master
Alessandro Mauri 2 years ago
parent 8f46b88f1d
commit 94db9c18d5
Signed by: alema
GPG Key ID: 2B7BF9531FF03BE8
  1. 2
      .gitignore
  2. 21
      ugui.c
  3. 110
      ugui.h

2
.gitignore vendored

@ -0,0 +1,2 @@
microgui
*.o

@ -215,3 +215,24 @@ int ug_end(ug_ctx_t *ctx)
ctx->input_text[0] = '\0'; ctx->input_text[0] = '\0';
return 0; return 0;
} }
/*=============================================================================*
* UI ELEMENTS *
*=============================================================================*/
#undef TEST_CTX
#define TEST_CTX(ctx) { \
if (!ctx) { \
warn("__FUNCTION__:" "trying to use a null context"); \
return 0; \
} \
}
// Slider element, a rectangle with some text and another rectangle inside
// When used with a mouse the slider moves to the clicked area and stat gets
// updated, in that case a non-zero value gets returned
int ug_slider(ug_ctx_t *ctx, float *stat, float min, float max)
{
TEST_CTX(ctx);
ug_draw_rect(ctx)
}

110
ugui.h

@ -262,5 +262,115 @@ void ug_input_text(ug_ctx_t *ctx, const char *text);
int ug_begin(ug_ctx_t *ctx); int ug_begin(ug_ctx_t *ctx);
int ug_end(ug_ctx_t *ctx); int ug_end(ug_ctx_t *ctx);
// layout control
// Split the layout vertically and horizontally, n times each time with the
// supplied width/height
/* Window space
* +-----------------------------+
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* | |
* +-----------------------------+
*
* ug_layout_vsplit(ctx, 2, (int[]){10, 20});
* create two vertical zones
* +-----------------------------+
* | } 10px |
* +-----------------------------+
* | |> 20px |
* | | |
* +-----------------------------+
* | |
* | |
* | remainder |
* | |
* | |
* | |
* +-----------------------------+
*
* ug_layout_hsplit(ctx, 3, NULL);
* equally spaced divisions
* +-----------------------------+
* | | | |
* +-----------------------------+
* | |> 20px |
* | | |
* +-----------------------------+
* | |
* | |
* | remainder |
* | |
* | |
* | |
* +-----------------------------+
*
* ug_button(ctx, "ciao");
* ug_layout_next(ctx); // skip second square
* ug_button(ctx, "quit");
* float val = 0.3
* ug_slider(ctx, &val, 0, 1);
* ug_text(ctx, "lorem ipsum\ndolor et");
*
* +-----------------------------+
* | ciao | | quit |
* +-----------------------------+
* | # 0.3 |
* | # |
* +-----------------------------+
* | lorem ipsum |
* | dolor et |
* | |
* | |
* | |
* | |
* +-----------------------------+
*
* ug_layout_popup(ctx, {100x50, centrato});
* ug_layout_vsplit(ctx, 1, NULL);
* ug_button(ctx, "btn1");
* ug_button(ctx, "btn2");
*
* +-----------------------------+
* | ciao | | quit |
* +-----------------------------+
* | # 0.3 |
* | # +----------+ |
* +--------| btn1 |---------+
* | lorem i| | |
* | dolor e+----------+ |
* | | btn2 | |
* | | | |
* | +----------+ |
* | |
* | |
* +-----------------------------+
*/
int ug_layout_vsplit(ug_ctx_t *ctx, int n, const int *heights);
int ug_layout_hsplit(ug_ctx_t *ctx, int n, const int *widths);
// popup layout, create a rectangle that sits over the view and has a higher
// z-index, this allows it to have any position and have focus priority
// creating a popup selects it as current layout
int ug_layout_popup(ug_ctx_t *ctx, ug_rect_t rect);
// get the next rectangular region in the layout context
ug_rect_t ug_layout_next(ug_ctx_t *ctx);
// get the current layout rectangle area, but do not pop it (select the next)
// this is useful to get information about the area's width height and position
ug_rect_t ug_layout_get_current(ug_ctx_t *ctx);
// set the unit of the dimensions, in the context all units are pixels but
// when regions are defined units can be in pixels, millimiters, etc
int ui_layout_set_mm(ug_ctx_t *ctx);
int ui_layout_set_px(ug_ctx_t *ctx);
// ui elements
int ug_slider(ug_ctx_t *ctx, float *stat, float min, float max);
#endif #endif

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