some working elements
This commit is contained in:
parent
e00bd1046a
commit
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2
.gitignore
vendored
2
.gitignore
vendored
@ -1,3 +1,5 @@
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microgui
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*.o
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test/test
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**/compile_commands.json
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**/.cache
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37
def_style.h
Normal file
37
def_style.h
Normal file
@ -0,0 +1,37 @@
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#ifndef _UG_DEF_STYLE_H
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#define _UG_DEF_STYLE_H
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#include "ugui.h"
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#define SZ_INT(x) x.size.i
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static const ug_style_t default_style = {
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.color = {
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.bg = RGB_FORMAT(0x131313),
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.fg = RGB_FORMAT(0xffffff),
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},
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.margin = SIZE_PX(3),
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.border = {
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.color = RGB_FORMAT(0xf50a00),
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.size = SIZE_PX(2),
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},
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.title = {
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.color = {
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.bg = RGB_FORMAT(0xbbbbbb),
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.fg = RGB_FORMAT(0xffff00),
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},
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.height = SIZE_PX(20),
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.font_size = SIZE_PX(14),
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},
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.btn = {
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.color = {
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.active = RGB_FORMAT(0x44ff44),
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.bg = RGB_FORMAT(0x00ff00),
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.fg = RGB_FORMAT(0xffff00),
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},
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.font_size = SIZE_PX(10),
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},
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};
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#endif
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@ -1,7 +1,7 @@
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CFLAGS = -Wall -Wextra -Wpedantic -std=c11 -g
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LDFLAGS = -lSDL2 -lm
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test: main.c ../ugui.c ../ugui.h
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test: main.c ../ugui.c ../ugui.h ../def_style.h
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gcc ${CFLAGS} -c ../ugui.c -o ugui.o
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gcc ${CFLAGS} -c main.c -o main.o
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gcc ${LDFLAGS} main.o ugui.o -o test
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31
test/main.c
31
test/main.c
@ -1,3 +1,5 @@
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#define _POSIX_C_SOURCE 200809l
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#include <stdio.h>
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#include <SDL2/SDL.h>
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@ -63,7 +65,7 @@ int main(void)
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ug_ctx_set_drawableregion(ctx, dsize);
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// open font
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font = STBTTF_OpenFont(r, "monospace.ttf", ctx->style_px->text.size.size.i);
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font = STBTTF_OpenFont(r, "monospace.ttf", ctx->style_px->title.font_size.size.i);
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// atexit(cleanup);
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@ -189,20 +191,16 @@ int main(void)
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// ug_container_remove(ctx, "Menu fichissimo");
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//}
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//ug_container_floating(ctx, "stupid name",
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// (ug_div_t){.x=SIZE_PX(0), .y=SIZE_PX(0), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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ug_container_floating(ctx, "stupid name", (ug_div_t){.x=SIZE_PX(0), .y=SIZE_PX(0), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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//ug_container_floating(ctx, "floating windoooooooow",
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// (ug_div_t){.x=SIZE_PX(100), .y=//SIZE_PX(0), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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//
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//ug_container_sidebar(ctx, "Right Sidebar", (ug_size_t)S//IZE_PX(300), UG_SIDE_RIGHT);
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//ug_container_sidebar(ctx, "Left Sidebar", (ug_size_t)SIZE_PX(200), //UG_SIDE_LEFT);
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//ug_container_floating(ctx, "floating windoooooooow", (ug_div_t){.x=SIZE_PX(100), .y=SIZE_PX(0), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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ug_container_sidebar(ctx, "Right Sidebar", (ug_size_t)SIZE_PX(300), UG_SIDE_RIGHT);
