346 lines
8.0 KiB
Plaintext
346 lines
8.0 KiB
Plaintext
module ugui;
|
|
|
|
import vtree;
|
|
import cache;
|
|
import fifo;
|
|
|
|
import std::io;
|
|
import std::core::string;
|
|
|
|
|
|
// element ids are just long ints
|
|
alias Id = uint;
|
|
|
|
enum ElemType {
|
|
ETYPE_NONE,
|
|
ETYPE_DIV,
|
|
ETYPE_BUTTON,
|
|
ETYPE_SLIDER,
|
|
ETYPE_TEXT,
|
|
ETYPE_SPRITE,
|
|
}
|
|
|
|
bitstruct ElemFlags : uint {
|
|
bool updated : 0;
|
|
bool is_new : 1;
|
|
}
|
|
|
|
bitstruct ElemEvents : uint {
|
|
bool key_press : 0;
|
|
bool key_release : 1;
|
|
bool key_hold : 2;
|
|
bool mouse_hover : 3;
|
|
bool mouse_press : 4;
|
|
bool mouse_release : 5;
|
|
bool mouse_hold : 6;
|
|
bool update : 7;
|
|
bool text_input : 8;
|
|
}
|
|
|
|
// element structure
|
|
struct Elem {
|
|
Id id;
|
|
isz tree_idx;
|
|
ElemFlags flags;
|
|
ElemEvents events;
|
|
Rect bounds;
|
|
ElemType type;
|
|
union {
|
|
ElemDiv div;
|
|
ElemButton button;
|
|
ElemSlider slider;
|
|
ElemText text;
|
|
ElemSprite sprite;
|
|
}
|
|
}
|
|
|
|
|
|
// relationships between elements are stored in a tree, it stores just the ids
|
|
alias IdTree = vtree::VTree{Id};
|
|
|
|
// elements themselves are kept in a cache
|
|
const uint MAX_ELEMENTS = 256;
|
|
alias ElemCache = cache::Cache{Id, Elem, MAX_ELEMENTS};
|
|
|
|
alias CmdQueue = fifo::Fifo{Cmd};
|
|
|
|
faultdef INVALID_SIZE, EVENT_UNSUPPORTED, UNEXPECTED_ELEMENT, WRONG_ELEMENT_TYPE, WRONG_ID;
|
|
|
|
const Rect DIV_FILL = { .x = 0, .y = 0, .w = 0, .h = 0 };
|
|
|
|
const uint STACK_STEP = 10;
|
|
const uint MAX_ELEMS = 128;
|
|
const uint MAX_CMDS = 2048;
|
|
const uint ROOT_ID = 1;
|
|
const uint TEXT_MAX = 64;
|
|
|
|
// global style, similar to the css box model
|
|
struct Style { // css box model
|
|
Rect padding;
|
|
Rect border;
|
|
Rect margin;
|
|
Color bgcolor; // background color
|
|
Color fgcolor; // foreground color
|
|
Color brcolor; // border color
|
|
ushort radius;
|
|
}
|
|
|
|
|
|
struct Ctx {
|
|
IdTree tree;
|
|
ElemCache cache;
|
|
CmdQueue cmd_queue;
|
|
// total size in pixels of the context
|
|
ushort width, height;
|
|
Style style;
|
|
Font font;
|
|
SpriteAtlas sprite_atlas;
|
|
|
|
bool has_focus;
|
|
struct input {
|
|
InputEvents events;
|
|
struct mouse {
|
|
Point pos, delta;
|
|
// mouse_down: bitmap of mouse buttons that are held
|
|
// mouse_updated: bitmap of mouse buttons that have been updated
|
|
// mouse_released = mouse_updated & ~mouse_down
|
|
// mouse_pressed = mouse_updated & mouse_down
|
|
MouseButtons down;
|
|
MouseButtons updated;
|
|
// scroll wheel
|
|
Point scroll;
|
|
}
|
|
struct keyboard {
|
|
char[TEXT_MAX] text;
|
|
usz text_len;
|
|
ModKeys modkeys;
|
|
}
|
|
}
|
|
|
|
Id hover_id;
|
|
Id focus_id;
|
|
|
|
Rect div_scissor; // the current div bounds used for scissor test
|
|
isz active_div; // tree node indicating the current active div
|
|
}
|
|
|
|
// return a pointer to the parent of the current active div
|
|
fn Elem*? Ctx.get_parent(&ctx)
|
|
{
|
|
Id parent_id = ctx.tree.get(ctx.active_div)!;
|
|
return ctx.cache.search(parent_id);
|
|
}
|
|
|
|
macro @bits(#a) => $typeof(#a).sizeof*8;
|
|
macro Id.rotate_left(id, uint $n) => (id << $n) | (id >> (@bits(id) - $n));
|
|
const uint GOLDEN_RATIO = 0x9E3779B9;
|
|
|
|
// generate an id combining the hashes of the parent id and the label
|
|
// with the Cantor pairing function
|
|
fn Id? Ctx.gen_id(&ctx, Id id2)
|
|
{
|
|
Id id1 = ctx.tree.get(ctx.active_div)!;
|
|
// Mix the two IDs non-linearly
|
|
Id mixed = id1 ^ id2.rotate_left(13);
|
|
mixed ^= id1.rotate_left(7);
|
|
mixed += GOLDEN_RATIO;
|
|
return mixed;
|
|
}
|
|
|
|
// compute the id from arguments and the line of the call
|
|
macro Id @compute_id(...)
