF_SCALE 1.0
|
|
#define DEF_PPI 96.0
|
|
#define STACK_STEP 64
|
|
|
|
#define RESIZEALL ( \
|
|
UG_CNT_RESIZE_RIGHT | \
|
|
UG_CNT_RESIZE_BOTTOM | \
|
|
UG_CNT_RESIZE_LEFT | \
|
|
UG_CNT_RESIZE_TOP \
|
|
)
|
|
|
|
#define BTN_ANY ( \
|
|
UG_BTN_LEFT | \
|
|
UG_BTN_RIGHT | \
|
|
UG_BTN_MIDDLE | \
|
|
UG_BTN_4 | \
|
|
UG_BTN_5 \
|
|
)
|
|
|
|
#define CNT_STATE_ALL ( \
|
|
CNT_STATE_NONE | \
|
|
CNT_STATE_MOVING | \
|
|
CNT_STATE_RESIZE_T | \
|
|
CNT_STATE_RESIZE_B | \
|
|
CNT_STATE_RESIZE_L | \
|
|
CNT_STATE_RESIZE_R \
|
|
)
|
|
|
|
#define PPI_PPM(ppi, scale) (ppi * scale * 0.03937008)
|
|
#define PPI_PPD(ppi, scale) (PPI_PPM(ppi, scale) * 0.3528)
|
|
#define IS_VALID_UNIT(u) (u==UG_UNIT_PX||u==UG_UNIT_MM||u==UG_UNIT_PT)
|
|
#define UG_ERR(...) err(errno, "__FUNCTION__: " __VA_ARGS__)
|
|
#define BETWEEN(x, min, max) (x <= max && x >= min)
|
|
#define INTERSECTS(v, r) (BETWEEN(v.x, r.x, r.x+r.w) && BETWEEN(v.y, r.y, r.y+r.h))
|
|
#define TEST(f, b) (f & b)
|
|
#define MAX(a, b) (a > b ? a : b)
|
|
|
|
|
|
// default style
|
|
// TODO: fill default style
|
|
static const ug_style_t default_style = {
|
|
.text = {
|
|
.color = RGB_FORMAT(0xffffff),
|
|
.alt_color = RGB_FORMAT(0xbbbbbb),
|
|
.size = SIZE_PX(16),
|
|
.alt_size = SIZE_PX(12),
|
|
},
|
|
.cnt = {
|
|
.bg_color = RGB_FORMAT(0x0000ff),
|
|
.border.t = SIZE_PX(3),
|
|
.border.b = SIZE_PX(3),
|
|
.border.l = SIZE_PX(10),
|
|
.border.r = SIZE_PX(3),
|
|
.border.color = RGB_FORMAT(0x00ff00),
|
|
.titlebar.height = SIZE_PX(20),
|
|
.titlebar.bg_color = RGB_FORMAT(0xbababa),
|
|
},
|
|
};
|
|
|
|
static const ug_vec2_t max_size = {{10e6}, {10e6}};
|
|
|
|
static ug_style_t style_cache = {0};
|
|
|
|
|
|
/*=============================================================================*
|
|
* Common Functions *
|
|
*=============================================================================*/
|
|
|
|
|
|
// grow a stack
|
|
#define GROW_STACK(S) \
|
|
{ \
|
|
S.items = realloc(S.items, (S.size+STACK_STEP)*sizeof(*(S.items))); \
|
|
if(!S.items) \
|
|
UG_ERR("Could not allocate stack #S: %s", strerror(errno)); \
|
|
memset(&(S.items[S.size]), 0, STACK_STEP*sizeof(*(S.items))); \
|
|
S.size += STACK_STEP; \
|
|
}
|
|
|
|
|
|
#define GET_FROM_STACK(S, c) \
|
|
{ \
|
|
if (S.idx >= S.size) \
|
|
GROW_STACK(S); \
|
|
c = &(S.items[S.idx++]); \
|
|
}
|
|
|
|
|
|
#define RESET_STACK(S) \
|
|
{ \
|
|
memset(S.items, 0, S.idx*sizeof(*(S.items))); \
|
|
S.idx = 0; \
|
|
}
|
|
|
|
|
|
#define MOUSEDOWN(ctx, btn) (~(ctx->mouse.hold & btn) & (ctx->mouse.update & btn))
|
|
#define MOUSEUP(ctx, btn) ((ctx->mouse.hold & btn) & (ctx->mouse.update & btn))
|
|
#define HELD(ctx, btn) (ctx->mouse.hold & btn)
|
|
|
|
|
|
// https://en.wikipedia.org/wiki/Jenkins_hash_function
|
|
static ug_id_t hash(const void *data, unsigned int size)
|
|
{
|
|
if (!size)
|
|
return 0;
|
|
ug_id_t hash = SALT;
|
|
unsigned char *v = (unsigned char *)data;
