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@ -150,6 +150,10 @@ struct _UgCtx { |
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int width, height; |
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int width, height; |
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} size; |
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} size; |
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struct { |
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UgPoint margin; |
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} style; |
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// input structure, it describes the events received between frames
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// input structure, it describes the events received between frames
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struct { |
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struct { |
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uint32_t flags; |
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uint32_t flags; |
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@ -159,21 +163,22 @@ struct _UgCtx { |
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}; |
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}; |
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// layouting
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// layouting
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int ug_layout_row(void); |
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int ug_layout_set_row(UgCtx *ctx); |
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int ug_layout_column(void); |
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int ug_layout_set_column(UgCtx *ctx); |
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int ug_layout_floating(void); |
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int ug_layout_set_floating(UgCtx *ctx); |
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int ug_layout_next_row(void); |
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// these reset the offsets introduced by the previous elements
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int ug_layout_next_column(void); |
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int ug_layout_next_row(UgCtx *ctx); |
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int ug_layout_next_column(UgCtx *ctx); |
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int ug_div_begin(UgCtx *ctx, const char *label, UgRect div); |
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int ug_div_begin(UgCtx *ctx, const char *label, UgRect div); |
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int ug_div_end(UgCtx *ctx); |
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int ug_div_end(UgCtx *ctx); |
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int ug_input_window_size(UgCtx *ctx, int width, int height); |
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int ug_input_window_size(UgCtx *ctx, int width, int height); |
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UgId djb2(const char *str); |
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static UgId djb2(const char *str); |
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UgId FNV_1a(const char *str); |
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static UgId FNV_1a(const char *str); |
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int ug_button(UgCtx *ctx, const char *label, UgRect size); |
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int ug_button(UgCtx *ctx, const char *label, UgRect size); |
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UgRect position_element(UgCtx *ctx, UgElem *parent, UgRect rect); |
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UgRect position_element(UgCtx *ctx, UgElem *parent, UgRect rect, int style); |
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int main(void) |
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int main(void) |
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{ |
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{ |
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@ -201,21 +206,16 @@ int main(void) |
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// main div, fill the whole window
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// main div, fill the whole window
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ug_div_begin(&ctx, "main", DIV_FILL); |
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ug_div_begin(&ctx, "main", DIV_FILL); |
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{ |
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{ |
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ug_layout_set_column(&ctx); |
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ug_button( |
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ug_button( |
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&ctx, |
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&ctx, |
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"batt342353453452wrwea", |
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"button0", |
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(UgRect) {.y = 100, .x = 130, .w = 100, .h = 16} |
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(UgRect) {.y = 100, .x = 100, .w = 30, .h = 30} |
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); |
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ug_button( |
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&ctx, |
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"arieasd3ree2234tast", |
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(UgRect) {.x = 10, .w = 30, .h = 30} |
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); |
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ug_button( |
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&ctx, |
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"bughsdfsfdstton2", |
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(UgRect) {.x = 10, .w = 30, .h = 30} |
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); |
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); |
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ug_layout_next_column(&ctx); |
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ug_button(&ctx, "button1", (UgRect) {.w = 30, .h = 30}); |
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ug_layout_next_column(&ctx); |
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ug_button(&ctx, "button2", (UgRect) {.w = 30, .h = 30}); |
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} |
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} |
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ug_div_end(&ctx); |
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ug_div_end(&ctx); |
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@ -271,7 +271,7 @@ int main(void) |
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// search the element of the corresponding id in the cache, if no element is found
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// search the element of the corresponding id in the cache, if no element is found
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// insert a new one of that id. Return the pointer to the element
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// insert a new one of that id. Return the pointer to the element
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int search_or_insert(UgCtx *ctx, UgElem **elem, UgId id) |
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static int search_or_insert(UgCtx *ctx, UgElem **elem, UgId id) |
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{ |
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{ |
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int is_new = 0; |
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int is_new = 0; |
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uint32_t cache_idx; |
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uint32_t cache_idx; |
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@ -287,6 +287,21 @@ int search_or_insert(UgCtx *ctx, UgElem **elem, UgId id) |
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return is_new; |
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return is_new; |
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} |
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} |
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static int get_parent(UgCtx *ctx, UgElem **parent) |
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{ |
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// take a reference to the parent
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// FIXME: if the tree held pointers to the elements then no more
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// redundant cache search
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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*parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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} |
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return 0; |
