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@ -1,3 +1,5 @@ |
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#define _DEFAULT_SOURCE |
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#include <stdio.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <stdlib.h> |
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#include <stdint.h> |
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#include <stdint.h> |
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@ -6,30 +8,185 @@ |
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#include "raylib.h" |
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#include "raylib.h" |
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#include "ugui.h" |
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#include "ugui.h" |
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typedef struct _UgCmd { |
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enum { |
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CMD_RECT = 0, |
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} type; |
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union { |
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struct { |
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int32_t x, y, w, h; |
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uint8_t color[4]; // rgba, [0] = r
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} rect; |
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}; |
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} UgCmd; |
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typedef struct _UgStack { |
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int size, count; |
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UgCmd *stack; |
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} UgStack; |
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int ug_stack_init(UgStack *stack, uint32_t size); |
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int ug_stack_free(UgStack *stack); |
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int ug_stack_push(UgStack *stack, UgCmd *cmd); |
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int ug_stack_pop(UgStack *stack, UgCmd *cmd); |
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int ug_stack_init(UgStack *stack, uint32_t size) |
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{ |
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if (stack == NULL) { |
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return -1; |
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} |
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stack->size = size; |
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stack->count = 0; |
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stack->stack = calloc(size, sizeof(UgCmd)); |
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if (stack->stack == NULL) { |
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return -1; |
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} |
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return 0; |
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} |
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int ug_stack_free(UgStack *stack) |
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{ |
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if (stack != NULL && stack->stack != NULL) { |
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free(stack->stack); |
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stack->size = 0; |
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stack->count = 0; |
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} |
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return 0; |
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} |
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#define STACK_STEP 10 |
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int ug_stack_push(UgStack *stack, UgCmd *cmd) |
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{ |
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if (stack == NULL || cmd == NULL) { |
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return -1; |
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} |
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if (stack->count >= stack->size) { |
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// UgCmd *tmp = reallocarray(stack->stack, stack->size +
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// STACK_STEP, sizeof(UgCmd)); if (tmp == NULL) { return -1;
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// }
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// stack->stack = tmp;
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// stack->size += STACK_STEP;
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return -1; |
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} |
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stack->stack[stack->count++] = *cmd; |
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return 0; |
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} |
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int ug_stack_pop(UgStack *stack, UgCmd *cmd) |
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{ |
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if (stack == NULL || cmd == NULL) { |
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return -1; |
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} |
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if (stack->count <= 0) { |
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// UgCmd *tmp = reallocarray(stack->stack, stack->size +
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// STACK_STEP, sizeof(UgCmd)); if (tmp == NULL) { return -1;
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// }
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// stack->stack = tmp;
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// stack->size += STACK_STEP;
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return -1; |
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} |
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*cmd = stack->stack[--stack->count]; |
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return 0; |
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} |
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struct _UgCtx { |
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enum { |
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row = 0, |
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column, |
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floating, |
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} layout; |
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UgTree tree; |
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UgElemCache cache; |
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UgStack stack; |
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struct { |
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int width, height; |
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} size; |
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int div_using; // tree node indicating the current active div
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}; |
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int ug_div_begin(UgCtx *ctx, const char *name, UgRect div); |
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int ug_div_end(UgCtx *ctx); |
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int ug_input_window_size(UgCtx *ctx, int width, int height); |
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UgId djb2(const char *str); |
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int main(void) |
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int main(void) |
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{ |
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{ |
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UgCtx ctx; |
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UgCtx ctx; |
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ug_init(&ctx); |
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ug_init(&ctx); |
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InitWindow(800, 450, "Ugui Test"); |
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int width = 800, height = 450; |
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SetConfigFlags(FLAG_WINDOW_RESIZABLE); |
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InitWindow(width, height, "Ugui Test"); |
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ug_input_window_size(&ctx, width, height); |
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// Main loop
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// Main loop
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while (!WindowShouldClose()) { |
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while (!WindowShouldClose()) { |
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ug_begin_frame(&ctx); |
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// UI handling
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ug_frame_begin(&ctx); |
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if (IsWindowResized()) { |
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width = GetScreenWidth(); |
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height = GetScreenHeight(); |
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ug_input_window_size(&ctx, width, height); |
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} |
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// main div, fill the whole window
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#define DIV_FILL (UgRect) {.x = 0, .y = 0, .w = -1, .h = -1} |
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ug_div_begin(&ctx, "main", DIV_FILL); |
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ug_div_end(&ctx); |
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ug_frame_end(&ctx); |
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// drawing
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// drawing
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BeginDrawing(); |
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BeginDrawing(); |
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ClearBackground(BLACK); |
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ClearBackground(BLACK); |
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DrawText( |
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"Congrats! You created your first window!", |
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Rectangle r; |
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190, |
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Color c; |
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200, |
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for (UgCmd cmd; ug_stack_pop(&ctx.stack, &cmd) >= 0;) { |
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20, |