|
|
|
|
for (; size; size--) {
|
|
hash += v[size-1];
|
|
hash += hash << 10;
|
|
hash ^= hash >> 6;
|
|
}
|
|
hash += hash << 3;
|
|
hash ^= hash >> 11;
|
|
hash += hash << 15;
|
|
|
|
return hash;
|
|
}
|
|
|
|
|
|
int size_to_px(ug_ctx_t *ctx, ug_size_t s)
|
|
{
|
|
switch (s.unit) {
|
|
case UG_UNIT_MM: return roundf(s.size.f * ctx->ppm);
|
|
case UG_UNIT_PT: return roundf(s.size.f * ctx->ppd);
|
|
case UG_UNIT_PX: return s.size.i;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
|
|
ug_rect_t div_to_rect(ug_ctx_t *ctx, ug_div_t *div)
|
|
{
|
|
ug_rect_t r;
|
|
r.x = size_to_px(ctx, div->x);
|
|
r.y = size_to_px(ctx, div->y);
|
|
r.w = size_to_px(ctx, div->w);
|
|
r.h = size_to_px(ctx, div->h);
|
|
return r;
|
|
}
|
|
|
|
|
|
// update the style cache with the correct sizes in pixels and colors
|
|
static void update_style_cache(ug_ctx_t *ctx)
|
|
{
|
|
const ug_style_t *s = ctx->style;
|
|
// FIME: use the correct units and convert, for now assume default style
|
|
style_cache = *s;
|
|
}
|
|
|
|
|
|
void push_rect_command(ug_ctx_t *ctx, const ug_rect_t *rect, ug_color_t color)
|
|
{
|
|
ug_cmd_t *c;
|
|
GET_FROM_STACK(ctx->cmd_stack, c);
|
|
c->type = UG_CMD_RECT;
|
|
c->rect.x = rect->x;
|
|
c->rect.y = rect->y;
|
|
c->rect.w = rect->w;
|
|
c->rect.h = rect->h;
|
|
c->rect.color = color;
|
|
}
|
|
|
|
|
|
/*=============================================================================*
|
|
* Context Operations *
|
|
*=============================================================================*/
|
|
|
|
|
|
// creates a new context, fills with default values, ctx is ready for ug_start()
|
|
ug_ctx_t *ug_ctx_new(void)
|
|
{
|
|
ug_ctx_t *ctx = malloc(sizeof(ug_ctx_t));
|
|
if (!ctx)
|
|
err(errno, "__FUNCTION__:" "Could not allocate context: %s", strerror(errno));
|
|
memset(ctx, 0, sizeof(ug_ctx_t));
|
|
|
|
ctx->style = &default_style;
|
|
ctx->style_px = &style_cache;
|
|
ug_ctx_set_displayinfo(ctx, DEF_SCALE, DEF_PPI);
|
|
|
|
// TODO: allocate stacks
|
|
return ctx;
|
|
}
|
|
|
|
|
|
void ug_ctx_free(ug_ctx_t *ctx)
|
|
{
|
|
if (!ctx) {
|
|
warn("__FUNCTION__:" "Trying to free a null context");
|
|
return;
|
|
}
|
|
|
|
free(ctx->cmd_stack.items);
|
|
free(ctx->cnt_stack.items);
|
|
|
|
free(ctx);
|
|
|
|
// NOTE: do not free style since the default is statically allocated, let
|
|
// the user take care of it instead
|
|
}
|
|
|
|
|
|
#define TEST_CTX(ctx) { if (!ctx) return -1; }
|
|
|
|
int ug_ctx_set_displayinfo(ug_ctx_t *ctx, float scale, float ppi)
|
|
{
|
|
TEST_CTX(ctx);
|
|
if (scale <= 0 || ppi < 20.0)
|
|
return -1;
|
|
|
|
ctx->last_ppi = ctx->ppi;
|
|
ctx->last_ppm = ctx->ppd;
|
|
ctx->last_ppd = ctx->ppm;
|
|
|
|
ctx->ppm = PPI_PPM(scale, ppi);
|
|
ctx->ppd = PPI_PPM(scale, ppi);
|
|
ctx->ppi = ppi;
|
|
|
|
update_style_cache(ctx);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_ctx_set_drawableregion(ug_ctx_t *ctx, ug_vec2_t size)
