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1298 lines
36 KiB
1298 lines
36 KiB
#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <err.h>
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#include <math.h>
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#include "ugui.h"
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#include "def_style.h"
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#define SALT 0xbabb0cac
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#define DEF_SCALE 1.0
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#define DEF_PPI 96.0
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#define STACK_STEP 64
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#define SLICE_STEP 128
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#define RESIZEALL ( \
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UG_CNT_RESIZE_RIGHT | \
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UG_CNT_RESIZE_BOTTOM | \
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UG_CNT_RESIZE_LEFT | \
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UG_CNT_RESIZE_TOP \
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)
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#define BTN_ANY ( \
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UG_BTN_LEFT | \
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UG_BTN_RIGHT | \
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UG_BTN_MIDDLE | \
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UG_BTN_4 | \
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UG_BTN_5 \
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)
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#define CNT_STATE_ALL ( \
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CNT_STATE_NONE | \
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CNT_STATE_MOVING | \
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CNT_STATE_RESIZE_T | \
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CNT_STATE_RESIZE_B | \
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CNT_STATE_RESIZE_L | \
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CNT_STATE_RESIZE_R \
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)
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#define PPI_PPM(ppi, scale) (ppi * scale * 0.03937008)
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#define PPI_PPD(ppi, scale) (PPI_PPM(ppi, scale) * 0.3528)
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#define IS_VALID_UNIT(u) (u==UG_UNIT_PX||u==UG_UNIT_MM||u==UG_UNIT_PT)
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#define UG_ERR(...) err(errno, "__FUNCTION__: " __VA_ARGS__)
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#define BETWEEN(x, min, max) (x <= max && x >= min)
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#define INTERSECTS(v, r) (BETWEEN(v.x, r.x, r.x+r.w) && BETWEEN(v.y, r.y, r.y+r.h))
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#define TEST(f, b) (f & b)
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#define MAX(a, b) (a > b ? a : b)
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static ug_style_t style_cache = {0};
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/*=============================================================================*
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* Common Functions *
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*=============================================================================*/
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// grow a stack
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#define GROW_STACK(S) \
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{ \
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S.items = realloc(S.items, (S.size+STACK_STEP)*sizeof(*(S.items))); \
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if(!S.items) \
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UG_ERR("Could not allocate stack #S: %s", strerror(errno)); \
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memset(&(S.items[S.size]), 0, STACK_STEP*sizeof(*(S.items))); \
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S.size += STACK_STEP; \
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}
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#define GET_FROM_STACK(S, c) \
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{ \
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if (S.idx >= S.size) \
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GROW_STACK(S); \
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c = &(S.items[S.idx++]); \
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}
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#define DELETE_FROM_STACK(S, c) \
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{ \
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for (int i = 0; i < S.idx; i++) { \
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if (c->id != S.items[i].id) \
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continue; \
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memmove(&S.items[i], &S.items[i+1], (S.idx-i)*sizeof(S.items[0])); \
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memset(&S.items[S.idx--], 0, sizeof(S.items[0])); \
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} \
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}
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#define RESET_STACK(S) \
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{ \
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memset(S.items, 0, S.idx*sizeof(*(S.items))); \
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S.idx = 0; \
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}
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#define MOUSEDOWN(ctx, btn) (~(ctx->mouse.hold & btn) & (ctx->mouse.update & btn))
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#define MOUSEUP(ctx, btn) ((ctx->mouse.hold & btn) & (ctx->mouse.update & btn))
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#define HELD(ctx, btn) (ctx->mouse.hold & btn)
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// https://en.wikipedia.org/wiki/Jenkins_hash_function
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static ug_id_t hash(const void *data, unsigned int size)
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{
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if (!size)
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return 0;
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ug_id_t hash = SALT;
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unsigned char *v = (unsigned char *)data;
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for (; size; size--) {
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hash += v[size-1];
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hash += hash << 10;
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hash ^= hash >> 6;
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}
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hash += hash << 3;
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hash ^= hash >> 11;
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hash += hash << 15;
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return hash;
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}
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int size_to_px(ug_ctx_t *ctx, ug_size_t s)
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{
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switch (s.unit) {
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case UG_UNIT_MM: return roundf(s.size.f * ctx->ppm);
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case UG_UNIT_PT: return roundf(s.size.f * ctx->ppd);
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case UG_UNIT_PX: return s.size.i;
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default: return 0;
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}
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}
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ug_rect_t div_to_rect(ug_ctx_t *ctx, ug_div_t *div)
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{
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ug_rect_t r;
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r.x = size_to_px(ctx, div->x);
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r.y = size_to_px(ctx, div->y);
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r.w = size_to_px(ctx, div->w);
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r.h = size_to_px(ctx, div->h);
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return r;
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}
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// update the style cache with the correct sizes in pixels and colors
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static void update_style_cache(ug_ctx_t *ctx)
