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8cf3881b6b
Author | SHA1 | Date | |
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8cf3881b6b | |||
373243d138 | |||
3070fac9f5 | |||
5c687bd24e | |||
c880c2b26e | |||
089140e1ed |
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,4 @@
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*.o
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*.a
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build/*
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**/.ccls-cache
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6
TODO
6
TODO
@ -6,6 +6,8 @@
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[ ] Write a README.md
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[ ] Use an arena allocator for cache
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[ ] Do not redraw if there was no update (no layout and no draw)
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[ ] Better handling of the active and focused widgets, try
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to maintain focus until mouse release (fix scroll bars)
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## Commands
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[x] rect commads should have:
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@ -19,11 +21,11 @@
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## Fonts
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[ ] Fix the missing alpha channel
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[ ] Fix the allignment
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[x] Fix the alignment
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## Raylib
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[ ] Implement type (Rect, Color, Point) conversion functions between rl:: and ugui::
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[ ] Implement pixel radius rounding for border radius
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[x] Implement pixel radius rounding for border radius
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## Widgets
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[ ] Dynamic text box to implement an fps counter
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3
lib/libgrapheme.c3l/Makefile
Normal file
3
lib/libgrapheme.c3l/Makefile
Normal file
@ -0,0 +1,3 @@
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all:
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make -C thirdparty/libgrapheme
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cp thirdparty/libgrapheme/libgrapheme.a linux-x64/libgrapheme.a
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46
lib/libgrapheme.c3l/libgrapheme.c3i
Normal file
46
lib/libgrapheme.c3l/libgrapheme.c3i
Normal file
@ -0,0 +1,46 @@
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module grapheme;
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const uint GRAPHEME_INVALID_CODEPOINT UINT32_C = 0xFFFD;
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enum BidirectionalDirection {
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GRAPHEME_BIDIRECTIONAL_DIRECTION_NEUTRAL,
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GRAPHEME_BIDIRECTIONAL_DIRECTION_LTR,
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GRAPHEME_BIDIRECTIONAL_DIRECTION_RTL,
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}
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fn isz bidirectional_get_line_embedding_levels(uint *, isz, ichar *, isz) @extern("grapheme_bidirectional_get_line_embedding_levels");
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fn isz bidirectional_preprocess_paragraph(uint *, isz, BidirectionalDirection, uint *, isz, BidirectionalDirection *) @extern("grapheme_bidirectional_preprocess_paragraph");
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fn isz bidirectional_reorder_line(uint *, uint *, isz, uint *, isz) @extern("grapheme_bidirectional_reorder_line");
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fn isz decode_utf8(char *, isz, uint *) @extern("grapheme_decode_utf8");
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fn isz encode_utf8(uint, char *, isz) @extern("grapheme_encode_utf8");
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fn bool is_character_break(uint, uint, ushort *) @extern("grapheme_is_character_break");
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fn bool is_lowercase(uint *, isz, isz *) @extern("grapheme_is_lowercase");
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fn bool is_titlecase(uint *, isz, isz *) @extern("grapheme_is_titlecase");
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fn bool is_uppercase(uint *, isz, isz *) @extern("grapheme_is_uppercase");
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fn bool is_lowercase_utf8(char *, isz, isz *) @extern("grapheme_is_lowercase_utf8");
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fn bool is_titlecase_utf8(char *, isz, isz *) @extern("grapheme_is_titlecase_utf8");
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fn bool is_uppercase_utf8(char *, isz, isz *) @extern("grapheme_is_uppercase_utf8");
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fn isz next_character_break(uint *, isz) @extern("grapheme_next_character_break");
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fn isz next_line_break(uint *, isz) @extern("grapheme_next_line_break");
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fn isz next_sentence_break(uint *, isz) @extern("grapheme_next_sentence_break");
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fn isz next_word_break(uint *, isz) @extern("grapheme_next_word_break");
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fn isz next_character_break_utf8(char *, isz) @extern("grapheme_next_character_break_utf8");
