less than bare minimum
This commit is contained in:
parent
94837ed410
commit
156c3b3959
4
Makefile
4
Makefile
@ -7,8 +7,10 @@ all: ugui
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raylib/src/libraylib.a: raylib/src/Makefile
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cd raylib/src; $(MAKE) PLATFORM=PLATFORM_DESKTOP
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ugui: ugui.o vectree.o raylib/src/libraylib.a
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ugui: ugui.o vectree.o cache.o raylib/src/libraylib.a
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ugui.o: ugui.c ugui.h
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vectree.o: vectree.c ugui.h
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cache.o: cache.c ugui.h
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23
cache.c
23
cache.c
@ -24,13 +24,13 @@
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#define HASH_MAXSIZE 4096
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// hash table (id -> index)
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// hash table (id -> cache index)
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typedef struct {
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uint32_t id;
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UgId id;
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uint32_t index;
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} IdElem;
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typedef struct {
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typedef struct _IdTable {
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uint32_t items, size, exp;
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IdElem bucket[];
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} IdTable;
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@ -62,7 +62,7 @@ void table_destroy(IdTable *ht)
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}
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// Find and return the element by pointer
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IdElem *table_search(IdTable *ht, uint32_t id)
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IdElem *table_search(IdTable *ht, UgId id)
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{
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if (!ht) {
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return NULL;
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@ -93,7 +93,7 @@ IdElem *table_insert(IdTable *ht, IdElem entry)
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return r;
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}
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IdElem *table_remove(IdTable *ht, uint32_t id)
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IdElem *table_remove(IdTable *ht, UgId id)
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{
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if (!ht) {
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return NULL;
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@ -119,13 +119,6 @@ IdElem *table_remove(IdTable *ht, uint32_t id)
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} \
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} while (0)
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typedef struct {
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IdTable *table;
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UgElem *array;
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uint64_t *present, *used;
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int cycles;
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} UgElemCache;
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/* FIXME: check for allocation errors */
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UgElemCache ug_cache_init(void)
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{
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@ -148,7 +141,7 @@ void ug_cache_free(UgElemCache *cache)
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}
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}
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const UgElem *ug_cache_search(UgElemCache *cache, uint32_t id)
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UgElem *ug_cache_search(UgElemCache *cache, UgId id)
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{
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if (!cache) {
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return NULL;
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@ -190,7 +183,7 @@ int ug_cache_get_free_spot(UgElemCache *cache)
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return 0;
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}
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const UgElem *ug_cache_insert_at(UgElemCache *cache, const UgElem *g, uint32_t index)
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UgElem *ug_cache_insert_at(UgElemCache *cache, const UgElem *g, uint32_t index)
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{
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if (!cache) {
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return NULL;
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@ -211,7 +204,7 @@ const UgElem *ug_cache_insert_at(UgElemCache *cache, const UgElem *g, uint32_t i
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}
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// Insert an element in the cache
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const UgElem *ug_cache_insert(UgElemCache *cache, const UgElem *g, int32_t *index)
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UgElem *ug_cache_insert(UgElemCache *cache, const UgElem *g, uint32_t *index)
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{
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*index = ug_cache_get_free_spot(cache);
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return ug_cache_insert_at(cache, g, *index);
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285
ugui.c
285
ugui.c
@ -1,3 +1,5 @@
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#define _DEFAULT_SOURCE
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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@ -6,30 +8,185 @@
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#include "raylib.h"
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#include "ugui.h"
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typedef struct _UgCmd {
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enum {
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CMD_RECT = 0,
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} type;
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union {
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struct {
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int32_t x, y, w, h;
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uint8_t color[4]; // rgba, [0] = r
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} rect;
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};
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} UgCmd;
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typedef struct _UgStack {
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int size, count;
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UgCmd *stack;
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} UgStack;
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int ug_stack_init(UgStack *stack, uint32_t size);
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int ug_stack_free(UgStack *stack);
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int ug_stack_push(UgStack *stack, UgCmd *cmd);
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int ug_stack_pop(UgStack *stack, UgCmd *cmd);
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int ug_stack_init(UgStack *stack, uint32_t size)
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{
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if (stack == NULL) {
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return -1;
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}
