added a way to force a relayout

c3
Alessandro Mauri 4 days ago
parent d5bea68058
commit 537acd4765
  1. 15
      src/ugui_impl.c3
  2. 1
      src/ugui_input.c3

@ -42,7 +42,6 @@ fn void! Ctx.init(&ctx)
{
ctx.tree.init(MAX_ELEMENTS)!;
defer catch { (void)ctx.tree.free(); }
//ug_fifo_init(&ctx.fifo, MAX_CMDS);
ctx.cache.init()!;
defer catch { (void)ctx.cache.free(); }
@ -72,7 +71,8 @@ fn void! Ctx.frame_begin(&ctx)
// The root should have the updated flag only if the size of the window
// was changed between frames, this propagates an element size recalculation
// down the element tree
c_elem.flags.updated = ctx.input.events.resize;
c_elem.flags.updated = ctx.input.events.resize | ctx.input.events.force_update;
ctx.input.events.force_update = false;
// if the window has focus then the root element also has focus, no other
// computation needed, child elements need to check the mouse positon and
// other stuff
@ -106,13 +106,20 @@ fn void! Ctx.frame_begin(&ctx)
// TODO: add a background color taken from a theme or config
}
fn void! Ctx.force_update(&ctx)
{
ctx.input.events.force_update = true;
}
fn void! Ctx.frame_end(&ctx)
{
// 1. clear the tree
ctx.tree.prune(0)!;
// 2. clear input fields
bool f = ctx.input.events.force_update;
ctx.input.events = (InputEvents)0;
ctx.input.events.force_update = f;
// draw mouse position
$if 1:
@ -130,9 +137,9 @@ $if 1:
$endif
}
/**
<*
* @ensure elem != null
**/
*>
fn bool Ctx.is_hovered(&ctx, Elem *elem)
{
return point_in_rect(ctx.input.mouse.pos, elem.bounds);

@ -8,6 +8,7 @@ bitstruct InputEvents : uint {
bool change_focus : 1; // window focus changed
bool mouse_move : 2; // mouse was moved
bool mouse_btn : 3; // mouse button pressed or released
bool force_update : 4;
}
// Window size was changed

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