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fn isz next_line_break_utf8(char *, isz) @extern("grapheme_next_line_break_utf8");
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fn isz next_sentence_break_utf8(char *, isz) @extern("grapheme_next_sentence_break_utf8");
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fn isz next_word_break_utf8(char *, isz) @extern("grapheme_next_word_break_utf8");
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fn isz to_lowercase(uint *, isz, uint *, isz) @extern("grapheme_to_lowercase");
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fn isz to_titlecase(uint *, isz, uint *, isz) @extern("grapheme_to_titlecase");
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fn isz to_uppercase(uint *, isz, uint *, isz) @extern("grapheme_to_uppercase");
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fn isz to_lowercase_utf8(char *, isz, char *, isz) @extern("grapheme_to_lowercase_utf8");
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fn isz to_titlecase_utf8(char *, isz, char *, isz) @extern("grapheme_to_titlecase_utf8");
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fn isz to_uppercase_utf8(char *, isz, char *, isz) @extern("grapheme_to_uppercase_utf8");
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9
lib/libgrapheme.c3l/manifest.json
Normal file
9
lib/libgrapheme.c3l/manifest.json
Normal file
@ -0,0 +1,9 @@
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{
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"provides": "grapheme",
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"targets": {
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"linux-x64": {
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"dependencies": [],
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"linked-libraries": ["grapheme", "c"]
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}
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}
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}
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44
lib/libgrapheme.c3l/project.json
Normal file
44
lib/libgrapheme.c3l/project.json
Normal file
@ -0,0 +1,44 @@
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{
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// Language version of C3.
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"langrev": "1",
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// Warnings used for all targets.
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"warnings": ["no-unused"],
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// Directories where C3 library files may be found.
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"dependency-search-paths": [".."],
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// Libraries to use for all targets.
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"dependencies": ["grapheme"],
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// Authors, optionally with email.
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"authors": ["Alessandro Mauri <alemauri001@gmail.com"],
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// Version using semantic versioning.
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"version": "0.1.0",
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// Sources compiled for all targets.
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"sources": [],
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// C sources if the project also compiles C sources
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// relative to the project file.
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// "c-sources": [ "csource/**" ],
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// Output location, relative to project file.
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"output": "build",
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// Architecture and OS target.
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// You can use 'c3c --list-targets' to list all valid targets.
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// "target": "windows-x64",
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"features": [
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// See rcore.c3
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//"SUPPORT_INTERNAL_MEMORY_MANAGEMENT",
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//"SUPPORT_STANDARD_FILEIO",
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//"SUPPORT_FILE_SYSTEM_FUNCTIONS",
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//"SUPPORT_DATA_ENCODER",
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// See text.c3
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//"SUPPORT_TEXT_CODEPOINTS_MANAGEMENT",
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//"SUPPORT_TEXT_C_STRING_MANAGEMENT",
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//"SUPPORT_RANDOM_GENERATION",
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//"SUPPORT_RAYGUI",
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//"RAYGUI_NO_ICONS",
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//"RAYGUI_CUSTOM_ICONS",
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],
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// Global settings.
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// CPU name, used for optimizations in the LLVM backend.
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"cpu": "generic",
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// Optimization: "O0", "O1", "O2", "O3", "O4", "O5", "Os", "Oz".
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"opt": "O0"
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// See resources/examples/project_all_settings.json and 'c3c --list-project-properties' to see more properties.