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stack->size = size;
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stack->count = 0;
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stack->stack = calloc(size, sizeof(UgCmd));
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if (stack->stack == NULL) {
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return -1;
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}
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return 0;
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}
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int ug_stack_free(UgStack *stack)
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{
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if (stack != NULL && stack->stack != NULL) {
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free(stack->stack);
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stack->size = 0;
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stack->count = 0;
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}
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return 0;
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}
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#define STACK_STEP 10
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int ug_stack_push(UgStack *stack, UgCmd *cmd)
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{
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if (stack == NULL || cmd == NULL) {
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return -1;
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}
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if (stack->count >= stack->size) {
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// UgCmd *tmp = reallocarray(stack->stack, stack->size +
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// STACK_STEP, sizeof(UgCmd)); if (tmp == NULL) { return -1;
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// }
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// stack->stack = tmp;
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// stack->size += STACK_STEP;
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return -1;
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}
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stack->stack[stack->count++] = *cmd;
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return 0;
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}
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int ug_stack_pop(UgStack *stack, UgCmd *cmd)
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{
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if (stack == NULL || cmd == NULL) {
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return -1;
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}
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if (stack->count <= 0) {
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// UgCmd *tmp = reallocarray(stack->stack, stack->size +
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// STACK_STEP, sizeof(UgCmd)); if (tmp == NULL) { return -1;
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// }
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// stack->stack = tmp;
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// stack->size += STACK_STEP;
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return -1;
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}
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*cmd = stack->stack[--stack->count];
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return 0;
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}
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struct _UgCtx {
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enum {
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row = 0,
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column,
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floating,
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} layout;
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UgTree tree;
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UgElemCache cache;
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UgStack stack;
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struct {
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int width, height;
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} size;
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int div_using; // tree node indicating the current active div
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};
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int ug_div_begin(UgCtx *ctx, const char *name, UgRect div);
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int ug_div_end(UgCtx *ctx);
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int ug_input_window_size(UgCtx *ctx, int width, int height);
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UgId djb2(const char *str);
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int main(void)
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{
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UgCtx ctx;
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ug_init(&ctx);
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InitWindow(800, 450, "Ugui Test");
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int width = 800, height = 450;
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SetConfigFlags(FLAG_WINDOW_RESIZABLE);
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InitWindow(width, height, "Ugui Test");
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ug_input_window_size(&ctx, width, height);
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// Main loop
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while (!WindowShouldClose()) {
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ug_begin_frame(&ctx);
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// UI handling
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ug_frame_begin(&ctx);
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if (IsWindowResized()) {
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width = GetScreenWidth();
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height = GetScreenHeight();
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ug_input_window_size(&ctx, width, height);
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}
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// main div, fill the whole window
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#define DIV_FILL (UgRect) {.x = 0, .y = 0, .w = -1, .h = -1}
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ug_div_begin(&ctx, "main", DIV_FILL);
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ug_div_end(&ctx);
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ug_frame_end(&ctx);
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// drawing
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BeginDrawing();
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ClearBackground(BLACK);
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DrawText(
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"Congrats! You created your first window!",
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190,
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200,
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20,
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LIGHTGRAY
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Rectangle r;
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Color c;
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for (UgCmd cmd; ug_stack_pop(&ctx.stack, &cmd) >= 0;) {
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switch (cmd.type) {
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case CMD_RECT:
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printf(
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"rect x=%d y=%d w=%d h=%d\n",
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cmd.rect.x,
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cmd.rect.y,
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cmd.rect.w,