|
|
{
|
|
Id id = (Id)$$LINE.hash() ^ (Id)@str_hash($$FILE);
|
|
$for var $i = 0; $i < $vacount; $i++:
|
|
id ^= (Id)$vaconst[$i].hash();
|
|
$endfor
|
|
return id;
|
|
}
|
|
|
|
// get or push an element from the cache, return a pointer to it
|
|
// resets all flags except is_new which is set accordingly
|
|
fn Elem*? Ctx.get_elem(&ctx, Id id, ElemType type)
|
|
{
|
|
Elem empty_elem;
|
|
bool is_new;
|
|
Elem* elem;
|
|
elem = ctx.cache.get_or_insert(&empty_elem, id, &is_new)!;
|
|
elem.flags = (ElemFlags)0;
|
|
elem.flags.is_new = is_new;
|
|
elem.id = id;
|
|
if (is_new == false && elem.type != type) {
|
|
return WRONG_ELEMENT_TYPE?;
|
|
} else {
|
|
elem.type = type;
|
|
}
|
|
elem.tree_idx = ctx.tree.add(id, ctx.active_div)!;
|
|
return elem;
|
|
}
|
|
|
|
// find an element, does not allocate a new one in cache
|
|
// THIS HAS TO BE A MACRO SINCE IT RETURNS A POINTER TO A TEMPORARY VALUE
|
|
macro Elem* Ctx.find_elem(&ctx, Id id)
|
|
{
|
|
Elem*? elem;
|
|
elem = ctx.cache.search(id);
|
|
if (catch elem) {
|
|
return &&(Elem){};
|
|
}
|
|
return elem;
|
|
}
|
|
|
|
fn Elem*? Ctx.get_active_div(&ctx)
|
|
{
|
|
Id id = ctx.tree.get(ctx.active_div)!;
|
|
return ctx.cache.search(id);
|
|
}
|
|
|
|
fn void? Ctx.init(&ctx)
|
|
{
|
|
ctx.tree.init(MAX_ELEMENTS)!;
|
|
defer catch { (void)ctx.tree.free(); }
|
|
|
|
ctx.cache.init()!;
|
|
defer catch { (void)ctx.cache.free(); }
|
|
|
|
ctx.cmd_queue.init(MAX_CMDS)!;
|
|
defer catch { (void)ctx.cmd_queue.free(); }
|
|
|
|
ctx.active_div = 0;
|
|
|
|
// TODO: add style config
|
|
ctx.style.margin = {2, 2, 2, 2};
|
|
ctx.style.border = {2, 2, 2, 2};
|
|
ctx.style.padding = {1, 1, 1, 1};
|
|
ctx.style.radius = 12;
|
|
ctx.style.bgcolor = 0x282828ffu.to_rgba();
|
|
ctx.style.fgcolor = 0xfbf1c7ffu.to_rgba();
|
|
ctx.style.brcolor = 0xd79921ffu.to_rgba();
|
|
}
|
|
|
|
fn void Ctx.free(&ctx)
|
|
{
|
|
(void)ctx.tree.free();
|
|
(void)ctx.cache.free();
|
|
(void)ctx.cmd_queue.free();
|
|
(void)ctx.font.free();
|
|
(void)ctx.sprite_atlas.free();
|
|
}
|
|
|
|
fn void? Ctx.frame_begin(&ctx)
|
|
{
|
|
// 1. Reset the active div
|
|
// 2. Get the root element from the cache and update it
|
|
ctx.active_div = 0;
|
|
Elem* elem = ctx.get_elem(ROOT_ID, ETYPE_DIV)!;
|
|
ctx.active_div = elem.tree_idx;
|
|
// The root should have the updated flag only if the size of the window
|
|
// was changed between frasmes, this propagates an element size recalculation
|
|
// down the element tree
|
|
elem.flags.updated = ctx.input.events.resize;
|
|
// if the window has focus then the root element also has focus, no other
|
|
// computation needed, child elements need to check the mouse positon and
|
|
// other stuff
|
|
//elem.flags.has_focus = ctx.has_focus;
|
|
|
|
elem.bounds = {0, 0, ctx.width, ctx.height};
|
|