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} |
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int ug_init(UgCtx *ctx) |
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int ug_init(UgCtx *ctx) |
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{ |
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{ |
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if (ctx == NULL) { |
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if (ctx == NULL) { |
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@ -300,6 +315,9 @@ int ug_init(UgCtx *ctx) |
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ctx->layout = row; |
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ctx->layout = row; |
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ctx->div_using = 0; |
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ctx->div_using = 0; |
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// TODO: add style config
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ctx->style.margin = (UgPoint) {2, 2}; |
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return 0; |
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return 0; |
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} |
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} |
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@ -316,7 +334,7 @@ int ug_destroy(UgCtx *ctx) |
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return 0; |
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return 0; |
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} |
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} |
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void print_tree(UgCtx *ctx) |
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static void print_tree(UgCtx *ctx) |
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{ |
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{ |
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printf("ctx->tree: ["); |
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printf("ctx->tree: ["); |
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for (int c = -1, x; (x = ug_tree_level_order_it(&ctx->tree, 0, &c)) != -1;) { |
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for (int c = -1, x; (x = ug_tree_level_order_it(&ctx->tree, 0, &c)) != -1;) { |
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@ -423,7 +441,7 @@ int ug_input_window_size(UgCtx *ctx, int width, int height) |
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return 0; |
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return 0; |
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} |
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} |
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UgId FNV_1a(const char *str) |
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static UgId FNV_1a(const char *str) |
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{ |
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{ |
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const uint64_t fnv_off = 0xcbf29ce484222325; |
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const uint64_t fnv_off = 0xcbf29ce484222325; |
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const uint64_t fnv_prime = 0x100000001b3; |
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const uint64_t fnv_prime = 0x100000001b3; |
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@ -437,7 +455,7 @@ UgId FNV_1a(const char *str) |
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return hash; |
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return hash; |
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} |
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} |
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UgId djb2(const char *str) |
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static UgId djb2(const char *str) |
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{ |
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{ |
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uint64_t hash = 5381; |
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uint64_t hash = 5381; |
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uint32_t c; |
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uint32_t c; |
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@ -468,13 +486,8 @@ int ug_div_begin(UgCtx *ctx, const char *label, UgRect div) |
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printf("Error adding to tree\n"); |
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printf("Error adding to tree\n"); |
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} |
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} |
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// take a reference to the parent
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UgElem *parent; |
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// FIXME: if the tree held pointers to the elements then no more
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if (get_parent(ctx, &parent)) { |
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// redundant cache search
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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return -1; |
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} |
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} |
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@ -491,7 +504,7 @@ int ug_div_begin(UgCtx *ctx, const char *label, UgRect div) |
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// do layout and update flags only if the element was updated
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// do layout and update flags only if the element was updated
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if (is_new || FTEST(parent, ELEM_UPDATED)) { |
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if (is_new || FTEST(parent, ELEM_UPDATED)) { |
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// 2. layout the element
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// 2. layout the element
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c_elem->rect = position_element(ctx, parent, div); |
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c_elem->rect = position_element(ctx, parent, div, 0); |
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// 3. Mark the element as updated
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// 3. Mark the element as updated
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c_elem->flags |= ELEM_UPDATED; |
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c_elem->flags |= ELEM_UPDATED; |
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@ -532,7 +545,7 @@ int ug_div_end(UgCtx *ctx) |
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} |
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} |
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// position the rectangle inside the parent according to the layout
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// position the rectangle inside the parent according to the layout
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UgRect position_element(UgCtx *ctx, UgElem *parent, UgRect rect) |
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UgRect position_element(UgCtx *ctx, UgElem *parent, UgRect rect, int style) |
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{ |
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{ |
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UgRect elem_rect = {0}; |
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UgRect elem_rect = {0}; |
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UgPoint origin = {0}; |
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UgPoint origin = {0}; |
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@ -571,6 +584,18 @@ UgRect position_element(UgCtx *ctx, UgElem *parent, UgRect rect) |
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.y = elem_rect.y + elem_rect.h, |
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.y = elem_rect.y + elem_rect.h, |
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}; |
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}; |
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// if using the style then apply margins
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if (style && parent->div.layout != DIV_LAYOUT_FLOATING) { |
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elem_rect.x += ctx->style.margin.x; |
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elem_rect.y += ctx->style.margin.y; |
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parent->div.origin_r.x += ctx->style.margin.x; |
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// parent->div.origin_r.y += ctx->style.margin.y;
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// parent->div.origin_c.x += ctx->style.margin.x;
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parent->div.origin_c.y += ctx->style.margin.y; |
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} |
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/*