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cmd.rect.h
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);
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c = (Color) {
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.r = cmd.rect.color[0],
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.g = cmd.rect.color[1],
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.b = cmd.rect.color[2],
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.a = cmd.rect.color[3],
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};
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DrawRectangle(
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cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h, c
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);
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break;
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default:
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printf("Unknown cmd type: %d\n", cmd.type);
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break;
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}
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}
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EndDrawing();
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ug_end_frame(&ctx);
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WaitTime(0.2);
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}
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CloseWindow();
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@ -38,13 +195,21 @@ int main(void)
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return 0;
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}
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#define MAX_ELEMS 128
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#define MAX_CMDS 256
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int ug_init(UgCtx *ctx)
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{
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if (ctx == NULL) {
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return -1;
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}
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ug_tree_init(&ctx->tree, 10);
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ug_tree_init(&ctx->tree, MAX_ELEMS);
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ug_stack_init(&ctx->stack, MAX_CMDS);
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ctx->cache = ug_cache_init();
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ctx->layout = row;
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ctx->div_using = 0;
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return 0;
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}
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@ -56,6 +221,106 @@ int ug_destroy(UgCtx *ctx)
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}
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ug_tree_destroy(&ctx->tree);
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ug_cache_free(&ctx->cache);
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return 0;
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}
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int ug_frame_begin(UgCtx *ctx) { return 0; }
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int ug_frame_end(UgCtx *ctx) { return 0; }
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int ug_input_window_size(UgCtx *ctx, int width, int height)
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{
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if (ctx == NULL) {
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return -1;
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}
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if (width <= 0 || height <= 0) {
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return -1;
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}
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if (width >= 0) {
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ctx->size.width = width;
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}
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if (height >= 0) {
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ctx->size.height = height;
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}
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return 0;
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}
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UgId djb2(const char *str)
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{
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uint64_t hash = 5381;
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uint32_t c;
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while ((c = (str++)[0]) != 0) {
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hash = ((hash << 5) + hash) + c;
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} /* hash * 33 + c */
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return hash;
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}
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int ug_div_begin(UgCtx *ctx, const char *name, UgRect div)
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{
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if (ctx == NULL || name == NULL) {
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return -1;
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}
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UgId id = djb2(name);
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// add the element if it does not exist
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UgElem *c_elem = ug_cache_search(&ctx->cache, id);
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if (c_elem == NULL) {
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UgElem elem = {
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.id = id,
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.type = ETYPE_DIV,
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.rec = (UgRect) {
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.x = div.x,
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.y = div.y,
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.w = div.w >= 0 ? div.w : ctx->size.width,
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.h = div.h >= 0 ? div.h : ctx->size.height,
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}};
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uint32_t c_idx;
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c_elem = ug_cache_insert(&ctx->cache, &elem, &c_idx);
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}
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// FIXME: why save the id in the tree and not something more direct like
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// the element pointer or the index into the cache vector?
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int div_node = ug_tree_add(&ctx->tree, c_elem->id, ctx->div_using);
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if (div_node < 0) {
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// do something
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printf("Error adding to tree\n");
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}
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ctx->div_using = div_node;
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// printf(
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// "elem.rect: x=%d x=%d w=%d h=%d\n",
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// c_elem->rec.x,
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// c_elem->rec.y,
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// c_elem->rec.w,
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// c_elem->rec.h
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// );
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UgCmd cmd = {
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.type = CMD_RECT,
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.rect =
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{