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switch (cmd.type) { |
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LIGHTGRAY |
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case CMD_RECT: |
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printf( |
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"rect x=%d y=%d w=%d h=%d\n", |
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cmd.rect.x, |
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cmd.rect.y, |
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cmd.rect.w, |
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cmd.rect.h |
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); |
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c = (Color) { |
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.r = cmd.rect.color[0], |
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.g = cmd.rect.color[1], |
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.b = cmd.rect.color[2], |
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.a = cmd.rect.color[3], |
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}; |
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DrawRectangle( |
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cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h, c |
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); |
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); |
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break; |
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default: |
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printf("Unknown cmd type: %d\n", cmd.type); |
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break; |
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} |
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} |
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EndDrawing(); |
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EndDrawing(); |
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ug_end_frame(&ctx); |
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WaitTime(0.2); |
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} |
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} |
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CloseWindow(); |
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CloseWindow(); |
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@ -38,13 +195,21 @@ int main(void) |
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return 0; |
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return 0; |
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} |
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} |
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#define MAX_ELEMS 128 |
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#define MAX_CMDS 256 |
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int ug_init(UgCtx *ctx) |
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int ug_init(UgCtx *ctx) |
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{ |
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{ |
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if (ctx == NULL) { |
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if (ctx == NULL) { |
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return -1; |
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return -1; |
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} |
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} |
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ug_tree_init(&ctx->tree, 10); |
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ug_tree_init(&ctx->tree, MAX_ELEMS); |
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ug_stack_init(&ctx->stack, MAX_CMDS); |
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ctx->cache = ug_cache_init(); |
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ctx->layout = row; |
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ctx->div_using = 0; |
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return 0; |
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return 0; |
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} |
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} |
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@ -56,6 +221,106 @@ int ug_destroy(UgCtx *ctx) |
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} |
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} |
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ug_tree_destroy(&ctx->tree); |
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ug_tree_destroy(&ctx->tree); |
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ug_cache_free(&ctx->cache); |
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return 0; |
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} |
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int ug_frame_begin(UgCtx *ctx) { return 0; } |
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int ug_frame_end(UgCtx *ctx) { return 0; } |
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int ug_input_window_size(UgCtx *ctx, int width, int height) |
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{ |
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if (ctx == NULL) { |
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return -1; |
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} |
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if (width <= 0 || height <= 0) { |
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return -1; |
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} |
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if (width >= 0) { |
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ctx->size.width = width; |
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} |
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if (height >= 0) { |
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ctx->size.height = height; |
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} |
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return 0; |
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} |
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UgId djb2(const char *str) |
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{ |
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uint64_t hash = 5381; |
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uint32_t c; |
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while ((c = (str++)[0]) != 0) { |
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hash = ((hash << 5) + hash) + c; |
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} /* hash * 33 + c */ |
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return hash; |
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} |
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int ug_div_begin(UgCtx *ctx, const char *name, UgRect div) |
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{ |
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if (ctx == NULL || name == NULL) { |
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return -1; |
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} |
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UgId id = djb2(name); |
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// add the element if it does not exist
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UgElem *c_elem = ug_cache_search(&ctx->cache, id); |
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if (c_elem == NULL) { |
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UgElem elem = { |
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.id = id, |
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.type = ETYPE_DIV, |
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.rec = (UgRect) { |
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.x = div.x, |
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.y = div.y, |
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.w = div.w >= 0 ? div.w : ctx->size.width, |
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.h = div.h >= 0 ? div.h : ctx->size.height, |
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}}; |
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uint32_t c_idx; |
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c_elem = ug_cache_insert(&ctx->cache, &elem, &c_idx); |
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} |
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// FIXME: why save the id in the tree and not something more direct like
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// the element pointer or the index into the cache vector?
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int div_node = ug_tree_add(&ctx->tree, c_elem->id, ctx->div_using); |
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if (div_node < 0) { |
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// do something
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printf("Error adding to tree\n"); |
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} |
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ctx->div_using = div_node; |
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// printf(
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// "elem.rect: x=%d x=%d w=%d h=%d\n",
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// c_elem->rec.x,
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// c_elem->rec.y,
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// c_elem->rec.w,
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// c_elem->rec.h
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// );
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UgCmd cmd = { |
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.type = CMD_RECT, |
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.rect = |
|
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{ |
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.x = c_elem->rec.x, |
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.y = c_elem->rec.y, |
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.w = c_elem->rec.w, |
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.h = c_elem->rec.h, |
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.color = {0xff, 0x00, 0x00, 0xff}, // red
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}, |
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}; |
|
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|
|
ug_stack_push(&ctx->stack, &cmd); |
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return 0; |
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|
} |
|
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|
int ug_div_end(UgCtx *ctx) |
|
|
|
|
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|
|
{ |
|
|
|
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|
|
// the div_using returns to the parent of the current one
|
|
|
|
|
|
|
|
ctx->div_using = ug_tree_parentof(&ctx->tree, ctx->div_using); |
|
|
|
return 0; |
|
|
|
return 0; |
|
|
|
} |
|
|
|
} |
|
|
|