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{
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const ug_style_t *s = ctx->style;
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// FIME: use the correct units and convert, for now assume default style
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style_cache = *s;
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}
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void scale_rect(ug_ctx_t *ctx, ug_rect_t *rect)
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{
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if (ctx->ppi != ctx->last_ppi) {
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// if the scale has been updated than we need to scale the container
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// as well
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float scale = ctx->ppi / ctx->last_ppi;
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rect->x = roundf(rect->x * scale);
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rect->y = roundf(rect->y * scale);
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rect->w = roundf(rect->w * scale);
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rect->h = roundf(rect->h * scale);
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}
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}
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/*=============================================================================*
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* Command Operations *
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*=============================================================================*/
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static void push_rect_command(ug_ctx_t *ctx, const ug_rect_t *rect, ug_color_t color)
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{
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ug_cmd_t *c;
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GET_FROM_STACK(ctx->cmd_stack, c);
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c->type = UG_CMD_RECT;
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c->rect.x = rect->x;
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c->rect.y = rect->y;
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c->rect.w = rect->w;
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c->rect.h = rect->h;
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c->rect.color = color;
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}
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// pushes a text command to the render command stack, str is a pointer to a valid
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// string offered by the user, it must be valid at least until rendering is done
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static void push_text_command(ug_ctx_t *ctx, ug_vec2_t pos, int size, ug_color_t color, const char *str)
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{
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ug_cmd_t *c;
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GET_FROM_STACK(ctx->cmd_stack, c);
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c->type = UG_CMD_TEXT;
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c->text.x = pos.x;
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c->text.y = pos.y;
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c->text.size = size;
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c->text.color = color;
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c->text.str = str;
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}
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ug_cmd_t *ug_cmd_next(ug_ctx_t *ctx)
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{
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if(!ctx)
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return NULL;
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if (ctx->cmd_it < ctx->cmd_stack.idx)
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return &ctx->cmd_stack.items[ctx->cmd_it++];
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return NULL;
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}
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/*=============================================================================*
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* Context Operations *
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*=============================================================================*/
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// creates a new context, fills with default values, ctx is ready for ug_start()
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ug_ctx_t *ug_ctx_new(void)
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{
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ug_ctx_t *ctx = malloc(sizeof(ug_ctx_t));
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if (!ctx)
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err(errno, "__FUNCTION__:" "Could not allocate context: %s", strerror(errno));
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memset(ctx, 0, sizeof(ug_ctx_t));
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ctx->style = &default_style;
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ctx->style_px = &style_cache;
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// NOTE: this fixes a bug where for the first frame the container stack
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// doesn't get sorted, but it is kind of a botch
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ctx->last_active.cnt = 1;
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ug_ctx_set_displayinfo(ctx, DEF_SCALE, DEF_PPI);
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// TODO: allocate stacks
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return ctx;
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}
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void ug_ctx_free(ug_ctx_t *ctx)
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{
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if (!ctx) {
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warn("__FUNCTION__:" "Trying to free a null context");
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return;
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}
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free(ctx->cmd_stack.items);
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free(ctx->cnt_stack.items);
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free(ctx);
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// NOTE: do not free style since the default style is statically allocated,
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// let the user take care of it instead
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}
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// TODO: add error codes
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#define TEST_CTX(ctx) { if (!ctx) return -1; }
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#define TEST_STR(s) { if (!s || !s[0]) return -1; }
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int ug_ctx_set_displayinfo(ug_ctx_t *ctx, float scale, float ppi)
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{
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TEST_CTX(ctx);
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if (scale <= 0 || ppi < 20.0)
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return -1;
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ctx->last_ppi = ctx->ppi;
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ctx->last_ppm = ctx->ppd;
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ctx->last_ppd = ctx->ppm;
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ctx->ppm = PPI_PPM(scale, ppi);
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ctx->ppd = PPI_PPM(scale, ppi);
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ctx->ppi = ppi;
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update_style_cache(ctx);
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return 0;
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}
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int ug_ctx_set_drawableregion(ug_ctx_t *ctx, ug_vec2_t size)
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{
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TEST_CTX(ctx);
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if (size.w <= 0 || size.h <= 0)
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return -1;
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ctx->size.w = size.w;
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ctx->size.h = size.h;
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return 0;
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}
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int ug_ctx_set_style(ug_ctx_t *ctx, const ug_style_t *style)