elem.div.layout = LAYOUT_ROW;
|
|
elem.div.z_index = 0;
|
|
elem.div.children_bounds = elem.bounds;
|
|
elem.div.scroll_x.enabled = false;
|
|
elem.div.scroll_y.enabled = false;
|
|
elem.div.pcb = {};
|
|
elem.div.origin_c = {};
|
|
elem.div.origin_r = {};
|
|
|
|
ctx.div_scissor = {0, 0, ctx.width, ctx.height};
|
|
|
|
// The root element does not push anything to the stack
|
|
// TODO: add a background color taken from a theme or config
|
|
}
|
|
|
|
const int DEBUG = 1;
|
|
|
|
fn void? Ctx.frame_end(&ctx)
|
|
{
|
|
// FIXME: this is not guaranteed to be root. the user might forget to close a div or some other element
|
|
Elem* root = ctx.get_active_div()!;
|
|
root.div.layout = LAYOUT_ROW;
|
|
|
|
// 1. clear the tree
|
|
ctx.tree.nuke();
|
|
|
|
// 2. clear input fields
|
|
ctx.input.events = (InputEvents)0;
|
|
ctx.input.keyboard.text_len = 0;
|
|
|
|
// send atlas updates
|
|
if (ctx.font.should_update) {
|
|
ctx.push_update_atlas(&ctx.font.atlas)!;
|
|
ctx.font.should_update = false;
|
|
}
|
|
if (ctx.sprite_atlas.should_update) {
|
|
ctx.push_update_atlas(&ctx.sprite_atlas.atlas)!;
|
|
ctx.sprite_atlas.should_update = false;
|
|
}
|
|
|
|
// debug
|
|
$if DEBUG == 1:
|
|
// draw mouse position
|
|
Cmd cmd = {
|
|
.type = CMD_RECT,
|
|
.z_index = int.max-1, // hopefully over everything else
|
|
.rect.rect = {
|
|
.x = ctx.input.mouse.pos.x - 2,
|
|
.y = ctx.input.mouse.pos.y - 2,
|
|
.w = 4,
|
|
.h = 4,
|
|
},
|
|
.rect.color = 0xff00ffffu.to_rgba()
|
|
};
|
|
ctx.cmd_queue.enqueue(&cmd)!;
|
|
$endif
|
|
|
|
// sort the command buffer by the z-index
|
|
ctx.cmd_queue.sort()!;
|
|
}
|
|
|
|
<*
|
|
* @ensure elem != null
|
|
*>
|
|
macro bool Ctx.is_hovered(&ctx, Elem *elem)
|
|
{
|
|
return ctx.input.mouse.pos.in_rect(elem.bounds);
|
|
}
|
|
|
|
macro bool Ctx.elem_focus(&ctx, Elem *elem)
|
|
{
|
|
return ctx.focus_id == elem.id;
|
|
}
|
|
|
|
// TODO: add other events
|
|
// FIXME: this does not work with touch
|
|
// FIXME: hacked together, please do better
|
|
fn ElemEvents Ctx.get_elem_events(&ctx, Elem *elem)
|
|
{
|
|
bool hover = ctx.is_hovered(elem);
|
|
bool focus = ctx.focus_id == elem.id || (hover && ctx.is_mouse_pressed(BTN_LEFT));
|
|
|
|
if (ctx.is_mouse_pressed(BTN_ANY) && !hover){
|
|
focus = false;
|
|
if (ctx.focus_id == elem.id) ctx.focus_id = 0;
|
|
}
|
|
|
|
if (hover) { ctx.hover_id = elem.id; }
|
|
if (focus) { ctx.focus_id = elem.id; }
|
|
|
|
ElemEvents ev = {
|
|
.mouse_hover = hover,
|
|
.mouse_press = hover && focus && ctx.is_mouse_pressed(BTN_ANY),
|
|
.mouse_release = hover && focus && ctx.is_mouse_released(BTN_ANY),
|
|
.mouse_hold = hover && focus && ctx.is_mouse_down(BTN_ANY),
|
|
.text_input = focus && (ctx.input.keyboard.text_len || ctx.input.keyboard.modkeys & KMOD_TXT),
|
|
};
|
|
return ev;
|
|
}
|