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ug_container_sidebar(ctx, "Left Sidebar", (ug_size_t)SIZE_PX(200), UG_SIDE_LEFT);
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//ug_container_sidebar(ctx, "Bottom Sidebar", (ug_size_t)SIZE_MM(10), UG_SIDE_BOTTOM);
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//ug_container_sidebar(ctx, "Top Sidebar", (ug_size_t)SIZE_MM(40), UG_SIDE_TOP);
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//ug_container_floating(ctx, "stupid er",
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// (ug_div_t){.x=SIZE_PX(150), .y=SIZE_PX(-100), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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//ug_container_popup(ctx, "Annoying popup", (ug_div_t){.x=SIZE_MM(150), .y=SIZE_MM(150), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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// ug_container_popup(ctx, "Annoying popup", (ug_div_t){.x=SIZE_MM(150), .y=SIZE_MM(150), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
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ug_container_body(ctx, "Main Body");
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//if (ug_container_body(ctx, "Other Body"))
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@ -211,11 +209,20 @@ int main(void)
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ug_layout_row(ctx);
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if (ug_element_button(ctx, "button", "btn", (ug_div_t){.w=SIZE_PX(20),.h=SIZE_PX(20)}))
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printf("nope\n");
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ug_element_button(ctx, "button 1", "", (ug_div_t){.w=SIZE_PX(10),.h=SIZE_PX(10)});
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ug_element_button(ctx, "button 2", "", (ug_div_t){.w=SIZE_PX(10),.h=SIZE_PX(10)});
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ug_element_button(ctx, "button 3", "", (ug_div_t){.w=SIZE_PX(10),.h=SIZE_PX(10)});
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ug_layout_column(ctx);
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ug_element_button(ctx, "button 4", "", (ug_div_t){.w=SIZE_PX(10),.h=SIZE_PX(10)});
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ug_element_button(ctx, "button 5", "", (ug_div_t){.w=SIZE_PX(10),.h=SIZE_PX(10)});
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ug_element_button(ctx, "button 6", "", (ug_div_t){.w=SIZE_PX(10),.h=SIZE_PX(10),.x=SIZE_PX(-10)});
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ug_frame_end(ctx);
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// fill background
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SDL_SetRenderDrawColor(r, 0, 0, 0, 0xff);
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// solid purple makes it easy to identify, same color as hl missing texture
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SDL_SetRenderDrawColor(r, 0xff, 0, 0xdc, 0xff);
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SDL_RenderClear(r);
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for (ug_cmd_t *cmd = NULL; (cmd = ug_cmd_next(ctx));) {
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switch (cmd->type) {
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314
ugui.c
314
ugui.c
@ -6,6 +6,7 @@
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#include <math.h>
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#include "ugui.h"
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#include "def_style.h"
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#define SALT 0xbabb0cac
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@ -48,33 +49,6 @@
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#define MAX(a, b) (a > b ? a : b)
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// default style
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// TODO: fill default style
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static const ug_style_t default_style = {
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.text = {
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.color = RGB_FORMAT(0xffffff),
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.alt_color = RGB_FORMAT(0xbbbbbb),
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.size = SIZE_PX(16),
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.alt_size = SIZE_PX(12),
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},
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.cnt = {
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.bg_color = RGB_FORMAT(0x0000ff),
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.border.t = SIZE_PX(1),
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.border.b = SIZE_PX(1),
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.border.l = SIZE_PX(1),
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.border.r = SIZE_PX(1),
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.border.color = RGB_FORMAT(0x00ff00),
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.titlebar.height = SIZE_PX(20),
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.titlebar.bg_color = RGB_FORMAT(0xbababa),
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.margin = SIZE_PX(3),
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},
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.button = {
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.border = SIZE_PX(1),
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.br_color = RGB_FORMAT(0xff0000),
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.bg_color = RGB_FORMAT(0xffff00),
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},
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};
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static ug_style_t style_cache = {0};
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@ -331,6 +305,46 @@ int ug_ctx_set_style(ug_ctx_t *ctx, const ug_style_t *style)
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* Container Operations *
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*=============================================================================*/