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{
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TEST_CTX(ctx);
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if (!style)
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return -1;
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// TODO: validate style
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ctx->style = style;
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update_style_cache(ctx);
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return 0;
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}
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/*=============================================================================*
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* Container Operations *
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*=============================================================================*/
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/*
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* Container style:
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*
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* rca
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* v v Border Top v
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* +--------------------------------------------------------+
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* +--------------------------------------------------------+
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* | Titlebar |
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* +--------------------------------------------------------+
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* |+------------------------------------------------------+|
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* || .................................................... ||
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* || .\ ^ Border Top ^ . ||
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* || . \_ rect(0,0) . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . < Border Left . ||
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* || . + Margin Border Right >. ||
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* || . + Margin . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || .................................................... ||
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* |+------------------------------------------------------+|
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* +--------------------------------------------------------+
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* ^ Border Bottom ^
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*/
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// search a container by id int the stack and get it's address
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static ug_container_t *search_container(ug_ctx_t *ctx, ug_id_t id)
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{
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ug_container_t *c = NULL;
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for (int i = 0; i < ctx->cnt_stack.idx; i++) {
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if (ctx->cnt_stack.items[i].id == id) {
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c = &(ctx->cnt_stack.items[i]);
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break;
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}
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}
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return c;
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}
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// get a new or existing container handle
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static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id)
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{
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ug_container_t *c = search_container(ctx, id);
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// if the container was not already there allocate a new one
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if (!c) {
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GET_FROM_STACK(ctx->cnt_stack, c);
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ctx->cnt_stack.sorted = 0;
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}
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return c;
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}
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// sort the conatiner stack so that floating conatiners always stay on top and
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// the active floating conatiner i son top of everything
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static void sort_containers(ug_ctx_t *ctx)
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{
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if (ctx->cnt_stack.sorted)
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return;
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int tot = ctx->cnt_stack.idx;
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if (!tot)
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return;
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for (int i = 0; i < tot; i++) {
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ug_container_t *cnt = &ctx->cnt_stack.items[i];
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// move floating containers to the top
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// FIXME: this is really shit
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if (TEST(cnt->flags, UG_CNT_FLOATING)) {
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int y = tot;
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ug_container_t *s = ctx->cnt_stack.items;
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ug_container_t c = *cnt;
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if (ctx->active.cnt != c.id)
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for (; y > 0 && TEST(s[y-1].flags, UG_CNT_FLOATING); y--);
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if (i >= y)
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continue;
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memmove(&s[i], &s[i+1], (y - i) * sizeof(ug_container_t));
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s[y-1] = c;
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}
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}
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ctx->cnt_stack.sorted = 1;
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}
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// update the container position in the context area
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// TODO: can we generalize position_container and position_element into one or
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// more similar functions
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// TODO: containers only have borders from which they can be resized
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static int position_container(ug_ctx_t *ctx, ug_container_t *cnt)
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{
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if (!TEST(cnt->flags, UG_CNT_FLOATING)) {
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// if there is no space left propagate the error
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if (ctx->origin.w <= 0 || ctx->origin.h <= 0)
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return -1;
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}
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ug_rect_t *rect, *rca;
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rect = &(cnt->rect);
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rca = &(cnt->rca);
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scale_rect(ctx, rect);
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*rca = *rect;
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const ug_style_t *s = ctx->style_px;
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int b = SZ_INT(s->border.size) + SZ_INT(s->margin);
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int hh = SZ_INT(s->title.height);
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int cx = ctx->origin.x;
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int cy = ctx->origin.y;
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int cw = ctx->origin.w;
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int ch = ctx->origin.h;
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// handle relative sizes
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if (rect->w == 0) rca->w = cw;
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if (rect->h == 0) rca->h = ch;