|
|
{
|
|
TEST_CTX(ctx);
|
|
if (size.w <= 0 || size.h <= 0)
|
|
return -1;
|
|
|
|
ctx->size.w = size.w;
|
|
ctx->size.h = size.h;
|
|
|
|
// FIXME: do I need to do something like update_container_size() here?
|
|
// maybe it is redundant since each frame not every conatiner is
|
|
// re-added
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_ctx_set_style(ug_ctx_t *ctx, const ug_style_t *style)
|
|
{
|
|
TEST_CTX(ctx);
|
|
if (!style)
|
|
return -1;
|
|
// TODO: validate style
|
|
|
|
ctx->style = style;
|
|
update_style_cache(ctx);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*=============================================================================*
|
|
* Container Operations *
|
|
*=============================================================================*/
|
|
|
|
|
|
// get a new or existing container handle
|
|
static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id)
|
|
{
|
|
ug_container_t *c = NULL;
|
|
for (int i = 0; i < ctx->cnt_stack.idx; i++) {
|
|
if (ctx->cnt_stack.items[i].id == id) {
|
|
c = &(ctx->cnt_stack.items[i]);
|
|
break;
|
|
}
|
|
}
|
|
// if the container was not already there allocate a new one
|
|
if (!c) {
|
|
GET_FROM_STACK(ctx->cnt_stack, c);
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
|
|
// sort the conatiner stack so that floating conatiners always stay on top and
|
|
// the active floating conatiner i son top of everything
|
|
static void sort_containers(ug_ctx_t *ctx)
|
|
{
|
|
int tot = ctx->cnt_stack.idx;
|
|
if (!tot)
|
|
return;
|
|
for (int i = 0; i < tot; i++) {
|
|
ug_container_t *cnt = &ctx->cnt_stack.items[i];
|
|
// move floating containers to the top
|
|
// FIXME: this is really shit
|
|
if (TEST(cnt->flags, UG_CNT_FLOATING)) {
|
|
int y = tot;
|
|
|
|
ug_container_t *s = ctx->cnt_stack.items;
|
|
ug_container_t c = *cnt;
|
|
|
|
if (ctx->active.cnt != c.id)
|
|
for (; y > 0 && TEST(s[y-1].flags, UG_CNT_FLOATING); y--);
|
|
|
|
if (i >= y)
|
|
break;
|
|
|
|
memmove(&s[i], &s[i+1], (y - i) * sizeof(ug_container_t));
|
|
s[y-1] = c;
|
|
}
|
|
}
|
|
}
|
|
|
|
// update the container dimensions and position according to the context information,
|
|
// also handle resizing, moving, ect. if allowed by the container
|
|
static void position_container(ug_ctx_t *ctx, ug_container_t *cnt)
|
|
{
|
|
ug_rect_t *rect, *rca;
|
|
rect = &cnt->rect;
|
|
rca = &cnt->rca;
|
|
|
|
if (ctx->ppi != ctx->last_ppi) {
|
|
// if the scale has been updated than we need to scale the container
|
|
// as well
|
|
float scale = ctx->ppi / ctx->last_ppi;
|
|
rect->x = roundf(rect->x * scale);
|
|
rect->y = roundf(rect->y * scale);
|
|
rect->w = roundf(rect->w * scale);
|
|
rect->h = roundf(rect->h * scale);
|
|
}
|
|
|
|
*rca = *rect;
|
|
|
|
/*
|
|
* Container style:
|
|
*
|
|
* rca
|
|
* v
|
|
* +-----------------------------------------------+
|
|
* | Titlebar |
|
|