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/*
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* Container style:
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*
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* rca
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* v v Border Top v
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* +--------------------------------------------------------+
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* +--------------------------------------------------------+
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* | Titlebar |
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* +--------------------------------------------------------+
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* |+------------------------------------------------------+|
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* || .................................................... ||
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* || .\ ^ Border Top ^ . ||
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* || . \_ rect(0,0) . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . < Border Left . ||
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* || . + Margin Border Right >. ||
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* || . + Margin . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || .................................................... ||
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* |+------------------------------------------------------+|
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* +--------------------------------------------------------+
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* ^ Border Bottom ^
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*/
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// search a container by id int the stack and get it's address
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static ug_container_t *search_container(ug_ctx_t *ctx, ug_id_t id)
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@ -395,6 +409,9 @@ static void sort_containers(ug_ctx_t *ctx)
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// update the container position in the context area
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// TODO: can we generalize position_container and position_element into one or
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// more similar functions
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// TODO: containers only have borders from which they can be resized
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static int position_container(ug_ctx_t *ctx, ug_container_t *cnt)
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{
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if (!TEST(cnt->flags, UG_CNT_FLOATING)) {
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@ -410,52 +427,9 @@ static int position_container(ug_ctx_t *ctx, ug_container_t *cnt)
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*rca = *rect;
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/*
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* Container style:
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*
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* rca
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* v v Border Top v
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* +--------------------------------------------------------+
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* +--------------------------------------------------------+
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* | Titlebar |
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* +--------------------------------------------------------+
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* |+------------------------------------------------------+|
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* || .................................................... ||
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* || .\ ^ Border Top ^ . ||
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* || . \_ rect(0,0) . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . < Border Left . ||
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* || . + Margin Border Right >. ||
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* || . + Margin . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || . . ||
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* || .................................................... ||
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* |+------------------------------------------------------+|
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* +--------------------------------------------------------+
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* ^ Border Bottom ^
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*/
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const ug_style_t *s = ctx->style_px;
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int bl = s->cnt.border.l.size.i + s->cnt.margin.size.i;
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int br = s->cnt.border.r.size.i + s->cnt.margin.size.i;
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int bt = s->cnt.border.t.size.i + s->cnt.margin.size.i;
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int bb = s->cnt.border.b.size.i + s->cnt.margin.size.i;
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int hh = s->cnt.titlebar.height.size.i;
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int b = SZ_INT(s->border.size) + SZ_INT(s->margin);
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int hh = SZ_INT(s->title.height);
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int cx = ctx->origin.x;
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int cy = ctx->origin.y;
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int cw = ctx->origin.w;
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@ -463,11 +437,25 @@ static int position_container(ug_ctx_t *ctx, ug_container_t *cnt)