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else if (TEST(cnt->flags, UG_CNT_MOVABLE)) rca->h += hh;
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// handle borders, only draw borders on sides which can be used to resize
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if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
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rca->w += b;
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}
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if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
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rca->w += b;
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}
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if (TEST(cnt->flags, UG_CNT_RESIZE_TOP)) {
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rca->h += b;
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}
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if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
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rca->h += b;
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}
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if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
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rca->h += b;
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}
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// if the container is not fixed than it can have positions outside of the
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// main window, thus negative
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if (!TEST(cnt->flags, UG_CNT_FLOATING)) {
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// <0 -> relative to the right margin
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if (rect->x < 0) rca->x = cx + cw - rca->w + rca->x + 1;
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else rca->x = cx;
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if (rect->y < 0) rca->y = cy + ch - rca->h + rca->y + 1;
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else rca->y = cy;
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// if the container is fixed than update the available space in
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// the context
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if (rect->w) {
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ctx->origin.x = rect->x >= 0 ? rca->x + rca->w : ctx->origin.x;
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ctx->origin.w -= rca->w;
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} else if (rect->h) {
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ctx->origin.y = rect->y >= 0 ? rca->y + rca->h : ctx->origin.y;
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ctx->origin.h -= rca->h;
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} else {
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// width and height zero means fill everything
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ctx->origin.w = ctx->origin.h = 0;
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}
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}
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// set the correct element origin
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cnt->c_orig.x = cnt->r_orig.x = cnt->space.x = rca->x + b;
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cnt->c_orig.y = cnt->r_orig.y = cnt->space.y = rca->y + b;
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if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
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cnt->c_orig.y += hh + SZ_INT(s->border.size);
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cnt->r_orig.y += hh + SZ_INT(s->border.size);
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cnt->space.y += hh + SZ_INT(s->border.size);
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}
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return 0;
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}
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// TODO: make a set of fixed return values for the different states
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// handle moving and resizing, return 1 if it had focus, 0 otherwise, negative
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// return values represent errors
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static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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{
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// if we are not the currently active container than definately we are not
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// being moved or resized
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if (ctx->active.cnt != cnt->id) {
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cnt->flags &= ~CNT_STATE_ALL;
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return 0;
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}
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// mouse pressed handle resize, for simplicity containers can only
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// be resized from the bottom and right border
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// TODO: change return value to indicate this case
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if (!HELD(ctx, UG_BTN_LEFT) ||
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!TEST(cnt->flags, (RESIZEALL | UG_CNT_MOVABLE)))
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return 1;
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ug_rect_t *rect, *rca;
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rect = &cnt->rect;
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rca = &cnt->rca;
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const ug_style_t *s = ctx->style_px;
|
|
int b = SZ_INT(s->border.size) + SZ_INT(s->margin);
|
|
int hh = SZ_INT(s->title.height);
|
|
|
|
ug_vec2_t mpos = ctx->mouse.pos;
|
|
int minx, maxx, miny, maxy;
|
|
|
|
// handle movable windows
|
|
if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
|
|
minx = rca->x + b;
|
|
maxx = rca->x + rca->w - b;
|
|
miny = rca->y + b;
|
|
maxy = rca->y + b + hh;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_MOVING ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_MOVING;
|
|
rect->x += ctx->mouse.delta.x;
|
|
rect->y += ctx->mouse.delta.y;
|
|
rca->x += ctx->mouse.delta.x;
|
|
rca->y += ctx->mouse.delta.y;
|
|
}
|
|
}
|
|
|
|
// FIXME: allow for corner resize
|
|
// right border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
|
|
minx = rca->x + rca->w - b;
|
|
maxx = rca->x + rca->w;
|
|
miny = rca->y;
|
|
maxy = rca->y + rca->h;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_R ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_R;
|
|
rect->w = MAX(10, rect->w + ctx->mouse.delta.x);
|
|
rca->w = MAX(10, rca->w + ctx->mouse.delta.x);
|
|
}
|
|
}
|
|
|
|
// left border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
|
|
minx = rca->x;
|
|
maxx = rca->x + b;
|
|
miny = rca->y;
|
|
maxy = rca->y + rca->h;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_L ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_L;
|
|
|
|
if (rect->w - ctx->mouse.delta.x >= 10) {
|
|
rect->w -= ctx->mouse.delta.x;
|
|
if (TEST(cnt->flags, UG_CNT_MOVABLE))
|
|
rect->x += ctx->mouse.delta.x;
|
|
}
|
|
if (rca->w - ctx->mouse.delta.x >= 10) {
|
|
rca->w -= ctx->mouse.delta.x;
|
|
rca->x += ctx->mouse.delta.x;
|
|
}
|
|
}
|
|
}
|
|
|
|
// bottom border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
|
|
minx = rca->x;
|
|
maxx = rca->x + rca->w;
|
|
miny = rca->y + rca->h - b;
|
|
maxy = rca->y + rca->h;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_B ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_B;
|
|
rect->h += ctx->mouse.delta.y;
|
|
rca->h += ctx->mouse.delta.y;
|
|
}
|
|
}
|
|
|
|
// top border resize
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_TOP)) {
|
|
minx = rca->x;
|
|
maxx = rca->x + rca->w;
|
|
miny = rca->y;
|
|
maxy = rca->y + b;
|
|
if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_T ||
|
|
((cnt->flags & CNT_STATE_ALL) == 0 &&
|
|
BETWEEN(mpos.x, minx, maxx) &&
|
|
BETWEEN(mpos.y, miny, maxy))) {
|
|
cnt->flags |= CNT_STATE_RESIZE_T;
|
|
|
|
if (rect->h - ctx->mouse.delta.y >= 10) {
|
|
rect->h -= ctx->mouse.delta.y;
|
|
if (TEST(cnt->flags, UG_CNT_MOVABLE))
|
|
rect->y += ctx->mouse.delta.y;
|
|
}
|
|
if (rca->h - ctx->mouse.delta.y >= 10) {
|
|
rca->h -= ctx->mouse.delta.y;
|
|
rca->y += ctx->mouse.delta.y;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we were not resized but we are still active it means we are doing
|
|
// something to the contained elements, as such set state to none
|
|
if ((cnt->flags & CNT_STATE_ALL) == 0)
|
|
cnt->flags |= CNT_STATE_NONE;
|
|
|
|
// TODO: what if I want to close a floating container?
|
|
// Maybe add a UG_CNT_CLOSABLE flag?
