#ifndef CACHE_GENERIC_H #define CACHE_GENERIC_H #include "generic_hash.h" #define CACHE_SIZE 512 #define CACHE_NCYCLES (CACHE_SIZE*2/3) #define CACHE_BSIZE (((CACHE_SIZE+0x3f)&(~0x3f))>>6) #define CACHE_BRESET(b) for (int i = 0; i < CACHE_BSIZE; b[i++] = 0); #define CACHE_BSET(b, x) b[(x)>>6] |= (uint64_t)1<<((x)&63) #define CACHE_BTEST(b, x) (b[(x)>>6]&((uint64_t)1<<((x)&63))) // FIXME: this cache implementation is not really generic since it expects an unsigned // as the code and not a generic type #define CACHE_USED(c, x) \ { \ if (++(c->cycles) > CACHE_NCYCLES) { \ for (int i = 0; i < CACHE_BSIZE; i++) { \ c->present[i] &= c->used[i]; \ c->used[i] = 0; \ } \ c->cycles = 0; \ } \ CACHE_BSET(c->used, x); \ } #define CACHE_DECL(name, type, hashfn, cmpfn) \ HASH_DECL(name##table, uint32_t, uint32_t, hashfn, cmpfn) \ struct name { \ struct name##table_ref *table; \ type *array; \ uint64_t *present, *used; \ int cycles; \ }; \ \ \ /* FIXME: check for allocation errors */ \ struct name name##_init(void) \ { \ struct name##table_ref *t = name##table_create(CACHE_SIZE); \ type *a = malloc(sizeof(type)*CACHE_SIZE); \ uint64_t *p = malloc(sizeof(uint64_t)*CACHE_BSIZE); \ uint64_t *u = malloc(sizeof(uint64_t)*CACHE_BSIZE); \ CACHE_BRESET(p); \ CACHE_BRESET(u); \ return (struct name){.table=t, .array=a, .present=p, .used=u, 0}; \ } \ \ \ void name##_free(struct name *cache) \ { \ if (cache) { \ name##table_destroy(cache->table); \ free(cache->array); \ free(cache->present); \ free(cache->used); \ } \ } \ \ \ const type * name##_search(struct name *cache, uint32_t code) \ { \ if (!cache) return NULL; \ struct name##table_entry *r; \ r = name##table_search(cache->table, code); \ /* MISS */ \ if (!r || !cmpfn(code, r->code)) \ return NULL; \ /* MISS, the data is not valid (not present) */ \ if (!CACHE_BTEST(cache->present, r->data)) \ return NULL; \ /* HIT, set as recently used */ \ CACHE_USED(cache, r->data); \ return (&cache->array[r->data]); \ } \ \ \ /* Look for a free spot in the present bitmap and return its index */ \ int name##_get(struct name *cache) \ { \ if (!cache) return -1; \ int x = 0; \ for (int b = 0; b < CACHE_BSIZE; b++) { \ if (cache->present[b] == 0) x = 64; \ else x = __builtin_clzll(cache->present[b]); \ x = 64-x; \ if (!CACHE_BTEST(cache->present, x+64*b)) \ return x+64*b; \ } \ return 0; \ } \ \ \ const type * name##_insert(struct name *cache, const type *g, uint32_t code, int x)\ { \ if (!cache) return NULL; \ type *spot = NULL; \ /* x is the index to the cache array, it has to come from the user */ \ /* check if the spot is free */ \ if (x < 0 || CACHE_BTEST(cache->present, x)) \ return NULL; \ /* Set used and present */ \ CACHE_USED(cache, x) \ CACHE_BSET(cache->present, x); \ CACHE_BSET(cache->used, x); \ spot = &(cache->array[x]); \ *spot = *g; \ struct name##table_entry e = { .code = code, .data = x}; \ if (!name##table_insert(cache->table, &e)) \ return NULL; \ return spot; \ } \ #endif