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ugui/text_rendering/main.c

51 lines
1009 B

#include <SDL2/SDL.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_video.h>
#include <stdlib.h>
#include <stdio.h>
#include "ren.h"
#include "util.h"
int main(void)
{
SDL_Window *win = SDL_CreateWindow(
"test render",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
500,
500,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE);
if (ren_init(win)) {
printf("renderer init error: %s\n", ren_strerror());
return 1;
}
ren_render_text("ciao mamma", 0, 0, 100, 100, 12);
SDL_GL_SwapWindow(win);
SDL_Event e;
while(1) {
SDL_WaitEvent(&e);
if (e.type == SDL_QUIT)
break;
if (e.type == SDL_WINDOWEVENT) {
switch (e.window.event) {
case SDL_WINDOWEVENT_RESIZED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
ren_update_viewport(e.window.data1, e.window.data2);
case SDL_WINDOWEVENT_EXPOSED:
ren_render_text("ciao mamma", 0, 0, 100, 100, 12);
SDL_GL_SwapWindow(win);
break;
default: break;
}
}
}
ren_free();
SDL_DestroyWindow(win);
SDL_Quit();
return 0;
}