|
|
|
|
// TODO: what about scrolling? how do we know if we need to draw
|
|
// a scroll bar? Maybe add that information inside the
|
|
// container structure
|
|
return 1;
|
|
}
|
|
|
|
|
|
static void draw_container(ug_ctx_t *ctx, ug_container_t *cnt, const char *text)
|
|
{
|
|
ug_rect_t rect;
|
|
const ug_style_t *s = ctx->style_px;
|
|
int b = SZ_INT(s->border.size);
|
|
int hh = SZ_INT(s->title.height);
|
|
int ts = SZ_INT(s->title.font_size);
|
|
|
|
// push main body
|
|
rect = cnt->rca;
|
|
push_rect_command(ctx, &rect, s->color.bg);
|
|
|
|
// push outline
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
|
|
rect = cnt->rca;
|
|
rect.w = b;
|
|
push_rect_command(ctx, &rect, s->border.color);
|
|
}
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
|
|
rect = cnt->rca;
|
|
rect.x += rect.w - b;
|
|
rect.w = b;
|
|
push_rect_command(ctx, &rect, s->border.color);
|
|
}
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_TOP)) {
|
|
rect = cnt->rca;
|
|
rect.h = b;
|
|
push_rect_command(ctx, &rect, s->border.color);
|
|
}
|
|
if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
|
|
rect = cnt->rca;
|
|
rect.y += rect.h - b;
|
|
rect.h = b;
|
|
push_rect_command(ctx, &rect, s->border.color);
|
|
}
|
|
// titlebar
|
|
if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
|
|
// titlebar area
|
|
rect = cnt->rca;
|
|
rect.x += b;
|
|
rect.y += b;
|
|
rect.w -= 2*b;
|
|
rect.h = hh;
|
|
push_rect_command(ctx, &rect, s->title.color.bg);
|
|
// titlebar border
|
|
rect.y += hh;
|
|
rect.h = b;
|
|
push_rect_command(ctx, &rect, s->border.color);
|
|
if (text) {
|
|
// TODO: center text
|
|
push_text_command(ctx,
|
|
(ug_vec2_t){.x = rect.x, .y = rect.y},
|
|
ts, s->title.color.fg, text);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// a floating container can be placed anywhere and can be resized, acts like a
|
|
// window inside another window
|
|
int ug_container_floating(ug_ctx_t *ctx, const char *name, ug_div_t div)
|
|
{
|
|
TEST_CTX(ctx);
|
|
TEST_STR(name);
|
|
// TODO: verify div
|
|
|
|
ug_id_t id = hash(name, strlen(name));
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
// maybe the name address was changed so always overwrite it
|
|
cnt->name = name;
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->rect = div_to_rect(ctx, &div);
|
|
cnt->flags = UG_CNT_FLOATING | RESIZEALL | UG_CNT_MOVABLE |
|
|
UG_CNT_SCROLL_X | UG_CNT_SCROLL_Y;
|
|
}
|
|
|
|
// TODO: what about error codes and meaning?
|
|
if (position_container(ctx, cnt)) {
|
|
DELETE_FROM_STACK(ctx->cnt_stack, cnt);
|
|
return -1;
|
|
}
|
|
|
|
// Select current conatiner
|
|
ctx->selected_cnt = id;
|
|
|
|
return handle_container(ctx, cnt);
|
|
}
|
|
|
|
|
|
int ug_container_popup(ug_ctx_t *ctx, const char *name, ug_div_t div)
|
|
{
|
|
TEST_CTX(ctx);
|
|
TEST_STR(name);
|
|
// TODO: verify div
|
|
|
|
ug_id_t id = hash(name, strlen(name));
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
// maybe the name address was changed so always overwrite it
|
|
cnt->name = name;
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->rect = div_to_rect(ctx, &div);
|
|
cnt->flags = UG_CNT_FLOATING;
|
|
}
|
|
|
|
// TODO: what about error codes and meaning?
|
|
if (position_container(ctx, cnt)) {
|
|
DELETE_FROM_STACK(ctx->cnt_stack, cnt);
|
|
return -1;
|
|
}
|
|
|
|
// Select current conatiner
|
|
ctx->selected_cnt = id;
|
|
|
|
return handle_container(ctx, cnt);
|
|
}
|
|
|
|
|
|
int ug_container_sidebar(ug_ctx_t *ctx, const char *name, ug_size_t size, int side)
|
|
{
|
|
TEST_CTX(ctx);
|
|
TEST_STR(name);
|
|
|
|
ug_id_t id = hash(name, strlen(name));
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
// maybe the name address was changed so always overwrite it
|
|
cnt->name = name;
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->flags = UG_CNT_SCROLL_X | UG_CNT_SCROLL_Y;
|
|
ug_rect_t rect = {0};
|
|
switch (side) {
|
|
case UG_SIDE_BOTTOM:
|
|
cnt->flags |= UG_CNT_RESIZE_TOP;
|
|
// FIXME: we do not support relative zero position yet
|
|
rect.y = -1;
|
|
rect.h = size_to_px(ctx, size);
|
|
break;
|
|
case UG_SIDE_TOP:
|
|
cnt->flags |= UG_CNT_RESIZE_BOTTOM;
|
|
rect.h = size_to_px(ctx, size);
|
|
break;
|
|
