From c1a7b4fcdb71c72f08c9a5df4c7e121f8ae5c15d Mon Sep 17 00:00:00 2001 From: Alessandro Mauri Date: Mon, 16 Dec 2024 17:06:46 +0100 Subject: [PATCH] display timing statistics --- src/main.c3 | 54 +++++++++++++++++++++++++++++++++++++++++++++-------- 1 file changed, 46 insertions(+), 8 deletions(-) diff --git a/src/main.c3 b/src/main.c3 index 667ac73..a2ad397 100644 --- a/src/main.c3 +++ b/src/main.c3 @@ -5,6 +5,7 @@ import ugui; import rl; import std::time; import std::collections::ringbuffer; +import std::core::string; def Times = ringbuffer::RingBuffer(); @@ -23,6 +24,26 @@ fn void Times.print_stats(×) io::printfn("min=%s, max=%s, avg=%s", min, max, avg); } +struct TimeStats { + time::NanoDuration min, max, avg; +} + +fn TimeStats Times.get_stats(×) +{ + time::NanoDuration min, max, avg, x; + min = times.get(0); + for (usz i = 0; i < times.written; i++) { + x = times.get(i); + if (x < min) { min = x; } + if (x > max) { max = x; } + avg += x; + } + avg = (NanoDuration)((ulong)avg/128.0); + + return TimeStats{.min = min, .max = max, .avg = avg}; +} + + const ZString FONT_FS = ` #version 330 @@ -67,7 +88,7 @@ fn int main(String[] args) // font stuff rl::Shader font_shader = rl::load_shader_from_memory(null, FONT_FS); -rl::Image font_atlas; + rl::Image font_atlas; rl::Texture2D font_texture; ugui::Id font_id = ui.get_font_id("font1"); @@ -146,6 +167,23 @@ rl::Image font_atlas; |}; ui.div_end()!!; + // Timings counter + TimeStats dts = draw_times.get_stats(); + TimeStats uts = ui_times.get_stats(); + + ui.layout_set_floating()!!; + ui.div_begin("fps", ugui::Rect{0, ui.height-50, 200, 50})!!; + {| + ui.layout_set_row()!!; + ui.text_unbounded("ui avg", string::tformat("ui avg: %s", uts.avg))!!; + + ui.layout_next_row()!!; + ui.text_unbounded("draw avg", string::tformat("draw avg: %s", dts.avg))!!; + + //ui.force_update()!!; + |}; + ui.div_end()!!; + ui.frame_end()!!; /* End UI Handling */ ui_times.push(clock.mark()); @@ -161,10 +199,10 @@ rl::Image font_atlas; switch (cmd.type) { case ugui::CmdType.CMD_RECT: c = rl::Color{ - .r = cmd.rect.color.r, - .g = cmd.rect.color.g, - .b = cmd.rect.color.b, - .a = cmd.rect.color.a, + .r = cmd.rect.color.r, + .g = cmd.rect.color.g, + .b = cmd.rect.color.b, + .a = cmd.rect.color.a, }; r = rl::Rectangle{ .x = cmd.rect.rect.x, @@ -172,12 +210,12 @@ rl::Image font_atlas; .height = cmd.rect.rect.h, .width = cmd.rect.rect.w, }; - float rad = cmd.rect.radius; + float rad = cmd.rect.radius; // for some weird-ass reason the straight forward inverse formula does not work - float roundness = r.width > r.height ? (2.1*rad)/r.height : (2.1*rad)/r.width; + float roundness = r.width > r.height ? (2.1*rad)/r.height : (2.1*rad)/r.width; rl::draw_rectangle_rounded(r, roundness, 0, c); case ugui::CmdType.CMD_UPDATE_ATLAS: -if (cmd.update_atlas.id != font_id) { break; } + if (cmd.update_atlas.id != font_id) { break; } //rl::unload_image(font_atlas); font_atlas.data = cmd.update_atlas.raw_buffer; font_atlas.width = cmd.update_atlas.width;