|
|
|
@ -8,6 +8,20 @@ |
|
|
|
|
#include "raylib.h" |
|
|
|
|
#include "ugui.h" |
|
|
|
|
|
|
|
|
|
#define RGBA(u) \ |
|
|
|
|
(UgColor) \
|
|
|
|
|
{ \
|
|
|
|
|
.r = (u >> 24) & 0xff, .g = (u >> 16) & 0xff, .b = (u >> 8) & 0xff, \
|
|
|
|
|
.a = (u >> 0) & 0xff \
|
|
|
|
|
} |
|
|
|
|
#define DIV_FILL \ |
|
|
|
|
(UgRect) { .x = 0, .y = 0, .w = 0, .h = 0 } |
|
|
|
|
|
|
|
|
|
#define STACK_STEP 10 |
|
|
|
|
#define MAX_ELEMS 128 |
|
|
|
|
#define MAX_CMDS 256 |
|
|
|
|
#define ROOT_ID 1 |
|
|
|
|
|
|
|
|
|
typedef struct _UgCmd { |
|
|
|
|
enum { |
|
|
|
|
CMD_RECT = 0, |
|
|
|
@ -15,8 +29,8 @@ typedef struct _UgCmd { |
|
|
|
|
|
|
|
|
|
union { |
|
|
|
|
struct { |
|
|
|
|
int32_t x, y, w, h; |
|
|
|
|
uint8_t color[4]; // rgba, [0] = r
|
|
|
|
|
UgRect rect; |
|
|
|
|
UgColor color; |
|
|
|
|
} rect; |
|
|
|
|
}; |
|
|
|
|
} UgCmd; |
|
|
|
@ -110,6 +124,10 @@ int ug_fifo_dequeue(UgFifo *fifo, UgCmd *cmd) |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
enum InputEventFlags { |
|
|
|
|
INPUT_CTX_SIZE = 1 << 0, // window size was changed
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
struct _UgCtx { |
|
|
|
|
enum { |
|
|
|
|
row = 0, |
|
|
|
@ -125,14 +143,28 @@ struct _UgCtx { |
|
|
|
|
int width, height; |
|
|
|
|
} size; |
|
|
|
|
|
|
|
|
|
// input structure, it describes the events received between frames
|
|
|
|
|
struct { |
|
|
|
|
uint32_t flags; |
|
|
|
|
} input; |
|
|
|
|
|
|
|
|
|
int div_using; // tree node indicating the current active div
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
int ug_div_begin(UgCtx *ctx, const char *name, UgRect div); |
|
|
|
|
// layouting
|
|
|
|
|
int ug_layout_row(void); |
|
|
|
|
int ug_layout_column(void); |
|
|
|
|
int ug_layout_floating(void); |
|
|
|
|
int ug_layout_next_row(void); |
|
|
|
|
int ug_layout_next_column(void); |
|
|
|
|
|
|
|
|
|
int ug_div_begin(UgCtx *ctx, const char *label, UgRect div); |
|
|
|
|
int ug_div_end(UgCtx *ctx); |
|
|
|
|
int ug_input_window_size(UgCtx *ctx, int width, int height); |
|
|
|
|
UgId djb2(const char *str); |
|
|
|
|
|
|
|
|
|
int ug_button(UgCtx *ctx, const char *label, UgRect size); |
|
|
|
|
|
|
|
|
|
int main(void) |
|
|
|
|
{ |
|
|
|
|
UgCtx ctx; |
|
|
|
@ -146,18 +178,21 @@ int main(void) |
|
|
|
|
// Main loop
|
|
|
|
|
while (!WindowShouldClose()) { |
|
|
|
|
|
|
|
|
|
// UI handling
|
|
|
|
|
ug_frame_begin(&ctx); |
|
|
|
|
|
|
|
|
|
// Input handling
|
|
|
|
|
if (IsWindowResized()) { |
|
|
|
|
width = GetScreenWidth(); |
|
|
|
|
height = GetScreenHeight(); |
|
|
|
|
ug_input_window_size(&ctx, width, height); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// UI handling
|
|
|
|
|
ug_frame_begin(&ctx); |
|
|
|
|
|
|
|
|
|
// main div, fill the whole window
|
|
|
|
|
#define DIV_FILL (UgRect) {.x = 0, .y = 0, .w = -1, .h = -1} |