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/*
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printf( |
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printf( |
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"positioning rect: %lx {%d %d %d %d}(%d %d %d %d) -> {%d %d %d |
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"positioning rect: %lx {%d %d %d %d}(%d %d %d %d) -> {%d %d %d |
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@ -603,13 +628,8 @@ int ug_button(UgCtx *ctx, const char *label, UgRect size) |
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ug_tree_add(&ctx->tree, id, ctx->div_using); |
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ug_tree_add(&ctx->tree, id, ctx->div_using); |
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print_tree(ctx); |
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print_tree(ctx); |
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// take a reference to the parent
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UgElem *parent; |
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// FIXME: if the tree held pointers to the elements then no more
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if (get_parent(ctx, &parent)) { |
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// redundant cache search
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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return -1; |
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} |
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} |
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@ -621,7 +641,7 @@ int ug_button(UgCtx *ctx, const char *label, UgRect size) |
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// if the element is new or the parent was updated then redo layout
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// if the element is new or the parent was updated then redo layout
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if (is_new || parent->flags & ELEM_UPDATED) { |
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if (is_new || parent->flags & ELEM_UPDATED) { |
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// 2. Layout
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// 2. Layout
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c_elem->rect = position_element(ctx, parent, size); |
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c_elem->rect = position_element(ctx, parent, size, 1); |
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// 3. TODO: Fill the button specific fields
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// 3. TODO: Fill the button specific fields
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} else { |
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} else { |
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@ -641,3 +661,128 @@ int ug_button(UgCtx *ctx, const char *label, UgRect size) |
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return 0; |
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return 0; |
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} |
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} |
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int ug_layout_set_row(UgCtx *ctx) |
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{ |
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if (ctx == NULL) { |
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return -1; |
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} |
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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} |
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if (parent->type != ETYPE_DIV) { |
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// what?
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return -1; |
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} |
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parent->div.layout = DIV_LAYOUT_ROW; |
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return 0; |
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} |
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int ug_layout_set_column(UgCtx *ctx) |
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{ |
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if (ctx == NULL) { |
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return -1; |
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} |
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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} |
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if (parent->type != ETYPE_DIV) { |
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// what?
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return -1; |
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} |
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parent->div.layout = DIV_LAYOUT_COLUMN; |
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return 0; |
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} |
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int ug_layout_set_floating(UgCtx *ctx) |
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{ |
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if (ctx == NULL) { |
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return -1; |
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} |
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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} |
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if (parent->type != ETYPE_DIV) { |
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// what?
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return -1; |
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} |
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parent->div.layout = DIV_LAYOUT_FLOATING; |
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return 0; |
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} |
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int ug_layout_next_row(UgCtx *ctx) |
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{ |
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if (ctx == NULL) { |
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return -1; |
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} |
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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// Error, did you forget to do frame_begin()?
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return -1; |
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} |
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if (parent->type != ETYPE_DIV) { |
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// what?
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return -1; |
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} |
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parent->div.origin_r = (UgPoint) { |
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.x = parent->rect.x, |
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.y = parent->div.origin_c.y, |
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}; |
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parent->div.origin_c = parent->div.origin_r; |
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return 0; |
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} |
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int ug_layout_next_column(UgCtx *ctx) |
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{ |
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if (ctx == NULL) { |
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return -1; |
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} |
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UgId parent_id = ug_tree_get(&ctx->tree, ctx->div_using); |
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UgElem *parent = ug_cache_search(&ctx->cache, parent_id); |
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if (parent == NULL) { |
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|
|
// Error, did you forget to do frame_begin()?
|
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|
return -1; |
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} |
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|
|
if (parent->type != ETYPE_DIV) { |
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|
|
// what?
|
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|
return -1; |
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} |
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parent->div.origin_c = (UgPoint) { |
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|
.x = parent->div.origin_r.x, |
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.y = parent->rect.y, |
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}; |
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parent->div.origin_r = parent->div.origin_c; |
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return 0; |
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} |
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