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// handle relative sizes
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if (rect->w == 0) rca->w = cw;
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else rca->w += bl + br;
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if (rect->h == 0) rca->h = ch;
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else if (TEST(cnt->flags, UG_CNT_MOVABLE)) rca->h += hh + 2*bt + bb;
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else rca->h += bt + bb;
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else if (TEST(cnt->flags, UG_CNT_MOVABLE)) rca->h += hh;
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// handle borders, only draw borders on sides which can be used to resize
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if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
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rca->w += b;
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}
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if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
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rca->w += b;
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}
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if (TEST(cnt->flags, UG_CNT_RESIZE_TOP)) {
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rca->h += b;
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}
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if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
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rca->h += b;
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}
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if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
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rca->h += b;
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}
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// if the container is not fixed than it can have positions outside of the
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// main window, thus negative
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@ -491,6 +479,16 @@ static int position_container(ug_ctx_t *ctx, ug_container_t *cnt)
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ctx->origin.w = ctx->origin.h = 0;
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}
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}
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// set the correct element origin
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cnt->c_orig.x = cnt->r_orig.x = cnt->space.x = rca->x + b;
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cnt->c_orig.y = cnt->r_orig.y = cnt->space.y = rca->y + b;
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if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
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cnt->c_orig.y += hh + SZ_INT(s->border.size);
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cnt->r_orig.y += hh + SZ_INT(s->border.size);
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cnt->space.y += hh + SZ_INT(s->border.size);
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}
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return 0;
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}
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@ -519,21 +517,18 @@ static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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rca = &cnt->rca;
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const ug_style_t *s = ctx->style_px;
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int bl = s->cnt.border.l.size.i + s->cnt.margin.size.i;
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int br = s->cnt.border.r.size.i + s->cnt.margin.size.i;
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int bt = s->cnt.border.t.size.i + s->cnt.margin.size.i;
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int bb = s->cnt.border.b.size.i + s->cnt.margin.size.i;
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int hh = s->cnt.titlebar.height.size.i;
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int b = SZ_INT(s->border.size) + SZ_INT(s->margin);
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int hh = SZ_INT(s->title.height);
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ug_vec2_t mpos = ctx->mouse.pos;
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int minx, maxx, miny, maxy;
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// handle movable windows
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if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
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minx = rca->x + bl;
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maxx = rca->x + rca->w - br;
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miny = rca->y + bt;
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maxy = rca->y + bt + hh;
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minx = rca->x + b;
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maxx = rca->x + rca->w - b;
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miny = rca->y + b;
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maxy = rca->y + b + hh;
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if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_MOVING ||
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((cnt->flags & CNT_STATE_ALL) == 0 &&
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BETWEEN(mpos.x, minx, maxx) &&
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@ -546,9 +541,10 @@ static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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}
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}
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// FIXME: allow for corner resize
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// right border resize
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if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