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}
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1
lib/libgrapheme.c3l/thirdparty/libgrapheme
vendored
Submodule
1
lib/libgrapheme.c3l/thirdparty/libgrapheme
vendored
Submodule
@ -0,0 +1 @@
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Subproject commit 65b354f0fcb1d925f4340dbb4415ea06e8af2bec
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11
src/main.c3
11
src/main.c3
@ -27,7 +27,7 @@ fn int main(String[] args)
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{
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ugui::Ctx ui;
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ui.init()!!;
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ui.font.load("/usr/share/fonts/TTF/FreeSans.ttf", 16, scale: 1.5)!!;
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ui.font.load("/usr/share/fonts/TTF/Hack-Regular.ttf", 16, scale: 1.5)!!;
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short width = 800;
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short height = 450;
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@ -94,7 +94,7 @@ fn int main(String[] args)
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io::printfn("slider: %f", e.slider.value);
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}
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ui.text_unbounded("text1", "Ciao Mamma\n Sono a Casa")!!;
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ui.text_unbounded("text1", "Ciao Mamma\nSono a Casa")!!;
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|};
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ui.div_end()!!;
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@ -146,9 +146,10 @@ fn int main(String[] args)
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.height = cmd.rect.rect.h,
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.width = cmd.rect.rect.w,
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};
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// TODO: find a way to do real pixel-perfec rounding
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float round = cmd.rect.radius ? 0.2 : 0;
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rl::draw_rectangle_rounded(r, round, 2, c);
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float rad = cmd.rect.radius;
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// for some weird-ass reason the straight forward inverse formula does not work
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float roundness = r.width > r.height ? (2.1*rad)/r.height : (2.1*rad)/r.width;
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rl::draw_rectangle_rounded(r, roundness, 0, c);
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case ugui::CmdType.CMD_UPDATE_ATLAS:
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rl::unload_image(font_atlas);
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font_atlas.data = cmd.update_atlas.raw_buffer;
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@ -4,6 +4,11 @@ module ugui;
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// "rect" is the bounding box of the element, which includes the border and the padding (so not just the content)
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fn void! Ctx.push_rect(&ctx, Rect rect, Color color, bool do_border = false, bool do_padding = false, bool do_radius = false)
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{
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// FIXME: this should be culled higher up, maybe
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if (rect.w <= 0 || rect.h <= 0) {
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return;
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}
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Rect border = ctx.style.border;
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Rect padding = ctx.style.padding;
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ushort radius = ctx.style.radius;
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@ -32,3 +37,14 @@ fn void! Ctx.push_rect(&ctx, Rect rect, Color color, bool do_border = false, boo
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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}
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// TODO: add texture id
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fn void! Ctx.push_sprite(&ctx, Rect bounds, Rect texture)
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{
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Cmd cmd = {
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.type = CMD_SPRITE,
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.sprite.rect = bounds,
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.sprite.texture_rect = texture,
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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}
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@ -39,14 +39,7 @@ fn void! Ctx.div_begin(&ctx, String label, Rect size)
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}
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// Add the background to the draw stack
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Cmd cmd = {
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.type = CMD_RECT,
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.rect = {
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.rect = c_elem.bounds,
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.color = c_elem.div.color_bg,
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},
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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ctx.push_rect(c_elem.bounds, c_elem.div.color_bg)!;
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// TODO: check active
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// TODO: check resizeable
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@ -95,17 +88,8 @@ fn void! Ctx.div_begin(&ctx, String label, Rect size)
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c_elem.div.origin_r = c_elem.div.origin_c;
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}
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Cmd scrl = {
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.type = CMD_RECT,
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.rect.rect = vslider,
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.rect.color = uint_to_rgba(0x999999ff),
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};
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ctx.cmd_queue.enqueue(&scrl)!;
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scrl.rect.rect = vhandle;
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scrl.rect.color = uint_to_rgba(0x9999ffff);
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ctx.cmd_queue.enqueue(&scrl)!;
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ctx.push_rect(vslider, uint_to_rgba(0x999999ff))!;
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ctx.push_rect(vhandle, uint_to_rgba(0x9999ffff))!;
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} else {
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c_elem.div.scroll.on_y = false;
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}
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@ -56,7 +56,7 @@ fn void! Ctx.init(&ctx)
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ctx.style.margin = Rect{2, 2, 2, 2};
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ctx.style.border = Rect{2, 2, 2, 2};
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ctx.style.padding = Rect{1, 1, 1, 1};
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ctx.style.radius = 4;
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ctx.style.radius = 5;