* +-----------------------------------------------+
|
|
* |+---------------------------------------------+|
|
|
* ||\ ^ Border Top ^ ||
|
|
* || \_ rect(0,0) ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* || < Border Left ||
|
|
* || Border Right > ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* || ||
|
|
* |+---------------------------------------------+|
|
|
* +-----------------------------------------------+
|
|
* ^ Border Bottom ^
|
|
*/
|
|
|
|
const ug_style_t *s = ctx->style_px;
|
|
int bl = s->cnt.border.l.size.i;
|
|
int br = s->cnt.border.r.size.i;
|
|
int bt = s->cnt.border.t.size.i;
|
|
int bb = s->cnt.border.b.size.i;
|
|
int hh = s->cnt.titlebar.height.size.i;
|
|
int cx = ctx->origin.x;
|
|
int cy = ctx->origin.y;
|
|
int cw = ctx->origin.w;
|
|
int ch = ctx->origin.h;
|
|
|
|
// handle relative sizes
|
|
if (rect->w == 0) rca->w = cw;
|
|
else rca->w += bl + br;
|
|
if (rect->h == 0) rca->h = ch;
|
|
else if (TEST(cnt->flags, UG_CNT_FLOATING)) rca->h += hh + 2*bt + bb;
|
|
else rca->h += bt + bb;
|
|
|
|
|
|
// if the container is not fixed than it can have positions outside of the
|
|
// main window, thus negative
|
|
if (!TEST(cnt->flags, UG_CNT_FLOATING)) {
|
|
//printf("origin: x=%d y=%d w=%d h=%d\t", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
|
|
// <0 -> relative to the right margin
|
|
if (rect->x < 0) rca->x = cx + cw - rca->w + rca->x + 1;
|
|
else rca->x = cx;
|
|
if (rect->y < 0) rca->y = cy + ch - rca->h + rca->y + 1;
|
|
else rca->y = cy;
|
|
|
|
// if the container is fixed than update the available space in
|
|
// the context
|
|
if (rect->y >= 0) {
|
|
if (rect->x < 0) {
|
|
ctx->origin.w = rca->x;
|
|
} else {
|
|
ctx->origin.x = rca->x + rca->w;
|
|
ctx->origin.w -= rca->w;
|
|
}
|
|
}
|
|
|
|
if (rect->x >= 0) {
|
|
if (rect->y < 0) {
|
|
ctx->origin.h = rca->y;
|
|
} else {
|
|
ctx->origin.y = rca->y + rca->h;
|
|
ctx->origin.y -= rca->h;
|
|
}
|
|
}
|
|
//printf("new origin: x=%d y=%d w=%d h=%d\n", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
|
|
}
|
|
}
|
|
|
|
|
|
void handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
|
|
{
|
|
// if we are not the currently active container than definately we are not
|
|
// being moved or resized
|
|
if (ctx->active.cnt != cnt->id) {
|
|
cnt->flags &= ~CNT_STATE_ALL;
|
|
return;
|
|
}
|
|
|
|
// mouse pressed handle resize, for simplicity containers can only
|
|
// be resized from the bottom and right border
|
|
// TODO: bring selected container to the top of the stack
|
|
if (!HELD(ctx, UG_BTN_LEFT) ||
|
|
!TEST(cnt->flags, (RESIZEALL | UG_CNT_FLOATING)))
|
|
return;
|
|
|
|
ug_rect_t *rect, *rca;
|
|
rect = &cnt->rect;
|
|
rca = &cnt->rca;
|
|
|
|
const ug_style_t *s = ctx->style_px;
|
|
int bl = s->cnt.border.l.size.i;
|
|
int br = s->cnt.border.r.size.i;
|
|
int bt = s->cnt.border.t.size.i;
|
|
int bb = s->cnt.border.b.size.i;
|
|