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minx = rca->x + rca->w - br;
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minx = rca->x + rca->w - b;
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maxx = rca->x + rca->w;
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miny = rca->y;
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maxy = rca->y + rca->h;
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@ -565,7 +561,7 @@ static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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// left border resize
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if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
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minx = rca->x;
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maxx = rca->x + bl;
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maxx = rca->x + b;
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miny = rca->y;
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maxy = rca->y + rca->h;
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if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_L ||
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@ -590,7 +586,7 @@ static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
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minx = rca->x;
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maxx = rca->x + rca->w;
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miny = rca->y + rca->h - bb;
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miny = rca->y + rca->h - b;
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maxy = rca->y + rca->h;
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if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_B ||
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((cnt->flags & CNT_STATE_ALL) == 0 &&
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@ -607,7 +603,7 @@ static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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minx = rca->x;
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maxx = rca->x + rca->w;
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miny = rca->y;
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maxy = rca->y + bt;
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maxy = rca->y + b;
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if ((cnt->flags & CNT_STATE_ALL) == CNT_STATE_RESIZE_T ||
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((cnt->flags & CNT_STATE_ALL) == 0 &&
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BETWEEN(mpos.x, minx, maxx) &&
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@ -643,47 +639,59 @@ static int handle_container(ug_ctx_t *ctx, ug_container_t *cnt)
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static void draw_container(ug_ctx_t *ctx, ug_container_t *cnt, const char *text)
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{
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ug_rect_t draw_rect;
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ug_rect_t rect;
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const ug_style_t *s = ctx->style_px;
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int bl = s->cnt.border.l.size.i;
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int br = s->cnt.border.r.size.i;
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int bt = s->cnt.border.t.size.i;
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int bb = s->cnt.border.b.size.i;
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int hh = s->cnt.titlebar.height.size.i;
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int ts = s->text.size.size.i;
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// push outline
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draw_rect = cnt->rca;
|
||||
push_rect_command(ctx, &draw_rect, s->cnt.border.color);
|
||||
|
||||
// titlebar
|
||||
if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
|
||||
draw_rect.x += bl;
|
||||
draw_rect.y += bt;
|
||||
draw_rect.w -= bl + br;
|
||||
draw_rect.h = hh;
|
||||
push_rect_command(ctx, &draw_rect, s->cnt.titlebar.bg_color);
|
||||
if (text) {
|
||||
// TODO: center the text horizontally
|
||||
push_text_command(ctx,
|
||||
(ug_vec2_t){.x = draw_rect.x + bl,
|
||||
.y = draw_rect.y + bt + ts/2},
|
||||
ts, s->text.color, text);
|
||||
}
|
||||
}
|
||||
int b = SZ_INT(s->border.size);
|
||||
int hh = SZ_INT(s->title.height);
|
||||
int ts = SZ_INT(s->title.font_size);
|
||||
|
||||
// push main body
|
||||
draw_rect = cnt->rca;
|
||||
draw_rect.x += bl;
|
||||
draw_rect.y += bt;
|
||||
draw_rect.w -= bl + br;
|
||||
draw_rect.h -= bt + bb;
|
||||
if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
|
||||
draw_rect.y += bt + hh;
|
||||
draw_rect.h -= bt + hh;
|
||||
rect = cnt->rca;
|
||||
push_rect_command(ctx, &rect, s->color.bg);
|
||||
|
||||
// push outline
|
||||
if (TEST(cnt->flags, UG_CNT_RESIZE_LEFT)) {
|
||||
rect = cnt->rca;
|
||||
rect.w = b;
|
||||
push_rect_command(ctx, &rect, s->border.color);
|
||||
}
|
||||
if (TEST(cnt->flags, UG_CNT_RESIZE_RIGHT)) {
|
||||
rect = cnt->rca;
|
||||
rect.x += rect.w - b;
|
||||
rect.w = b;
|
||||
push_rect_command(ctx, &rect, s->border.color);
|
||||
}
|
||||
if (TEST(cnt->flags, UG_CNT_RESIZE_TOP)) {
|
||||
rect = cnt->rca;
|
||||
rect.h = b;
|
||||
push_rect_command(ctx, &rect, s->border.color);
|
||||
}
|
||||
if (TEST(cnt->flags, UG_CNT_RESIZE_BOTTOM)) {
|
||||
rect = cnt->rca;
|
||||
rect.y += rect.h - b;
|
||||
rect.h = b;
|
||||
push_rect_command(ctx, &rect, s->border.color);
|
||||
}
|
||||
// titlebar
|
||||
if (TEST(cnt->flags, UG_CNT_MOVABLE)) {
|
||||
// titlebar area
|
||||
rect = cnt->rca;
|
||||
rect.x += b;
|
||||
rect.y += b;
|
||||
rect.w -= 2*b;
|
||||
rect.h = hh;
|
||||
push_rect_command(ctx, &rect, s->title.color.bg);
|
||||
// titlebar border
|
||||
rect.y += hh;
|
||||
rect.h = b;
|
||||
push_rect_command(ctx, &rect, s->border.color);
|
||||
if (text) {
|
||||
// TODO: center text
|
||||
push_text_command(ctx,
|
||||
(ug_vec2_t){.x = rect.x, .y = rect.y},