|
|
|
|
ug_div_begin(&ctx, "main", DIV_FILL); |
|
|
|
|
|
|
|
|
|
ug_button(&ctx, "button0", (UgRect) {.w = 100, .h = 16}); |
|
|
|
|
|
|
|
|
|
ug_div_end(&ctx); |
|
|
|
|
|
|
|
|
|
ug_frame_end(&ctx); |
|
|
|
@ -166,26 +201,29 @@ int main(void) |
|
|
|
|
BeginDrawing(); |
|
|
|
|
ClearBackground(BLACK); |
|
|
|
|
|
|
|
|
|
Rectangle r; |
|
|
|
|
Color c; |
|
|
|
|
for (UgCmd cmd; ug_fifo_dequeue(&ctx.fifo, &cmd) >= 0;) { |
|
|
|
|
switch (cmd.type) { |
|
|
|
|
case CMD_RECT: |
|
|
|
|
printf( |
|
|
|
|
"rect x=%d y=%d w=%d h=%d\n", |
|
|
|
|
cmd.rect.x, |
|
|
|
|
cmd.rect.y, |
|
|
|
|
cmd.rect.w, |
|
|
|
|
cmd.rect.h |
|
|
|
|
); |
|
|
|
|
// printf(
|
|
|
|
|
// "rect x=%d y=%d w=%d h=%d\n",
|
|
|
|
|
// cmd.rect.rect.x,
|
|
|
|
|
// cmd.rect.rect.y,
|
|
|
|
|
// cmd.rect.rect.w,
|
|
|
|
|
// cmd.rect.rect.h
|
|
|
|
|
//);
|
|
|
|
|
c = (Color) { |
|
|
|
|
.r = cmd.rect.color[0], |
|
|
|
|
.g = cmd.rect.color[1], |
|
|
|
|
.b = cmd.rect.color[2], |
|
|
|
|
.a = cmd.rect.color[3], |
|
|
|
|
.r = cmd.rect.color.r, |
|
|
|
|
.g = cmd.rect.color.g, |
|
|
|
|
.b = cmd.rect.color.b, |
|
|
|
|
.a = cmd.rect.color.a, |
|
|
|
|
}; |
|
|
|
|
DrawRectangle( |
|
|
|
|
cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h, c |
|
|
|
|
cmd.rect.rect.x, |
|
|
|
|
cmd.rect.rect.y, |
|
|
|
|
cmd.rect.rect.w, |
|
|
|
|
cmd.rect.rect.h, |
|
|
|
|
c |
|
|
|
|
); |
|
|
|
|
break; |
|
|
|
|
default: |
|
|
|
@ -205,9 +243,6 @@ int main(void) |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#define MAX_ELEMS 128 |
|
|
|
|
#define MAX_CMDS 256 |
|
|
|
|
|
|
|
|
|
int ug_init(UgCtx *ctx) |
|
|
|
|
{ |
|
|
|
|
if (ctx == NULL) { |
|
|
|
@ -237,9 +272,80 @@ int ug_destroy(UgCtx *ctx) |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_frame_begin(UgCtx *ctx) { return 0; } |
|
|
|
|
void print_tree(UgCtx *ctx) |
|
|
|
|
{ |
|
|
|
|
printf("ctx->tree: ["); |
|
|
|
|
for (int c = -1, x; (x = ug_tree_level_order_it(&ctx->tree, 0, &c)) != -1;) { |
|
|
|
|
printf("%d, ", x); |
|
|
|
|
} |
|
|
|
|
printf("-1]\n"); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_frame_begin(UgCtx *ctx) |
|
|
|
|
{ |
|
|
|
|
if (ctx == NULL) { |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// 1. Create the root div element
|
|
|
|
|
UgRect space = { |
|
|
|
|
.x = 0, |
|
|
|
|
.y = 0, |
|
|
|
|
.w = ctx->size.width, |
|
|
|
|
.h = ctx->size.height, |
|
|
|
|
}; |
|
|
|
|
UgElem root = { |
|
|
|
|
.id = ROOT_ID, |
|
|
|
|
.type = ETYPE_DIV, |
|
|
|
|
.flags = 0, |
|
|
|
|
.rect = space, |
|
|
|
|
.div = |
|
|
|
|
{ |
|
|
|
|
.layout = DIV_LAYOUT_ROW, |
|
|
|
|
.origin_r = {0}, |
|
|
|
|
.origin_c = {0}, |
|
|
|
|
.color_bg = {0}, |
|
|
|
|
}, |
|
|
|
|
}; |
|
|
|
|
// The root should have the updated flag only if the size of the window