int hh = s->cnt.titlebar.height.size.i;
|
|
|
|
ug_vec2_t mpos = ctx->mouse.pos;
|
|
int minx, maxx, miny, maxy;
|
|
|
|
// handle movable windows
|
|
if (TEST(cnt->flags, UG_CNT_FLOATING)) {
|
|
minx = rca->x + bl;
|
|
maxx = rca->x + rca->w - br;
|
|
miny = rca->y + bt;
|
|
maxy = rca->y + bt + hh;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_MOVING ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_MOVING;
|
|
rect->x += ctx->mouse.delta.x;
|
|
rect->y += ctx->mouse.delta.y;
|
|
rca->x += ctx->mouse.delta.x;
|
|
rca->y += ctx->mouse.delta.y;
|
|
}
|
|
}
|
|
|
|
// right border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
|
|
minx = rca->x + rca->w - br;
|
|
maxx = rca->x + rca->w;
|
|
miny = rca->y;
|
|
maxy = rca->y + rca->h;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_R ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_R;
|
|
rect->w = MAX(10, rect->w + ctx->mouse.delta.x);
|
|
rca->w = MAX(10, rca->w + ctx->mouse.delta.x);
|
|
}
|
|
}
|
|
|
|
// left border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
|
|
minx = rca->x;
|
|
maxx = rca->x + bl;
|
|
miny = rca->y;
|
|
maxy = rca->y + rca->h;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_L ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_L;
|
|
|
|
if (rect->w - ctx->mouse.delta.x >= 10) {
|
|
rect->w -= ctx->mouse.delta.x;
|
|
if (TEST(cnt->flags, UG_CNT_FLOATING))
|
|
rect->x += ctx->mouse.delta.x;
|
|
}
|
|
if (rca->w - ctx->mouse.delta.x >= 10) {
|
|
rca->w -= ctx->mouse.delta.x;
|
|
rca->x += ctx->mouse.delta.x;
|
|
}
|
|
}
|
|
}
|
|
|
|
// bottom border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
|
|
minx = rca->x;
|
|
maxx = rca->x + rca->w;
|
|
miny = rca->y + rca->h - bb;
|
|
maxy = rca->y + rca->h;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_B ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_B;
|
|
rect->h += ctx->mouse.delta.y;
|
|
rca->h += ctx->mouse.delta.y;
|
|
}
|
|
}
|
|
|
|
// top border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_TOP)) {
|
|
minx = rca->x;
|
|
maxx = rca->x + rca->w;
|
|
miny = rca->y;
|
|
maxy = rca->y + bt;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_T ||
|
|
(BETWEEN(mpos.x, minx, maxx) && BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_T;
|
|
|
|
if (rect->h - ctx->mouse.delta.y >= 10) {
|
|
rect->h -= ctx->mouse.delta.y;
|
|
if (TEST(cnt->flags, UG_CNT_FLOATING))
|
|
rect->y += ctx->mouse.delta.y;
|
|
}
|
|
if (rca->h - ctx->mouse.delta.y >= 10) {
|
|
rca->h -= ctx->mouse.delta.y;
|
|
rca->y += ctx->mouse.delta.y;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we were not resized but we are still active it means we are doing
|
|
// something to the contained elements, as such set state to none
|
|
if ((cnt->flags & CNT_STATE_ALL) == 0)
|
|
cnt->flags |= CNT_STATE_NONE;
|
|
|
|
// TODO: what if I want to close a floating container?
|
|
// Maybe add a UG_CNT_CLOSABLE flag?