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.x = c_elem->rec.x,
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.y = c_elem->rec.y,
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.w = c_elem->rec.w,
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.h = c_elem->rec.h,
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.color = {0xff, 0x00, 0x00, 0xff}, // red
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},
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};
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ug_stack_push(&ctx->stack, &cmd);
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return 0;
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}
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int ug_div_end(UgCtx *ctx)
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{
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// the div_using returns to the parent of the current one
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ctx->div_using = ug_tree_parentof(&ctx->tree, ctx->div_using);
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return 0;
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}
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32
ugui.h
32
ugui.h
@ -15,16 +15,15 @@ typedef struct {
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uint8_t r, g, b, a;
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} UgColor;
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typedef uint64_t UgId;
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typedef enum {
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ETYPE_NONE = 0,
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ETYPE_BUTTON,
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ETYPE_TEXT,
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ETYPE_SCROLL,
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ETYPE_SLIDER,
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ETYPE_DIV,
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} UgElemType;
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typedef struct {
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uint64_t id;
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UgId id;
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UgRect rec;
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union {
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uint32_t type_int;
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@ -37,27 +36,42 @@ typedef struct {
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typedef struct {
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int size, elements;
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uint32_t *vector; // vector of element ids
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UgId *vector; // vector of element ids
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int *refs, *ordered_refs;
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} UgTree;
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typedef struct {
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UgTree tree;
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} UgCtx;
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struct _IdTable *table;
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UgElem *array;
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uint64_t *present, *used;
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int cycles;
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} UgElemCache;
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typedef struct _UgCtx UgCtx;
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// tree implementation
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int ug_tree_init(UgTree *tree, unsigned int size);
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int ug_tree_pack(UgTree *tree);
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int ug_tree_resize(UgTree *tree, unsigned int newsize);
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int ug_tree_add(UgTree *tree, uint32_t elem, int parent);
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int ug_tree_add(UgTree *tree, UgId elem, int parent);
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int ug_tree_prune(UgTree *tree, int ref);
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int ug_tree_subtree_size(UgTree *tree, int ref);
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int ug_tree_children_it(UgTree *tree, int parent, int *cursor);
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int ug_tree_level_order_it(UgTree *tree, int ref, int *cursor);
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int ug_tree_parentof(UgTree *tree, int node);
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int ug_tree_destroy(UgTree *tree);
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// cache implementation
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UgElemCache ug_cache_init(void);
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void ug_cache_free(UgElemCache *cache);
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UgElem *ug_cache_search(UgElemCache *cache, UgId id);
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UgElem *ug_cache_insert(UgElemCache *cache, const UgElem *g, uint32_t *index);
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int ug_init(UgCtx *ctx);
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int ug_destroy(UgCtx *ctx);
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int ug_frame_begin(UgCtx *ctx);
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int ug_frame_end(UgCtx *ctx);
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#endif // _UGUI_H
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|
17
vectree.c
17
vectree.c
@ -12,7 +12,7 @@ int ug_tree_init(UgTree *tree, unsigned int size)
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return -1;
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}
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tree->vector = malloc(sizeof(UgElem) * size);
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tree->vector = malloc(sizeof(UgId) * size);
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if (tree->vector == NULL) {
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return -1;
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}
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@ -37,7 +37,7 @@ int ug_tree_init(UgTree *tree, unsigned int size)
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}
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// fill vector with zeroes
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memset(tree->vector, 0, size * sizeof(UgElem));
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memset(tree->vector, 0, size * sizeof(UgId));
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tree->size = size;
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tree->elements = 0;
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@ -118,7 +118,7 @@ int ug_tree_resize(UgTree *tree, unsigned int newsize)
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return -1;
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}
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uint32_t *newvec = realloc(tree->vector, newsize * sizeof(uint32_t));
|
||||
UgId *newvec = realloc(tree->vector, newsize * sizeof(UgId));
|
||||
if (newvec == NULL) {
|
||||
return -1;
|
||||
}
|
||||
@ -149,7 +149,7 @@ int ug_tree_resize(UgTree *tree, unsigned int newsize)
|
||||
}
|
||||
|
||||
// add an element to the tree, return it's ref
|
||||
int ug_tree_add(UgTree *tree, uint32_t elem, int parent)
|
||||
int ug_tree_add(UgTree *tree, UgId elem, int parent)
|
||||
{
|
||||
if (tree == NULL) {
|
||||
return -1;
|
||||
@ -333,3 +333,12 @@ int ug_tree_level_order_it(UgTree *tree, int ref, int *cursor)
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int ug_tree_parentof(UgTree *tree, int node)
|
||||
{
|
||||
if (tree == NULL || !IS_VALID_REF(tree, node) ||
|
||||
!REF_IS_PRESENT(tree, node)) {
|
||||
return -1;
|
||||
}
|
||||
return tree->refs[node];
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user