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ctx.style.bgcolor = uint_to_rgba(0x282828ff);
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ctx.style.fgcolor = uint_to_rgba(0xfbf1c7ff);
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ctx.style.brcolor = uint_to_rgba(0xd79921ff);
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@ -42,27 +42,11 @@ fn ElemEvents! Ctx.slider_hor(&ctx, String label, Rect size)
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}
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}
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// Draw the button
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// Draw the slider background and handle
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Color bg_color = uint_to_rgba(0x0000ffff);
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Color handle_color = uint_to_rgba(0x0ff000ff);
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Cmd cmd = {
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.type = CMD_RECT,
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.rect = {
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.rect = c_elem.bounds,
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.color = bg_color,
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},
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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cmd = Cmd{
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.type = CMD_RECT,
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.rect = {
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.rect = c_elem.slider.handle,
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.color = handle_color,
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},
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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ctx.push_rect(c_elem.bounds, bg_color)!;
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ctx.push_rect(c_elem.slider.handle, handle_color)!;
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return c_elem.events;
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}
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@ -114,27 +98,11 @@ fn ElemEvents! Ctx.slider_ver(&ctx, String label, Rect size)
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}
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}
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// Draw the button
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// Draw the slider background and handle
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Color bg_color = uint_to_rgba(0x0000ffff);
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Color handle_color = uint_to_rgba(0x0ff000ff);
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Cmd cmd = {
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.type = CMD_RECT,
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.rect = {
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.rect = c_elem.bounds,
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.color = bg_color,
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},
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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cmd = Cmd{
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.type = CMD_RECT,
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.rect = {
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.rect = c_elem.slider.handle,
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.color = handle_color,
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},
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};
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ctx.cmd_queue.enqueue(&cmd)!;
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ctx.push_rect(c_elem.bounds, bg_color)!;
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ctx.push_rect(c_elem.slider.handle, handle_color)!;
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return c_elem.events;
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}
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@ -21,11 +21,11 @@ fn Rect! Ctx.get_text_bounds(&ctx, String text, bool* update_atlas)
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if (n) { *update_atlas = true; }
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} else {
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text_bounds.h += line_height + line_gap;
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if (line_len > text_bounds.w) {
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text_bounds.w = line_len;
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}
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line_len = 0;
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}
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if (line_len > text_bounds.w) {
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text_bounds.w = line_len;
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}
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}
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return text_bounds;
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@ -89,23 +89,20 @@ fn void! Ctx.text_unbounded(&ctx, String label, String text)
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Codepoint cp = (Codepoint)c;
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if (cp != '\n') {
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gp = ctx.font.get_glyph(cp)!;
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Cmd cmd = {
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.type = CMD_SPRITE,
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.sprite.rect = {
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.x = orig.x + line_len + gp.ox,
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.y = orig.y + gp.oy + baseline,
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.w = gp.w,
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.h = gp.h,
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},
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.sprite.texture_rect = {
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.x = gp.u,
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.y = gp.v,
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.w = gp.w,
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.h = gp.h,
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},
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Rect gb = {
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.x = orig.x + line_len + gp.ox,
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.y = orig.y + gp.oy + baseline,
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.w = gp.w,
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.h = gp.h,
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};
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Rect gt = {
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.x = gp.u,
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.y = gp.v,
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.w = gp.w,
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.h = gp.h,
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};
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ctx.push_sprite(gb, gt)!;
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line_len += gp.adv;
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ctx.cmd_queue.enqueue(&cmd)!;
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} else {
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orig.y += line_height + line_gap;
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line_len = 0;
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|
Loading…
x
Reference in New Issue
Block a user