187 lines
5.5 KiB
Plaintext
187 lines
5.5 KiB
Plaintext
module ugui;
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import std::io;
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import std::math;
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// slider element
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struct ElemSlider {
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Rect handle;
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}
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/* handle
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* +----+-----+---------------------+
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* | |#####| |
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* +----+-----+---------------------+
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*/
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macro Ctx.slider_hor(&ctx, Size w, Size h, float* value, float hpercent = 0.25, ...)
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=> ctx.slider_hor_id(@compute_id($vasplat), w, h, value, hpercent);
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<*
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@require value != null
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*>
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fn ElemEvents? Ctx.slider_hor_id(&ctx, Id id, Size w, Size h, float* value, float hpercent = 0.25)
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{
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id = ctx.gen_id(id)!;
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Elem* parent = ctx.get_parent()!;
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Elem* elem = ctx.get_elem(id, ETYPE_SLIDER)!;
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Style* style = ctx.styles.get_style(@str_hash("slider"));
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elem.layout.w = w;
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elem.layout.h = h;
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elem.layout.content_offset = style.margin + style.border + style.padding;
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update_parent_size(elem, parent);
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Rect bg_bounds = elem.bounds.pad(style.margin);
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Rect content_bounds = elem.bounds.pad(style.margin + style.border + style.padding);
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// handle width
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short hw = (short)(content_bounds.w * hpercent);
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Rect handle = {
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.x = calc_slider(content_bounds.x, content_bounds.w-hw, *value),
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.y = content_bounds.y,
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.w = hw,
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.h = content_bounds.h,
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};
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elem.slider.handle = handle;
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Point m = ctx.input.mouse.pos;
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elem.events = ctx.get_elem_events(elem);
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if (ctx.elem_focus(elem) && ctx.is_mouse_down(BTN_LEFT)) {
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*value = calc_value(content_bounds.x, m.x, content_bounds.w, hw);
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elem.slider.handle.x = calc_slider(content_bounds.x, content_bounds.w-hw, *value);
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elem.events.update = true;
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}
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// Draw the slider background and handle
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Style s = *style;
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Rect padding = s.padding;
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s.padding = {};
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ctx.push_rect(bg_bounds, parent.div.z_index, &s)!;
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s.bg = s.primary;
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s.padding = padding;
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s.border = {};
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ctx.push_rect(elem.slider.handle, parent.div.z_index, &s)!;
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return elem.events;
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}
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/*
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* +--+
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* | |
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* | |
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* +--+
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* |##| handle
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* |##|
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* +--+
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* | |
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* | |
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* +--+
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*/
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macro Ctx.slider_ver(&ctx, Size w, Size h, float* value, float hpercent = 0.25, ...)
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=> ctx.slider_ver_id(@compute_id($vasplat), w, h, value, hpercent);
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fn ElemEvents? Ctx.slider_ver_id(&ctx, Id id, Size w, Size h, float* value, float hpercent = 0.25)
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{
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id = ctx.gen_id(id)!;
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Elem *parent = ctx.get_parent()!;
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Elem *elem = ctx.get_elem(id, ETYPE_SLIDER)!;
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Style* style = ctx.styles.get_style(@str_hash("slider"));
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elem.layout.w = w;
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elem.layout.h = h;
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elem.layout.content_offset = style.margin + style.border + style.padding;
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update_parent_size(elem, parent);
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// 2. Layout
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Rect bg_bounds = elem.bounds.pad(style.margin);
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Rect content_bounds = elem.bounds.pad(style.margin + style.border + style.padding);
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// handle height
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short hh = (short)(content_bounds.h * hpercent);
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Rect handle = {
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.x = content_bounds.x,
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.y = calc_slider(content_bounds.y, content_bounds.h-hh, *value),
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.w = content_bounds.w,
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.h = hh,
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};
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elem.slider.handle = handle;
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Point m = ctx.input.mouse.pos;
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elem.events = ctx.get_elem_events(elem);
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if (ctx.elem_focus(elem) && ctx.is_mouse_down(BTN_LEFT)) {
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*value = calc_value(content_bounds.y, m.y, content_bounds.h, hh);
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elem.slider.handle.y = calc_slider(content_bounds.y, content_bounds.h-hh, *value);
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elem.events.update = true;
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}
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// Draw the slider background and handle
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Style s = *style;
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Rect padding = s.padding;
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s.padding = {};
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ctx.push_rect(bg_bounds, parent.div.z_index, &s)!;
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s.bg = s.primary;
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s.padding = padding;
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s.border = {};
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ctx.push_rect(elem.slider.handle, parent.div.z_index, &s)!;
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return elem.events;
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}
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fn void? Ctx.scrollbar(&ctx, Id id, float *value, float handle_percent, bool vertical = true)
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{
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id = ctx.gen_id(id)!;
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Elem *parent = ctx.get_parent()!;
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Elem *elem = ctx.get_elem(id, ETYPE_SLIDER)!;
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Style* style = ctx.styles.get_style(@str_hash("scrollbar"));
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Rect pb = parent.bounds.pad(parent.layout.content_offset);
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elem.bounds.x = vertical ? pb.bottom_right().x - style.size: pb.x;
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elem.bounds.y = vertical ? pb.y : pb.bottom_right().y - style.size;
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if (vertical) {
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elem.layout.w = @exact(style.size);
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elem.layout.h = @grow();
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elem.bounds.x -= style.margin.x + style.margin.w + style.border.x + style.border.w;
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} else {
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elem.layout.w = @grow();
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elem.layout.h = @exact(style.size);
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elem.bounds.y -= style.margin.y + style.margin.h + style.border.y + style.border.h;
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}
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elem.layout.content_offset = style.margin + style.border + style.padding;
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elem.layout.absolute = true;
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update_parent_size(elem, parent);
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Rect content_bounds = elem.bounds.pad(elem.layout.content_offset);
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elem.events = ctx.get_elem_events(elem);
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short o = vertical ? content_bounds.y : content_bounds.x;
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short m = vertical ? ctx.input.mouse.pos.y : ctx.input.mouse.pos.x;
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short s = vertical ? content_bounds.h : content_bounds.w;
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short h = (short)((float)s * handle_percent);
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if (elem.events.has_focus && ctx.is_mouse_down(BTN_LEFT)) {
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*value = calc_value(o, m, s, h);
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elem.events.update = true;
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}
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short handle_pos = calc_slider(o, s-h, *value);
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elem.slider.handle = {
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.x = vertical ? content_bounds.x : handle_pos,
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.y = vertical ? handle_pos : content_bounds.y,
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.w = vertical ? content_bounds.w : h,
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.h = vertical ? h : content_bounds.h,
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};
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Rect bg_bounds = elem.bounds.pad(style.margin);
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ctx.push_rect(bg_bounds, parent.div.z_index, style)!;
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ctx.push_rect(elem.slider.handle, parent.div.z_index, &&(Style){.bg = style.primary, .radius = style.radius})!;
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}
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macro short calc_slider(short off, short dim, float value) => (short)off + (short)(dim * value);
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macro float calc_value(short off, short mouse, short dim, short slider)
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=> math::clamp((float)(mouse-off-slider/2)/(float)(dim-slider), 0.0f, 1.0f);
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