|
|
|
|
// TODO: what about scrolling? how do we know if we need to draw
|
|
// a scroll bar? Maybe add that information inside the
|
|
// container structure
|
|
|
|
// push the appropriate rectangles to the drawing stack
|
|
}
|
|
|
|
|
|
void draw_container(ug_ctx_t *ctx, ug_container_t *cnt)
|
|
{
|
|
ug_rect_t draw_rect;
|
|
const ug_style_t *s = ctx->style_px;
|
|
int bl = s->cnt.border.l.size.i;
|
|
int br = s->cnt.border.r.size.i;
|
|
int bt = s->cnt.border.t.size.i;
|
|
int bb = s->cnt.border.b.size.i;
|
|
int hh = s->cnt.titlebar.height.size.i;
|
|
|
|
// push outline
|
|
draw_rect = cnt->rca;
|
|
push_rect_command(ctx, &draw_rect, s->cnt.border.color);
|
|
|
|
// titlebar
|
|
if (cnt->flags & UG_CNT_FLOATING) {
|
|
draw_rect.x += bl;
|
|
draw_rect.y += bt;
|
|
draw_rect.w -= bl + br;
|
|
draw_rect.h = hh;
|
|
push_rect_command(ctx, &draw_rect, s->cnt.titlebar.bg_color);
|
|
}
|
|
|
|
// push main body
|
|
draw_rect = cnt->rca;
|
|
draw_rect.x += bl;
|
|
draw_rect.y += bt;
|
|
draw_rect.w -= bl + br;
|
|
draw_rect.h -= bt + bb;
|
|
if (cnt->flags & UG_CNT_FLOATING) {
|
|
draw_rect.y += bt + hh;
|
|
draw_rect.h -= bt + hh;
|
|
}
|
|
push_rect_command(ctx, &draw_rect, s->cnt.bg_color);
|
|
// TODO: push other rects
|
|
}
|
|
|
|
|
|
// a floating container can be placed anywhere and can be resized, acts like a
|
|
// window inside another window
|
|
int ug_container_floating(ug_ctx_t *ctx, const char *name, ug_div_t div)
|
|
{
|
|
TEST_CTX(ctx);
|
|
// TODO: verify div
|
|
|
|
ug_id_t id = name ? hash(name, strlen(name)) : hash(&div, sizeof(ug_div_t));
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->max_size = max_size;
|
|
cnt->rect = div_to_rect(ctx, &div);
|
|
cnt->flags = UG_CNT_FLOATING | RESIZEALL |
|
|
UG_CNT_SCROLL_X | UG_CNT_SCROLL_Y ;
|
|
}
|
|
|
|
position_container(ctx, cnt);
|
|
handle_container(ctx, cnt);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_container_sidebar(ug_ctx_t *ctx, const char *name, ug_size_t size, int side)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ug_id_t id = 0;
|
|
if (name) {
|
|
id = hash(name, strlen(name));
|
|
} else {
|
|
int blob[3] = { size.size.i, size.unit, side};
|
|
id = hash(blob, sizeof(blob));
|
|
}
|
|
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->max_size = max_size;
|
|
cnt->flags = UG_CNT_SCROLL_X | UG_CNT_SCROLL_Y;
|
|
ug_rect_t rect = {0};
|
|
switch (side) {
|
|
case UG_SIDE_BOTTOM:
|
|
cnt->flags |= UG_CNT_RESIZE_TOP;
|
|
// FIXME: we do not support relative zero position yet
|
|
rect.y = -1;
|
|
rect.h = size_to_px(ctx, size);
|
|
break;
|
|
case UG_SIDE_TOP:
|
|
cnt->flags |= UG_CNT_RESIZE_BOTTOM;
|
|
rect.h = size_to_px(ctx, size);
|
|
break;
|
|
case UG_SIDE_RIGHT:
|
|
cnt->flags |= UG_CNT_RESIZE_LEFT;
|
|
rect.x = -1;
|
|
rect.w = size_to_px(ctx, size);
|
|
break;
|
|
case UG_SIDE_LEFT:
|
|
cnt->flags |= UG_CNT_RESIZE_RIGHT;
|
|
rect.w = size_to_px(ctx, size);
|
|
break;
|
|
default: return -1;
|
|
}
|
|
cnt->rect = rect;
|
|
}
|
|
|
|
position_container(ctx, cnt);
|
|
handle_container(ctx, cnt);
|
|
|
|
// TODO: change available context space to reflect adding a sidebar
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*=============================================================================*