|
|
|
|
|
// was changed between frames, this propagates an element size recalculation
|
|
|
|
|
// down the element tree
|
|
|
|
|
if (ctx->input.flags & INPUT_CTX_SIZE) { |
|
|
|
|
root.flags |= ELEM_UPDATED; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// FIXME: check errors
|
|
|
|
|
uint32_t cache_idx; |
|
|
|
|
ug_cache_insert(&ctx->cache, &root, &cache_idx); |
|
|
|
|
ctx->div_using = ug_tree_add(&ctx->tree, root.id, 0); |
|
|
|
|
|
|
|
|
|
if (ctx->div_using < 0) { |
|
|
|
|
printf("why?\n"); |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// print_tree(ctx);
|
|
|
|
|
|
|
|
|
|
// The root element does not push anything to the stack
|
|
|
|
|
// TODO: add a background color taken from a theme or config
|
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_frame_end(UgCtx *ctx) |
|
|
|
|
{ |
|
|
|
|
if (ctx == NULL) { |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_frame_end(UgCtx *ctx) { return 0; } |
|
|
|
|
// 1. clear the tree
|
|
|
|
|
ug_tree_prune(&ctx->tree, 0); |
|
|
|
|
|
|
|
|
|
// 2. clear input fields
|
|
|
|
|
ctx->input.flags = 0; |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_input_window_size(UgCtx *ctx, int width, int height) |
|
|
|
|
{ |
|
|
|
@ -273,28 +379,34 @@ UgId djb2(const char *str) |
|
|
|
|
return hash; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_div_begin(UgCtx *ctx, const char *name, UgRect div) |
|
|
|
|
int ug_div_begin(UgCtx *ctx, const char *label, UgRect div) |
|
|
|
|
{ |
|
|
|
|
if (ctx == NULL || name == NULL) { |
|
|
|
|
if (ctx == NULL || label == NULL) { |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
UgId id = djb2(name); |
|
|
|
|
UgId id = djb2(label); |
|
|
|
|
|
|
|
|
|
// TODO: do layouting if the element is new or the parent has updated
|
|
|
|
|
int is_new_elem = 0; |
|
|
|
|
|
|
|
|
|
// add the element if it does not exist
|
|
|
|
|
UgElem *c_elem = ug_cache_search(&ctx->cache, id); |
|
|
|
|
if (c_elem == NULL) { |
|
|
|
|
UgElem elem = { |
|
|
|
|
.id = id, |
|
|
|
|
.type = ETYPE_DIV, |
|
|
|
|
.rec = (UgRect) { |
|
|
|
|
.x = div.x, |
|
|
|
|
.y = div.y, |
|
|
|
|
.w = div.w >= 0 ? div.w : ctx->size.width, |
|
|
|
|
.h = div.h >= 0 ? div.h : ctx->size.height, |
|
|
|
|
}}; |
|
|
|
|
UgElem elem = {0}; |
|
|
|
|
uint32_t c_idx; |
|
|
|
|
c_elem = ug_cache_insert(&ctx->cache, &elem, &c_idx); |
|
|
|
|
is_new_elem = 1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// take a reference to the parent
|
|
|
|
|
// FIXME: if the tree held pointers to the elements then no more
|
|
|
|
|
// redundant cache search
|
|
|
|
|
UgId parent_id = ctx->tree.vector[ctx->div_using]; |
|
|
|
|
UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
|
|
|
|
if (parent == NULL) { |
|
|
|
|
// Error, did you forget to do frame_begin()?
