container_body

master
Alessandro Mauri 2 years ago
parent 5d1d5024ec
commit 46c5de8dcb
  1. 3
      test/main.c
  2. 98
      ugui.c
  3. 2
      ugui.h

@ -191,6 +191,9 @@ int main(void)
ug_container_floating(ctx, "stupid er",
(ug_div_t){.x=SIZE_PX(150), .y=SIZE_PX(-100), .w=SIZE_PX(100), .h=SIZE_MM(75.0)});
ug_container_body(ctx, "Main Body");
if (ug_container_body(ctx, "Other Body"))
printf("No space!\n");
ug_frame_end(ctx);

@ -323,9 +323,9 @@ static void sort_containers(ug_ctx_t *ctx)
ctx->cnt_stack.sorted = 1;
}
// update the container dimensions and position according to the context information,
// also handle resizing, moving, ect. if allowed by the container
static void position_container(ug_ctx_t *ctx, ug_container_t *cnt)
// update the container position in the context area
static int position_container(ug_ctx_t *ctx, ug_container_t *cnt)
{
ug_rect_t *rect, *rca;
rect = &cnt->rect;
@ -394,6 +394,9 @@ static void position_container(ug_ctx_t *ctx, ug_container_t *cnt)
// if the container is not fixed than it can have positions outside of the
// main window, thus negative
if (!TEST(cnt->flags, UG_CNT_FLOATING)) {
// if there is no space left propagate the error
if (!ctx->origin.w || !ctx->origin.h)
return -1;
// <0 -> relative to the right margin
if (rect->x < 0) rca->x = cx + cw - rca->w + rca->x + 1;
else rca->x = cx;
@ -402,51 +405,18 @@ static void position_container(ug_ctx_t *ctx, ug_container_t *cnt)
// if the container is fixed than update the available space in
// the context
if (rect->x >= 0 && rect->y >= 0) {
if (rect->w) {
ctx->origin.x = rca->x + rca->w;
ctx->origin.w -= rca->w;
} else if (rect->h) {
ctx->origin.y = rca->y + rca->h;
ctx->origin.h -= rca->h;
} else printf("Huh?\n");
} else if (rect->x < 0 && rect->y >= 0) {
if (rect->w) {
ctx->origin.w -= rca->w;
} else if (rect->h) {
ctx->origin.y = rca->y + rca->h;
ctx->origin.h -= rca->h;
} else printf("Huh?\n");
} else if (rect->x >= 0 && rect->y < 0) {
printf("Really? %x\n", cnt->id);
if (rect->w) {
ctx->origin.x = rca->x + rca->w;
ctx->origin.x = rect->x >= 0 ? rca->x + rca->w : ctx->origin.x;
ctx->origin.w -= rca->w;
} else if (rect->h) {
ctx->origin.y = rect->y >= 0 ? rca->y + rca->h : ctx->origin.y;
ctx->origin.h -= rca->h;
} else printf("Huh?\n");
} else printf("What?\n");
// if (rect->y >= 0) {
// if (rect->x < 0) {
// ctx->origin.w = rca->x;
// } else {
// ctx->origin.x = rca->x + rca->w;
// ctx->origin.w -= rca->w;
// }
// }
//
// if (rect->x >= 0) {
// if (rect->y < 0) {
// ctx->origin.h = rca->y;
// } else {
// ctx->origin.y = rca->y + rca->h;
// ctx->origin.y -= rca->h;
// }
// }
} else {
// width and height zero means fill everything
ctx->origin.w = ctx->origin.h = 0;
}
}
return 0;
}
@ -652,7 +622,9 @@ int ug_container_floating(ug_ctx_t *ctx, const char *name, ug_div_t div)
UG_CNT_SCROLL_X | UG_CNT_SCROLL_Y ;
}
position_container(ctx, cnt);
// TODO: what about error codes and meaning?
if (position_container(ctx, cnt))
return -1;
handle_container(ctx, cnt);
return 0;
@ -705,7 +677,8 @@ int ug_container_sidebar(ug_ctx_t *ctx, const char *name, ug_size_t size, int si
cnt->rect = rect;
}
position_container(ctx, cnt);
if (position_container(ctx, cnt))
return -1;
handle_container(ctx, cnt);
return 0;
@ -738,10 +711,41 @@ int ug_container_menu_bar(ug_ctx_t *ctx, const char *name, ug_size_t height)
cnt->rect = rect;
}
position_container(ctx, cnt);
if (position_container(ctx, cnt))
return -1;
handle_container(ctx, cnt);
return 0;
}
int ug_container_body(ug_ctx_t *ctx, const char *name)
{
TEST_CTX(ctx);
ug_id_t id = 0;
if (name) {
id = hash(name, strlen(name));
} else {
// sorry but body must have a name
return -1;
}
ug_container_t *cnt = get_container(ctx, id);
if (cnt->id) {
// nothing? maybe we can skip updating all dimensions and stuff
} else {
cnt->id = id;
cnt->max_size = max_size;
cnt->flags = 0;
cnt->rect = (ug_rect_t){0};
}
if (position_container(ctx, cnt))
return -1;
handle_container(ctx, cnt);
printf("origin: x=%d y=%d w=%d h=%d\n", ctx->origin.x, ctx->origin.y, ctx->origin.w, ctx->origin.h);
return 0;
}

@ -217,7 +217,7 @@ int ug_container_menu_bar(ug_ctx_t *ctx, const char *name, ug_size_t height);
// a sidebar is a variable size container anchored to one side of the window
int ug_container_sidebar(ug_ctx_t *ctx, const char *name, ug_size_t size, int side);
// a body is a container that scales with the window, sits at it's center and cannot
// be resized
// be resized, it also fills all the available space
int ug_container_body(ug_ctx_t *ctx, const char *name);
// Input functions

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