import std::io; struct Color { short r,g,b,a; } macro Color uint.to_rgba(uint u) { return Color{ .r = (char)((u >> 24) & 0xff), .g = (char)((u >> 16) & 0xff), .b = (char)((u >> 8) & 0xff), .a = (char)((u >> 0) & 0xff) }; } fn void main(String[] args) { uint col = args[1].to_uint()!!; io::printn(col.to_rgba()); }