* moved all ugui code to lib/ugui.c3l and made it a library/module * started work on a sdl3 renderer, with shaders etc * added the new sdl3.c3l library as a dependency * makefile is for the renderer
21 lines
492 B
JSON
21 lines
492 B
JSON
{
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"langrev": "1",
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"warnings": ["no-unused"],
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"dependency-search-paths": ["lib", "../../Programs/Source/c3-vendor/libraries", "../sdl3.c3l"],
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"dependencies": ["raylib55", "sdl3", "ugui"],
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"features": [],
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"authors": ["Alessandro Mauri <ale@shitposting.expert>"],
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"version": "0.1.0",
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"sources": ["src/**"],
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"output": "build",
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"target": "linux-x64",
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"targets": {
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"ugui": {
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"type": "executable"
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}
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},
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"cpu": "native",
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"opt": "O0",
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"debug-info": "full"
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}
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