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ugui/cache.c

219 lines
5.2 KiB

// LRU cache:
/*
* The cache uses a pool (array) containing all the elements and a hash table
* associating the position in the pool with the element id
*/
#include <stdlib.h>
#include <string.h>
#include "ugui.h"
// To have less collisions TABLE_SIZE has to be larger than the cache size
#define CACHE_SIZE 265
#define TABLE_SIZE (CACHE_SIZE * 1.5f)
#define CACHE_NCYCLES (CACHE_SIZE * 2 / 3)
#define CACHE_BSIZE (((CACHE_SIZE + 0x3f) & (~0x3f)) >> 6)
#define CACHE_BRESET(b) \
for (int i = 0; i < CACHE_BSIZE; b[i++] = 0) \
;
#define CACHE_BSET(b, x) b[(x) >> 6] |= (uint64_t)1 << ((x)&63)
#define CACHE_BTEST(b, x) (b[(x) >> 6] & ((uint64_t)1 << ((x)&63)))
/* Hash Table Implementation ----------------------------------------------------- */
#define HASH_MAXSIZE 4096
// hash table (id -> index)
typedef struct {
uint32_t id;
uint32_t index;
} IdElem;
typedef struct {
uint32_t items, size, exp;
IdElem bucket[];
} IdTable;
IdTable *table_create(uint32_t size)
{
if (!size || size > HASH_MAXSIZE) {
return NULL;
}
/* round to the greater power of two */
/* FIXME: check for intger overflow here */
uint32_t exp = 32 - __builtin_clz(size - 1);
size = 1 << (exp);
/* FIXME: check for intger overflow here */
IdTable *ht = malloc(sizeof(IdTable) + sizeof(IdElem) * size);
if (ht) {
ht->items = 0;
ht->size = size;
memset(ht->bucket, 0, sizeof(IdTable) * size);
}
return ht;
}
void table_destroy(IdTable *ht)
{
if (ht) {
free(ht);
}
}
// Find and return the element by pointer
IdElem *table_search(IdTable *ht, uint32_t id)
{
if (!ht) {
return NULL;
}
// In this case id is the hash
uint32_t idx = id % ht->size;
for (uint32_t x = 0, i; x < ht->size; x++) {
i = (idx + x) % ht->size;
if (ht->bucket[i].id == 0 || ht->bucket[i].id == id) {
return &(ht->bucket[i]);
}
}
return NULL;
}
// FIXME: this simply overrides the found item
IdElem *table_insert(IdTable *ht, IdElem entry)
{
IdElem *r = table_search(ht, entry.id);
if (r != NULL) {
if (r->id != 0) {
ht->items++;
}
*r = entry;
}
return r;
}
IdElem *table_remove(IdTable *ht, uint32_t id)
{
if (!ht) {
return NULL;
}
IdElem *r = table_search(ht, id);
if (r) {
r->id = 0;
}
return r;
}
/* Cache Implementation ---------------------------------------------------------- */
// Every CACHE_CYCLES operations mark not-present the unused elements
#define CACHE_CYCLE(c) \
do { \
if (++(c->cycles) > CACHE_NCYCLES) { \
for (int i = 0; i < CACHE_BSIZE; i++) { \
c->present[i] &= c->used[i]; \
c->used[i] = 0; \
} \
c->cycles = 0; \
} \
} while (0)
typedef struct {
IdTable *table;
UgElem *array;
uint64_t *present, *used;
int cycles;
} UgElemCache;
/* FIXME: check for allocation errors */
UgElemCache ug_cache_init(void)
{
IdTable *t = table_create(TABLE_SIZE);
UgElem *a = malloc(sizeof(UgElem) * CACHE_SIZE);
uint64_t *p = malloc(sizeof(uint64_t) * CACHE_BSIZE);
uint64_t *u = malloc(sizeof(uint64_t) * CACHE_BSIZE);
CACHE_BRESET(p);
CACHE_BRESET(u);
return (UgElemCache) {.table = t, .array = a, .present = p, .used = u, 0};
}
void ug_cache_free(UgElemCache *cache)
{
if (cache) {
table_destroy(cache->table);
free(cache->array);
free(cache->present);
free(cache->used);
}
}
const UgElem *ug_cache_search(UgElemCache *cache, uint32_t id)
{
if (!cache) {
return NULL;
}
IdElem *r;
r = table_search(cache->table, id);
/* MISS */
if (!r || id != r->id) {
return NULL;
}
/* MISS, the data is not valid (not present) */
if (!CACHE_BTEST(cache->present, r->index)) {
return NULL;
}
/* HIT, set as recently used */
CACHE_BSET(cache->used, r->index);
return (&cache->array[r->index]);
}
/* Look for a free spot in the present bitmap and return its index */
/* If there is no free space left then just return the first position */
int ug_cache_get_free_spot(UgElemCache *cache)
{
if (!cache) {
return -1;
}
int x = 0;
for (int b = 0; b < CACHE_BSIZE; b++) {
if (cache->present[b] == 0) {
x = 64;
} else {
x = __builtin_clzll(cache->present[b]);
}
x = 64 - x;
if (!CACHE_BTEST(cache->present, x + 64 * b)) {
return x + 64 * b;
}
}
return 0;
}
const UgElem *ug_cache_insert_at(UgElemCache *cache, const UgElem *g, uint32_t index)
{
if (!cache) {
return NULL;
}
UgElem *spot = NULL;
/* Set used and present */
CACHE_BSET(cache->present, index);
CACHE_BSET(cache->used, index);
CACHE_CYCLE(cache);
spot = &(cache->array[index]);
*spot = *g;
IdElem e = {.id = g->id, .index = index};
if (!table_insert(cache->table, e)) {
return NULL;
}
return spot;
}
// Insert an element in the cache
const UgElem *ug_cache_insert(UgElemCache *cache, const UgElem *g, int32_t *index)
{
*index = ug_cache_get_free_spot(cache);
return ug_cache_insert_at(cache, g, *index);
}