case UG_SIDE_RIGHT:
|
|
cnt->flags |= UG_CNT_RESIZE_LEFT;
|
|
rect.x = -1;
|
|
rect.w = size_to_px(ctx, size);
|
|
break;
|
|
case UG_SIDE_LEFT:
|
|
cnt->flags |= UG_CNT_RESIZE_RIGHT;
|
|
rect.w = size_to_px(ctx, size);
|
|
break;
|
|
default: return -1;
|
|
}
|
|
cnt->rect = rect;
|
|
}
|
|
|
|
if (position_container(ctx, cnt)) {
|
|
DELETE_FROM_STACK(ctx->cnt_stack, cnt);
|
|
return -1;
|
|
}
|
|
|
|
// Select current conatiner
|
|
ctx->selected_cnt = id;
|
|
|
|
return handle_container(ctx, cnt);
|
|
}
|
|
|
|
int ug_container_menu_bar(ug_ctx_t *ctx, const char *name, ug_size_t height)
|
|
{
|
|
TEST_CTX(ctx);
|
|
TEST_STR(name);
|
|
|
|
ug_id_t id = hash(name, strlen(name));
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
// maybe the name address was changed so always overwrite it
|
|
cnt->name = name;
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->flags = 0;
|
|
ug_rect_t rect = {
|
|
.x = 0, .y = 0,
|
|
.w = 0, .h = size_to_px(ctx, height),
|
|
};
|
|
cnt->rect = rect;
|
|
}
|
|
|
|
if (position_container(ctx, cnt)) {
|
|
DELETE_FROM_STACK(ctx->cnt_stack, cnt);
|
|
return -1;
|
|
}
|
|
|
|
// Select current conatiner
|
|
ctx->selected_cnt = id;
|
|
|
|
return handle_container(ctx, cnt);
|
|
}
|
|
|
|
|
|
int ug_container_body(ug_ctx_t *ctx, const char *name)
|
|
{
|
|
TEST_CTX(ctx);
|
|
TEST_STR(name);
|
|
|
|
ug_id_t id = hash(name, strlen(name));
|
|
ug_container_t *cnt = get_container(ctx, id);
|
|
|
|
// maybe the name address was changed so always overwrite it
|
|
cnt->name = name;
|
|
if (cnt->id) {
|
|
// nothing? maybe we can skip updating all dimensions and stuff
|
|
} else {
|
|
cnt->id = id;
|
|
cnt->flags = 0;
|
|
cnt->rect = (ug_rect_t){0};
|
|
}
|
|
|
|
if (position_container(ctx, cnt)) {
|
|
DELETE_FROM_STACK(ctx->cnt_stack, cnt);
|
|
return -1;
|
|
}
|
|
|
|
// Select current conatiner
|
|
ctx->selected_cnt = id;
|
|
|
|
return handle_container(ctx, cnt);
|
|
}
|
|
|
|
|
|
// TODO: return an error indicating that no container exists with that name
|
|
int ug_container_remove(ug_ctx_t *ctx, const char *name)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ug_id_t id = ctx->selected_cnt;
|
|
if (name)
|
|
id = hash(name, strlen(name));
|
|
|
|
ug_container_t *c = search_container(ctx, id);
|
|
if (c) {
|
|
c->flags |= CNT_STATE_DELETE;
|
|
return 0;
|
|
} else return -1;
|
|
}
|
|
|
|
|
|
ug_rect_t ug_container_get_rect(ug_ctx_t *ctx, const char *name)
|
|
{
|
|
ug_rect_t r = {0};
|
|
if(!ctx)
|
|
return r;
|
|
|
|
ug_id_t id = ctx->selected_cnt;
|
|
if (name)
|
|
id = hash(name, strlen(name));
|
|
|
|
ug_container_t *c = search_container(ctx, id);
|
|
if (c)
|
|
r = c->rca;
|
|
return r;
|
|
}
|
|
|
|
|
|
/*=============================================================================*
|
|
* Input Handling *
|
|
*=============================================================================*/
|
|
|
|
|
|
int ug_input_mousemove(ug_ctx_t *ctx, int x, int y)
|
|
{
|
|
TEST_CTX(ctx)
|
|
if (x < 0 || y < 0)
|
|
return 0;
|
|
|
|
ctx->mouse.pos = (ug_vec2_t){.x = x, .y = y};
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_input_mousedown(ug_ctx_t *ctx, unsigned int mask)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ctx->mouse.update |= mask;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_input_mouseup(ug_ctx_t *ctx, unsigned int mask)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ctx->mouse.update |= mask;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*=============================================================================*
|
|
* Frame Handling *
|
|
*=============================================================================*/
|
|
|
|
|
|
// At the beginning of a frame assume that all input has been passed to the context
|
|
// update the mouse delta and reset the command stack
|
|
int ug_frame_begin(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
// update mouse delta
|
|
ctx->mouse.delta.x = ctx->mouse.pos.x - ctx->mouse.last_pos.x;
|
|
ctx->mouse.delta.y = ctx->mouse.pos.y - ctx->mouse.last_pos.y;
|
|
|
|
// clear command stack
|
|
RESET_STACK(ctx->cmd_stack);
|
|
|
|
// update the origin
|
|
ctx->origin.x = 0;
|
|
ctx->origin.y = 0;
|
|
