even better text rendering

font_atlas
Alessandro Mauri 2 weeks ago
parent 61556d0a2c
commit f0aa59ef0b
  1. 2
      src/main.c3
  2. 63
      src/ugui_text.c3

@ -94,7 +94,7 @@ fn int main(String[] args)
io::printfn("slider: %f", e.slider.value);
}
ui.text_unbounded("text1", "Ciao Mamma")!!;
ui.text_unbounded("text1", "Ciao Mamma\n Sono a Casa")!!;
|};
ui.div_end()!!;

@ -2,6 +2,35 @@ module ugui;
import std::io;
fn Rect! Ctx.get_text_bounds(&ctx, String text, bool* update_atlas)
{
Rect text_bounds;
short line_height = (short)ctx.font.ascender - (short)ctx.font.descender;
short line_gap = (short)ctx.font.linegap;
text_bounds.h = line_height;
Glyph* gp;
// TODO: account for unicode codepoints
short line_len;
foreach (c: text) {
Codepoint cp = (Codepoint)c;
bool n;
if (cp != '\n') {
gp = ctx.font.get_glyph(cp, &n)!;
line_len += gp.adv;
if (n) { *update_atlas = true; }
} else {
text_bounds.h += line_height + line_gap;
if (line_len > text_bounds.w) {
text_bounds.w = line_len;
}
line_len = 0;
}
}
return text_bounds;
}
fn void! Ctx.text_unbounded(&ctx, String label, String text)
{
Id id = label.hash();
@ -15,23 +44,13 @@ fn void! Ctx.text_unbounded(&ctx, String label, String text)
// this resets the flags
c_elem.type = ETYPE_TEXT;
short line_height = (short)ctx.font.ascender - (short)ctx.font.descender;
short baseline = (short)ctx.font.ascender;
short line_height = (short)ctx.font.ascender - (short)ctx.font.descender;
short line_gap = (short)ctx.font.linegap;
bool update_atlas;
// if the element is new or the parent was updated then redo layout
if (c_elem.flags.is_new || parent.flags.updated) {
Rect text_size;
Glyph* gp;
// FIXME: newlines are not counted
foreach (c: text) {
Codepoint cp = (Codepoint)c;
bool n;
gp = ctx.font.get_glyph(cp, &n)!;
text_size.w += gp.adv;
text_size.h += line_height;
if (n) { update_atlas = true; }
}
Rect text_size = ctx.get_text_bounds(text, &update_atlas)!;
// 2. Layout
c_elem.bounds = ctx.position_element(parent, text_size, true);
@ -53,19 +72,27 @@ fn void! Ctx.text_unbounded(&ctx, String label, String text)
ctx.cmd_queue.enqueue(&up)!;
}
Cmd bounds = {
.type = CMD_RECT,
.rect.rect = c_elem.bounds,
.rect.color = uint_to_rgba(0x000000ff),
};
ctx.cmd_queue.enqueue(&bounds)!;
Point orig = {
.x = c_elem.bounds.x,
.y = c_elem.bounds.y,
};
short line_len;
foreach (c: text) {
Glyph* gp;
Codepoint cp = (Codepoint)c;
if (cp != '\n') {
gp = ctx.font.get_glyph(cp)!;
Cmd cmd = {
.type = CMD_SPRITE,
.sprite.rect = {
.x = orig.x + gp.ox,
.x = orig.x + line_len + gp.ox,
.y = orig.y + gp.oy + baseline,
.w = gp.w,
.h = gp.h,
@ -77,7 +104,11 @@ fn void! Ctx.text_unbounded(&ctx, String label, String text)
.h = gp.h,
},
};
orig.x += gp.adv;
line_len += gp.adv;
ctx.cmd_queue.enqueue(&cmd)!;
} else {
orig.y += line_height + line_gap;
line_len = 0;
}
}
}

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