|
||||
ts, s->title.color.fg, text);
|
||||
}
|
||||
}
|
||||
push_rect_command(ctx, &draw_rect, s->cnt.bg_color);
|
||||
// TODO: push other rects
|
||||
}
|
||||
|
||||
|
||||
@ -1000,6 +1008,8 @@ int ug_frame_begin(ug_ctx_t *ctx)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FIXME: reoreder code such that this prototype is not needed
|
||||
void draw_elements(ug_ctx_t *, ug_container_t *);
|
||||
|
||||
// At the end of a frame reset inputs
|
||||
int ug_frame_end(ug_ctx_t *ctx)
|
||||
@ -1010,8 +1020,10 @@ int ug_frame_end(ug_ctx_t *ctx)
|
||||
sort_containers(ctx);
|
||||
for (int i = 0; i < ctx->cnt_stack.idx; i++) {
|
||||
ug_container_t *c = &ctx->cnt_stack.items[i];
|
||||
// draw containers
|
||||
draw_container(ctx, c, c->name);
|
||||
// TODO: draw elements
|
||||
// draw elements
|
||||
draw_elements(ctx, c);
|
||||
// reset the layout to row
|
||||
c->flags &= ~(CNT_LAYOUT_COLUMN);
|
||||
}
|
||||
@ -1081,7 +1093,6 @@ int ug_frame_end(ug_ctx_t *ctx)
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#define GET_SELECTED_CONTAINER(ctx, cp) \
|
||||
{ \
|
||||
cp = search_container(ctx, ctx->selected_cnt); \
|
||||
@ -1181,8 +1192,14 @@ static int position_element(ug_ctx_t *ctx, ug_container_t *cnt, ug_element_t *el
|
||||
|
||||
*rca = *rect;
|
||||
|
||||
// printf("cnt->r_orig: x=%d, y=%d\n", cnt->r_orig.x, cnt->r_orig.y);
|
||||
// printf("cnt->c_orig: x=%d, y=%d\n", cnt->c_orig.x, cnt->c_orig.y);
|
||||
// printf("rca: x=%d, y=%d, w=%d, h=%d\n", rca->x, rca->y, rca->w, rca->h);
|
||||
|
||||
const ug_style_t *s = ctx->style_px;
|
||||
int b = s->button.border.size.i;
|
||||
// FIXME: different border thickness
|
||||
int b = SZ_INT(s->border.size);
|
||||
int m = SZ_INT(s->margin);
|
||||
int cx, cy, cw, ch;
|
||||
|
||||
// FIXME: this may not work
|
||||
@ -1201,21 +1218,44 @@ static int position_element(ug_ctx_t *ctx, ug_container_t *cnt, ug_element_t *el
|
||||
else rca->w += b;
|
||||
if (rect->h == 0) rca->h = ch;
|
||||
else rca->h += b;
|
||||
// <0 -> relative to the right margin
|
||||
if (rect->x < 0) rca->x = cx + cw - rca->w + rca->x + 1;
|
||||
else rca->x = cx;
|
||||
if (rect->y < 0) rca->y = cy + ch - rca->h + rca->y + 1;
|
||||
else rca->y = cy;
|
||||
// for elements x and y are offsets
|
||||
rca->x = cx + rect->x;
|
||||
rca->y = cy + rect->y;
|
||||
|
||||
cnt->c_orig.y += rca->h;
|
||||
cnt->r_orig.x += rca->w;
|
||||
cnt->space.w += rca->w;
|
||||
// printf("rca: x=%d, y=%d, w=%d, h=%d\n", rca->x, rca->y, rca->w, rca->h);
|
||||
|
||||
if (TEST(cnt->flags, CNT_LAYOUT_COLUMN)) {
|
||||
cnt->c_orig.y += rca->h + m;
|
||||
cnt->r_orig.y += rca->h + m;
|
||||
cnt->space.h += rca->h;
|
||||
if ((cnt->space.x + cnt->space.w) < (rca->x + rca->w))
|
||||
cnt->space.w += cnt->space.x + cnt->space.w - rca->x - rca->w;
|
||||
} else {
|
||||
cnt->r_orig.x += rca->w + m;
|
||||
cnt->c_orig.x += rca->w + m;
|
||||
cnt->space.w += rca->w;
|
||||
if ((cnt->space.y + cnt->space.h) < (rca->y + rca->h))
|
||||
cnt->space.h += cnt->space.y + cnt->space.h - rca->y - rca->h;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void draw_elements(ug_ctx_t *ctx, ug_container_t *cnt)
|
||||
{
|
||||
for (int i = 0; i < cnt->elem_stack.idx; i++) {
|
||||
ug_element_t *e = &(cnt->elem_stack.items[i]);
|
||||
switch (e->type) {
|
||||
case UG_ELEM_BUTTON:
|
||||
push_rect_command(ctx, &e->rca, ctx->style_px->btn.color.bg);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int ug_element_button(ug_ctx_t *ctx, const char *name, const char *txt, ug_div_t dim)
|
||||
{
|
||||
TEST_CTX(ctx);
|
||||
@ -1241,7 +1281,5 @@ int ug_element_button(ug_ctx_t *ctx, const char *name, const char *txt, ug_div_t
|
||||
return -1;
|
||||
}
|
||||
|
||||
push_rect_command(ctx, &elem->rca, ctx->style_px->button.bg_color);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
56
ugui.h
56
ugui.h
@ -65,8 +65,11 @@ typedef struct {
|
||||
ug_rect_t rca;
|
||||
unsigned int flags;
|
||||
// layouting and elements
|
||||
ug_vec2_t space; // total space used by elements
|
||||
ug_vec2_t c_orig, r_orig; // origin for in-row and in-column elements
|
||||
// total space used by elements, x and y are the starting coordinates
|
||||
// for elements
|
||||
ug_rect_t space;
|
||||
// origin for in-row and in-column elements
|
||||
ug_vec2_t c_orig, r_orig;
|
||||
UG_STACK(ug_element_t) elem_stack;
|
||||
} ug_container_t;
|
||||
|
||||
@ -98,49 +101,20 @@ enum {
|
||||
// allocate space one can say that the default size of a region that allocates a
|
||||
// slider has the style's default dimensions for a slider
|
||||
typedef struct {
|
||||
struct {
|
||||
ug_color_t color, alt_color;
|
||||
ug_size_t size, alt_size;
|
||||
} text;
|
||||
|
||||
struct {
|
||||
ug_color_t bg_color;
|
||||
struct {
|
||||
ug_size_t t, b, l, r;
|
||||
ug_color_t color;
|
||||
} border;
|
||||
struct { ug_color_t bg, fg; } color;
|
||||
ug_size_t margin;
|
||||
// titlebar only gets applied to movable containers
|
||||
struct {
|
||||
ug_size_t height;
|
||||
ug_color_t bg_color;
|
||||
} titlebar;
|
||||
} cnt;
|
||||
|
||||
// a button should stand out, hence the different colors
|
||||
ug_color_t color;
|
||||
ug_size_t size;
|
||||
} border;
|
||||
struct {
|
||||
ug_size_t border;
|
||||
ug_color_t br_color, bg_color, hover_color, active_color;
|
||||
} button;
|
||||
|
||||
// a checkbox should be smaller than a button
|
||||
struct { ug_color_t bg, fg; } color;
|
||||
ug_size_t height, font_size;
|
||||
} title;
|
||||
struct {
|
||||
ug_size_t width, height, tick_size;
|
||||
ug_color_t tick_color;
|
||||
} checkbox;
|
||||
|
||||
// a slider can be thinner and generally wider than a button
|
||||
struct {
|
||||
ug_size_t width, height;
|
||||
} slider;
|
||||
|
||||
// the text color, dimension and the background of a text display can be
|
||||
// different
|
||||
struct {
|
||||
ug_color_t text_color, bg_color;
|
||||
ug_size_t text_size;
|
||||
} textdisplay;
|
||||
|
||||
struct { ug_color_t active, bg, fg; } color;
|
||||
ug_size_t font_size;
|
||||
} btn;
|
||||
} ug_style_t;
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user