ctx->origin.w = ctx->size.w;
|
|
ctx->origin.h = ctx->size.h;
|
|
|
|
// update hover index
|
|
printf("Container Stack: active %x\n", ctx->active.cnt);
|
|
ug_vec2_t v = ctx->mouse.pos;
|
|
for (int i = 0; i < ctx->cnt_stack.idx; i++) {
|
|
ug_container_t *c = &ctx->cnt_stack.items[i];
|
|
|
|
printf("[%d]: %x\n", i, c->id);
|
|
if (TEST(c->flags, CNT_STATE_DELETE)) {
|
|
DELETE_FROM_STACK(ctx->cnt_stack, c);
|
|
// FIXME: this should be fine since all elements in the
|
|
// stack are moved back and c now points to the
|
|
// container that would be next
|
|
}
|
|
|
|
ug_rect_t r = c->rca;
|
|
if (INTERSECTS(v, r))
|
|
ctx->hover.cnt = c->id;
|
|
}
|
|
printf("\n");
|
|
|
|
if (ctx->last_active.cnt && ctx->active.cnt != ctx->last_active.cnt)
|
|
ctx->cnt_stack.sorted = 0;
|
|
|
|
// update active container
|
|
if (MOUSEDOWN(ctx, UG_BTN_LEFT)) {
|
|
ctx->active.cnt = ctx->hover.cnt;
|
|
} else if (MOUSEUP(ctx, UG_BTN_LEFT)) {
|
|
ctx->last_active.cnt = ctx->active.cnt;
|
|
ctx->active.cnt = 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// FIXME: reoreder code such that this prototype is not needed
|
|
void draw_elements(ug_ctx_t *, ug_container_t *);
|
|
|
|
// At the end of a frame reset inputs
|
|
int ug_frame_end(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
// before drawing floating contaners need to be drawn on top of the others
|
|
sort_containers(ctx);
|
|
for (int i = 0; i < ctx->cnt_stack.idx; i++) {
|
|
ug_container_t *c = &ctx->cnt_stack.items[i];
|
|
// draw containers
|
|
draw_container(ctx, c, c->name);
|
|
// draw elements
|
|
draw_elements(ctx, c);
|
|
// reset the layout to row
|
|
c->flags &= ~(CNT_LAYOUT_COLUMN);
|
|
// reset used space
|
|
c->space = (ug_rect_t){0};
|
|
}
|
|
|
|
ctx->input_text[0] = '\0';
|
|
ctx->key.update = 0;
|
|
ctx->mouse.hold ^= ctx->mouse.update;
|
|
ctx->mouse.update = 0;
|
|
ctx->mouse.scroll_delta = (ug_vec2_t){0};
|
|
ctx->mouse.last_pos = ctx->mouse.pos;
|
|
|
|
// reset hover, it has to be calculated at frame beginning
|
|
ctx->hover.cnt_last = ctx->hover.cnt;
|
|
ctx->hover.elem_last = ctx->hover.elem;
|
|
ctx->hover.cnt = 0;
|
|
ctx->hover.elem = 0;
|
|
|
|
ctx->last_ppi = ctx->ppi;
|
|
ctx->last_ppm = ctx->ppm;
|
|
ctx->last_ppd = ctx->ppd;
|
|
|
|
ctx->frame++;
|
|
|
|
// deselect container
|
|
ctx->selected_cnt = 0;
|
|
|
|
ctx->cmd_it = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*=============================================================================*
|
|
* Layouting *
|
|
*=============================================================================*/
|
|
|
|
|
|
/*
|
|
* Container layout:
|
|
* A partition in the space taken up by the conglomerate of elements in
|
|
* between calls to new_row or new_column (no backing state, just an idea)
|
|
* +--------------------------------------------------------+
|
|
* | .<- r_orig |
|
|
* | . |
|
|
* | prev "partition" . |
|
|
* | . |
|
|
* |.............................. |
|
|
* |^ |
|
|
* |c_orig |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* +--------------------------------------------------------+
|
|
*
|
|
*/
|
|
|
|
|
|
#define GET_SELECTED_CONTAINER(ctx, cp) \
|
|
{ \
|
|
cp = search_container(ctx, ctx->selected_cnt); \
|
|
if (!cp) \
|
|
return -1; \
|
|
}
|
|
|
|
|
|
// set the layout to row
|
|
int ug_layout_row(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ug_container_t *cp;
|
|
GET_SELECTED_CONTAINER(ctx, cp);
|
|
cp->flags &= ~CNT_LAYOUT_COLUMN;
|
|
return 0;
|
|
}
|
|
|
|
|
|
// set the layout to column
|
|
int ug_layout_column(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ug_container_t *cp;
|
|
GET_SELECTED_CONTAINER(ctx, cp);
|
|
cp->flags |= CNT_LAYOUT_COLUMN;
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_layout_next_row(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ug_container_t *cp;
|
|
GET_SELECTED_CONTAINER(ctx, cp);
|
|
|
|
cp->r_orig = cp->c_orig;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ug_layout_next_column(ug_ctx_t *ctx)
|
|
{
|
|
TEST_CTX(ctx);
|
|
|
|
ug_container_t *cp;
|
|
GET_SELECTED_CONTAINER(ctx, cp);
|
|
|
|
cp->c_orig = cp->r_orig;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*=============================================================================*
