ugui/resources/shaders/source
Alessandro Mauri 24bc2c67bc changed the pipeline to use 16 bit int as coords
thank you renderdoc for making me feel less stupid
2025-06-03 09:16:51 +02:00
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font.frag.glsl A lot of work 2025-06-01 16:44:31 +02:00
font.vert.glsl A lot of work 2025-06-01 16:44:31 +02:00
rect.frag.glsl A lot of work 2025-06-01 16:44:31 +02:00
rect.vert.glsl changed the pipeline to use 16 bit int as coords 2025-06-03 09:16:51 +02:00