|
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// FIXME: why save the id in the tree and not something more direct like
|
|
|
|
@ -306,22 +418,78 @@ int ug_div_begin(UgCtx *ctx, const char *name, UgRect div) |
|
|
|
|
} |
|
|
|
|
ctx->div_using = div_node; |
|
|
|
|
|
|
|
|
|
// printf(
|
|
|
|
|
// "elem.rect: x=%d x=%d w=%d h=%d\n",
|
|
|
|
|
// c_elem->rec.x,
|
|
|
|
|
// c_elem->rec.y,
|
|
|
|
|
// c_elem->rec.w,
|
|
|
|
|
// c_elem->rec.h
|
|
|
|
|
// );
|
|
|
|
|
// print_tree(ctx);
|
|
|
|
|
|
|
|
|
|
// layouting
|
|
|
|
|
// TODO: do layout
|
|
|
|
|
if (is_new_elem || parent->flags & ELEM_UPDATED) { |
|
|
|
|
c_elem->id = id; |
|
|
|
|
c_elem->type = ETYPE_DIV; |
|
|
|
|
|
|
|
|
|
// 1. Select the right origin offset
|
|
|
|
|
switch (parent->div.layout) { |
|
|
|
|
case DIV_LAYOUT_ROW: |
|
|
|
|
c_elem->rect = (UgRect) { |
|
|
|
|
.x = parent->div.origin_r.x + div.x, |
|
|
|
|
.y = parent->div.origin_r.y + div.y, |
|
|
|
|
}; |
|
|
|
|
break; |
|
|
|
|
case DIV_LAYOUT_COLUMN: |
|
|
|
|
c_elem->rect = (UgRect) { |
|
|
|
|
.x = parent->div.origin_c.x + div.x, |
|
|
|
|
.y = parent->div.origin_c.y + div.y, |
|
|
|
|
}; |
|
|
|
|
break; |
|
|
|
|
case DIV_LAYOUT_FLOATING: |
|
|
|
|
c_elem->rect = (UgRect) { |
|
|
|
|
.x = div.x, |
|
|
|
|
.y = div.y, |
|
|
|
|
}; |
|
|
|
|
break; |
|
|
|
|
default: |
|
|
|
|
// Error
|
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// 2. Calculate width & height
|
|
|
|
|
// TODO: what about negative values?
|
|
|
|
|
c_elem->rect.w = div.w != 0 ? div.w : parent->rect.w; |
|
|
|
|
c_elem->rect.h = div.h != 0 ? div.h : parent->rect.h; |
|
|
|
|
|
|
|
|
|
// 3. Mark the element as updated
|
|
|
|
|
c_elem->flags |= ELEM_UPDATED; |
|
|
|
|
|
|
|
|
|
// 4. Set div information
|
|
|
|
|
c_elem->div.layout = parent->div.layout; |
|
|
|
|
c_elem->div.origin_c = (UgPoint) { |
|
|
|
|
.x = c_elem->rect.x, |
|
|
|
|
.y = c_elem->rect.y, |
|
|
|
|
}; |
|
|
|
|
c_elem->div.origin_r = c_elem->div.origin_c; |
|
|
|
|
c_elem->div.color_bg = RGBA(0xff0000ff); |
|
|
|
|
|
|
|
|
|
// 4. Update the origins of the parent
|
|
|
|
|
parent->div.origin_r = (UgPoint) { |
|
|
|
|
.x = c_elem->rect.x + c_elem->rect.w, |
|
|
|
|
.y = c_elem->rect.y, |
|
|
|
|
}; |
|
|
|
|
parent->div.origin_c = (UgPoint) { |
|
|
|
|
.x = c_elem->rect.x, |
|
|
|
|
.y = c_elem->rect.y + c_elem->rect.h, |
|
|
|
|
}; |
|
|
|
|
} else { |
|
|
|
|
// TODO: check active
|
|
|
|
|
// TODO: check resizeable
|
|
|
|
|
// TODO: check scrollbars
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Add the background to the draw stack
|
|
|
|
|
UgCmd cmd = { |
|
|
|
|
.type = CMD_RECT, |
|
|
|
|
.rect = |
|
|
|
|
{ |
|
|
|
|
.x = c_elem->rec.x, |
|
|
|
|
.y = c_elem->rec.y, |
|
|
|
|
.w = c_elem->rec.w, |
|
|
|
|
.h = c_elem->rec.h, |
|
|
|
|
.color = {0xff, 0x00, 0x00, 0xff}, // red
|
|
|
|
|
.rect = c_elem->rect, |
|
|
|
|
.color = c_elem->div.color_bg, |
|
|
|
|
}, |
|
|
|
|
}; |
|
|
|
|
ug_fifo_enqueue(&ctx->fifo, &cmd); |
|
|
|
@ -335,3 +503,99 @@ int ug_div_end(UgCtx *ctx) |
|
|
|
|
ctx->div_using = ug_tree_parentof(&ctx->tree, ctx->div_using); |
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int ug_button(UgCtx *ctx, const char *label, UgRect size) |
|
|
|
|
{ |
|
|
|
|
if (ctx == NULL || label == NULL) { |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
UgId id = djb2(label); |
|
|
|
|
|
|
|
|
|
// TODO: do layouting if the element is new or the parent has updated
|
|
|
|
|
int is_new_elem = 0; |
|
|
|
|
|
|
|
|
|
// add the element if it does not exist
|
|
|
|
|
UgElem *c_elem = ug_cache_search(&ctx->cache, id); |
|
|
|
|
if (c_elem == NULL) { |
|
|
|
|
UgElem elem = {0}; |
|
|
|
|
uint32_t c_idx; |
|
|
|
|
c_elem = ug_cache_insert(&ctx->cache, &elem, &c_idx); |
|
|
|
|
is_new_elem = 1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// take a reference to the parent
|
|
|
|
|
// FIXME: if the tree held pointers to the elements then no more
|
|
|
|
|
// redundant cache search
|
|
|
|
|
UgId parent_id = ctx->tree.vector[ctx->div_using]; |
|
|
|
|
UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
|
|
|
|
if (parent == NULL) { |
|
|
|
|
// Error, did you forget to do frame_begin()?