|
|
* Elements *
|
|
*=============================================================================*/
|
|
|
|
// search an element by id in the container's element stack and get it's address
|
|
static ug_element_t *search_element(ug_container_t *cnt, ug_id_t id)
|
|
{
|
|
ug_element_t *e = NULL;
|
|
for (int i = 0; i < cnt->elem_stack.idx; i++) {
|
|
if (cnt->elem_stack.items[i].id == id) {
|
|
e = &(cnt->elem_stack.items[i]);
|
|
break;
|
|
}
|
|
}
|
|
return e;
|
|
}
|
|
|
|
|
|
// get a new or existing container handle
|
|
static ug_element_t *get_element(ug_container_t *cnt, ug_id_t id)
|
|
{
|
|
ug_element_t *e = search_element(cnt, id);
|
|
if (!e) {
|
|
GET_FROM_STACK(cnt->elem_stack, e);
|
|
cnt->elem_stack.sorted = 0;
|
|
}
|
|
return e;
|
|
}
|
|
|
|
|
|
// update the element's position in the container area
|
|
static int position_element(ug_ctx_t *ctx, ug_container_t *cnt, ug_element_t *elem)
|
|
{
|
|
|
|
ug_rect_t *rect, *rca;
|
|
rect = &(elem->rect);
|
|
rca = &(elem->rca);
|
|
scale_rect(ctx, rect);
|
|
|
|
*rca = *rect;
|
|
|
|
// printf("cnt->r_orig: x=%d, y=%d\n", cnt->r_orig.x, cnt->r_orig.y);
|
|
// printf("cnt->c_orig: x=%d, y=%d\n", cnt->c_orig.x, cnt->c_orig.y);
|
|
// printf("rca: x=%d, y=%d, w=%d, h=%d\n", rca->x, rca->y, rca->w, rca->h);
|
|
|
|
const ug_style_t *s = ctx->style_px;
|
|
// FIXME: different border thickness
|
|
int b = SZ_INT(s->border.size);
|
|
int m = SZ_INT(s->margin);
|
|
int cx, cy, cw, ch;
|
|
|
|
// FIXME: this may not work
|
|
cw = MAX(cnt->rca.w - cnt->space.w, 0);
|
|
ch = MAX(cnt->rca.h - cnt->space.h, 0);
|
|
if (TEST(cnt->flags, CNT_LAYOUT_COLUMN)) {
|
|
cx = cnt->c_orig.x;
|
|
cy = cnt->c_orig.y;
|
|
} else {
|
|
cx = cnt->r_orig.x;
|
|
cy = cnt->r_orig.y;
|
|
}
|
|
|
|
// handle relative sizes
|
|
if (rect->w == 0) rca->w = cw;
|
|
else rca->w += b;
|
|
if (rect->h == 0) rca->h = ch;
|
|
else rca->h += b;
|
|
// for elements x and y are offsets
|
|
rca->x = cx + rect->x;
|
|
rca->y = cy + rect->y;
|
|
|
|
// if there is no space for the element
|
|
if (cnt->space.w + rca->w > cnt->rca.w || cnt->space.h + rca->h > cnt->rca.h)
|
|
return -1;
|
|
// or the element was put outside of the container
|
|
if (rca->x >= cnt->rca.x + cnt->rca.w || rca->y >= cnt->rca.y + cnt->rca.h)
|
|
return -1;
|
|
|
|
// FIXME: crop element if it is partially outside, this shit introduces
|
|
// all sorts of resizing bugs
|
|
if (rca->x < cnt->rca.x + cnt->rca.w && rca->x + rca->w > cnt->rca.x + cnt->rca.w)
|
|
rca->w = rca->x + rca->w - (cnt->rca.x + cnt->rca.w);
|
|
|
|
|
|
if (TEST(cnt->flags, CNT_LAYOUT_COLUMN)) {
|
|
cnt->c_orig.y += rca->h + m;
|
|
cnt->r_orig.y += rca->h + m;
|
|
cnt->space.h += rca->h;
|
|
if ((cnt->space.x + cnt->space.w) < (rca->x + rca->w))
|
|
cnt->space.w += cnt->space.x + cnt->space.w - rca->x - rca->w;
|
|
} else {
|
|
cnt->r_orig.x += rca->w + m;
|
|
cnt->c_orig.x += rca->w + m;
|
|
cnt->space.w += rca->w;
|
|
if ((cnt->space.y + cnt->space.h) < (rca->y + rca->h))
|
|
cnt->space.h += cnt->space.y + cnt->space.h - rca->y - rca->h;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void draw_elements(ug_ctx_t *ctx, ug_container_t *cnt)
|
|
{
|
|
for (int i = 0; i < cnt->elem_stack.idx; i++) {
|
|
ug_element_t *e = &(cnt->elem_stack.items[i]);
|
|
switch (e->type) {
|
|
case UG_ELEM_BUTTON:
|
|
push_rect_command(ctx, &e->rca, ctx->style_px->btn.color.bg);
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
int ug_element_button(ug_ctx_t *ctx, const char *name, const char *txt, ug_div_t dim)
|
|
{
|
|
TEST_CTX(ctx);
|
|
TEST_STR(name);
|
|
|
|
ug_container_t *cp;
|
|
GET_SELECTED_CONTAINER(ctx, cp);
|
|
printf("selected: %x\n", ctx->selected_cnt);
|
|
|
|
ug_id_t id = hash(name, strlen(name));
|
|
ug_element_t *elem = get_element(cp, id);
|
|
|
|
// FIXME: we don't always need to do everything
|
|
elem->id = id;
|
|
elem->type = UG_ELEM_BUTTON;
|
|
elem->rect = div_to_rect(ctx, &dim);
|
|
elem->name = name;
|
|
elem->btn.txt = txt;
|
|
|
|
// FIXME: what about error codes?
|
|
if (position_element(ctx, cp, elem)) {
|
|
DELETE_FROM_STACK(cp->elem_stack, elem);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|