|
|
* Input Handling *
|
|
*=============================================================================*/
|
|
|
|
|
|
int ug_input_mousemove(ug_ctx_t *ctx, int x, int y)
|
|
{
|
|
TEST_CTX(ctx)
|
|
if (x < 0 || y < 0)
|
|
return 0;
|
|
|
|
ctx->mouse.pos = (ug_vec2_t){.x = x, .y = y};
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_input_mousedown(ug_ctx_t *ctx, unsigned int mask)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ctx->mouse.update |= mask;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_input_mouseup(ug_ctx_t *ctx, unsigned int mask)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ctx->mouse.update |= mask;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*=============================================================================*
|
|
* Frame Handling *
|
|
*=============================================================================*/
|
|
|
|
|
|
// At the beginning of a frame assume that all input has been passed to the context
|
|
// update the mouse delta and reset the command stack
|
|
int ug_frame_begin(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
// TODO: add a way to mark a container for removal from the stack, and then
|
|
// remove it here to save space
|
|
|
|
// update mouse delta
|
|
ctx->mouse.delta.x = ctx->mouse.pos.x - ctx->mouse.last_pos.x;
|
|
ctx->mouse.delta.y = ctx->mouse.pos.y - ctx->mouse.last_pos.y;
|
|
|
|
// clear command stack
|
|
RESET_STACK(ctx->cmd_stack);
|
|
|
|
// update the origin
|
|
ctx->origin.x = 0;
|
|
ctx->origin.y = 0;
|
|
ctx->origin.w = ctx->size.w;
|
|
ctx->origin.h = ctx->size.h;
|
|
|
|
// update hover index
|
|
ug_vec2_t v = ctx->mouse.pos;
|
|
for (int i = 0; i < ctx->cnt_stack.idx; i++) {
|
|
printf("[%d]: %x\n", i, ctx->cnt_stack.items[i].id);
|
|
ug_rect_t r = ctx->cnt_stack.items[i].rca;
|
|
if (INTERSECTS(v, r)) {
|
|
ctx->hover.cnt = ctx->cnt_stack.items[i].id;
|
|
}
|
|
}
|
|
|
|
// update active container
|
|
if (MOUSEDOWN(ctx, UG_BTN_LEFT)) {
|
|
ctx->active.cnt = ctx->hover.cnt;
|
|
} else if (MOUSEUP(ctx, UG_BTN_LEFT)) {
|
|
ctx->last_active.cnt = ctx->active.cnt;
|
|
ctx->active.cnt = 0;
|
|
}
|
|
|
|
//printf("active (%x) last active (%x)\n",ctx->active.cnt, ctx->last_active.cnt);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// At the end of a frame reset inputs
|
|
int ug_frame_end(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
// before drawing floating contaners need to be drawn on top of the others
|
|
sort_containers(ctx);
|
|
for (int i = 0; i < ctx->cnt_stack.idx; i++)
|
|
draw_container(ctx, &ctx->cnt_stack.items[i]);
|
|
|
|
|
|
ctx->input_text[0] = '\0';
|
|
ctx->key.update = 0;
|
|
ctx->mouse.hold ^= ctx->mouse.update;
|
|
ctx->mouse.update = 0;
|
|
ctx->mouse.scroll_delta = (ug_vec2_t){0};
|
|
ctx->mouse.last_pos = ctx->mouse.pos;
|
|
|
|
// reset hover, it has to be calculated at frame beginning
|
|
ctx->hover.cnt_last = ctx->hover.cnt;
|
|
ctx->hover.elem_last = ctx->hover.elem;
|
|
ctx->hover.cnt = 0;
|
|
ctx->hover.elem = 0;
|
|
|
|
ctx->last_ppi = ctx->ppi;
|
|
ctx->last_ppm = ctx->ppm;
|
|
ctx->last_ppd = ctx->ppd;
|
|
|
|
ctx->frame++;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|