|
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// if the element is new or the parent was updated then redo layout
|
|
|
|
|
if (is_new_elem || parent->flags & ELEM_UPDATED) { |
|
|
|
|
c_elem->id = id; |
|
|
|
|
c_elem->type = ETYPE_BUTTON; |
|
|
|
|
|
|
|
|
|
// 1. Select the right origin offset
|
|
|
|
|
switch (parent->div.layout) { |
|
|
|
|
case DIV_LAYOUT_ROW: |
|
|
|
|
c_elem->rect = (UgRect) { |
|
|
|
|
.x = parent->div.origin_r.x + size.x, |
|
|
|
|
.y = parent->div.origin_r.y + size.y, |
|
|
|
|
}; |
|
|
|
|
break; |
|
|
|
|
case DIV_LAYOUT_COLUMN: |
|
|
|
|
c_elem->rect = (UgRect) { |
|
|
|
|
.x = parent->div.origin_c.x + size.x, |
|
|
|
|
.y = parent->div.origin_c.y + size.y, |
|
|
|
|
}; |
|
|
|
|
break; |
|
|
|
|
case DIV_LAYOUT_FLOATING: |
|
|
|
|
c_elem->rect = (UgRect) { |
|
|
|
|
.x = size.x, |
|
|
|
|
.y = size.y, |
|
|
|
|
}; |
|
|
|
|
break; |
|
|
|
|
default: |
|
|
|
|
// Error
|
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// 2. Calculate width & height
|
|
|
|
|
// TODO: what about negative values?
|
|
|
|
|
c_elem->rect.w = size.w != 0 ? size.w : parent->rect.w; |
|
|
|
|
c_elem->rect.h = size.h != 0 ? size.h : parent->rect.h; |
|
|
|
|
|
|
|
|
|
/// Not a div, so not needed
|
|
|
|
|
// 3. Mark the element as updated
|
|
|
|
|
// 4. Set div information
|
|
|
|
|
|
|
|
|
|
// 4. Update the origins of the parent
|
|
|
|
|
parent->div.origin_r = (UgPoint) { |
|
|
|
|
.x = c_elem->rect.x + c_elem->rect.w, |
|
|
|
|
.y = c_elem->rect.y, |
|
|
|
|
}; |
|
|
|
|
parent->div.origin_c = (UgPoint) { |
|
|
|
|
.x = c_elem->rect.x, |
|
|
|
|
.y = c_elem->rect.y + c_elem->rect.h, |
|
|
|
|
}; |
|
|
|
|
} else { |
|
|
|
|
// TODO: Check for interactions
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Draw the button
|
|
|
|
|
UgCmd cmd = { |
|
|
|
|
.type = CMD_RECT, |
|
|
|
|
.rect = |
|
|
|
|
{ |
|
|
|
|
.rect = c_elem->rect, |
|
|
|
|
.color = RGBA(0x0000ffff), |
|
|
|
|
}, |
|
|
|
|
}; |
|
|
|
|
ug_fifo_enqueue(&ctx->fifo, &cmd); |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|
} |
|
|
|
|