|
|
@ -11,10 +11,12 @@ |
|
|
|
#define DEF_PPI 96.0 |
|
|
|
#define DEF_PPI 96.0 |
|
|
|
#define STACK_STEP 64 |
|
|
|
#define STACK_STEP 64 |
|
|
|
|
|
|
|
|
|
|
|
#define PPI_PPM(ppi, scale) (ppi * scale * 0.03937008) |
|
|
|
#define PPI_PPM(ppi, scale) (ppi * scale * 0.03937008) |
|
|
|
#define PPI_PPD(ppi, scale) (PPI_PPM(ppi, scale) * 0.3528) |
|
|
|
#define PPI_PPD(ppi, scale) (PPI_PPM(ppi, scale) * 0.3528) |
|
|
|
#define IS_VALID_UNIT(u) (u==UG_UNIT_PX||u==UG_UNIT_MM||u==UG_UNIT_PT) |
|
|
|
#define IS_VALID_UNIT(u) (u==UG_UNIT_PX||u==UG_UNIT_MM||u==UG_UNIT_PT) |
|
|
|
#define UG_ERR(...) err(errno, "__FUNCTION__: " __VA_ARGS__) |
|
|
|
#define UG_ERR(...) err(errno, "__FUNCTION__: " __VA_ARGS__) |
|
|
|
|
|
|
|
#define BETWEEN(x, min, max) (x <= max && x >= min) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// default style
|
|
|
|
// default style
|
|
|
|
// TODO: fill default style
|
|
|
|
// TODO: fill default style
|
|
|
@ -25,9 +27,18 @@ static const ug_style_t default_style = { |
|
|
|
.size = SIZE_PX(16), |
|
|
|
.size = SIZE_PX(16), |
|
|
|
.alt_size = SIZE_PX(12), |
|
|
|
.alt_size = SIZE_PX(12), |
|
|
|
}, |
|
|
|
}, |
|
|
|
|
|
|
|
.cnt = { |
|
|
|
|
|
|
|
.bg_color = RGB_FORMAT(0xaaaaaa), |
|
|
|
|
|
|
|
.border.t = SIZE_PX(3), |
|
|
|
|
|
|
|
.border.b = SIZE_PX(3), |
|
|
|
|
|
|
|
.border.l = SIZE_PX(3), |
|
|
|
|
|
|
|
.border.r = SIZE_PX(3), |
|
|
|
|
|
|
|
.titlebar.height = SIZE_PX(20), |
|
|
|
|
|
|
|
.titlebar.bg_color = RGB_FORMAT(0xbababa), |
|
|
|
|
|
|
|
}, |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
static const ug_vec2_t max_size = {10e6, 10e6}; |
|
|
|
static const ug_vec2_t max_size = {{10e6}, {10e6}}; |
|
|
|
|
|
|
|
|
|
|
|
static ug_style_t style_cache = {0}; |
|
|
|
static ug_style_t style_cache = {0}; |
|
|
|
|
|
|
|
|
|
|
@ -102,6 +113,10 @@ ug_rect_t rect_to_px(ug_ctx_t *ctx, ug_rect_t rect) |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#define mousedown(ctx, btn) (ctx->mouse.press_mask & ctx->mouse.down_mask & btn) |
|
|
|
|
|
|
|
#define mouseup(ctx, btn) (ctx->mouse.press_mask & ~ctx->mouse.down_mask & btn) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*=============================================================================*
|
|
|
|
/*=============================================================================*
|
|
|
|
* Context Operations * |
|
|
|
* Context Operations * |
|
|
|
*=============================================================================*/ |
|
|
|
*=============================================================================*/ |
|
|
@ -214,17 +229,17 @@ int ug_ctx_set_unit(ug_ctx_t *ctx, ug_unit_t unit) |
|
|
|
static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id) |
|
|
|
static ug_container_t *get_container(ug_ctx_t *ctx, ug_id_t id) |
|
|
|
{ |
|
|
|
{ |
|
|
|
ug_container_t *c = NULL; |
|
|
|
ug_container_t *c = NULL; |
|
|
|
for (int i = 0; i < ctx->container_stack.idx; i++) { |
|
|
|
for (int i = 0; i < ctx->cnt_stack.idx; i++) { |
|
|
|
if (ctx->container_stack.items[i].id == id) { |
|
|
|
if (ctx->cnt_stack.items[i].id == id) { |
|
|
|
c = &(ctx->container_stack.items[i]); |
|
|
|
c = &(ctx->cnt_stack.items[i]); |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
// if the container was not already there allocate a new one
|
|
|
|
// if the container was not already there allocate a new one
|
|
|
|
if (!c) { |
|
|
|
if (!c) { |
|
|
|
if(ctx->container_stack.idx >= ctx->container_stack.size) |
|
|
|
if(ctx->cnt_stack.idx >= ctx->cnt_stack.size) |
|
|
|
grow(ctx->container_stack); |
|
|
|
grow(ctx->cnt_stack); |
|
|
|
c = &(ctx->container_stack.items[ctx->container_stack.idx++]); |
|
|
|
c = &(ctx->cnt_stack.items[ctx->cnt_stack.idx++]); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
return c; |
|
|
|
return c; |
|
|
@ -249,20 +264,104 @@ static void update_container(ug_ctx_t *ctx, ug_container_t *cnt) |
|
|
|
// context didn't change?
|
|
|
|
// context didn't change?
|
|
|
|
// the absoulute position of the container
|
|
|
|
// the absoulute position of the container
|
|
|
|
ug_rect_t rect_abs = cnt->rect; |
|
|
|
ug_rect_t rect_abs = cnt->rect; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
* Container style: |
|
|
|
|
|
|
|
*
|
|
|
|
|
|
|
|
* rect_abs(0,0) |
|
|
|
|
|
|
|
* v |
|
|
|
|
|
|
|
* +-----------------------------------------------+ |
|
|
|
|
|
|
|
* | Titlebar | |
|
|
|
|
|
|
|
* +-----------------------------------------------+ |
|
|
|
|
|
|
|
* |+---------------------------------------------+| |
|
|
|
|
|
|
|
* ||\ ^ Border Top ^ || |
|
|
|
|
|
|
|
* || \_ rect(0,0) || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || < Border Left || |
|
|
|
|
|
|
|
* || Border Right > || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* || || |
|
|
|
|
|
|
|
* |+---------------------------------------------+| |
|
|
|
|
|
|
|
* +-----------------------------------------------+ |
|
|
|
|
|
|
|
* ^ Border Bottom ^
|
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const ug_style_t *s = ctx->style_px; |
|
|
|
// 0 -> take all the space, <0 -> take absolute
|
|
|
|
// 0 -> take all the space, <0 -> take absolute
|
|
|
|
if (rect_abs.w == 0) rect_abs.w = ctx->size.w; |
|
|
|
if (rect_abs.w < 0) rect_abs.w = -rect_abs.w; |
|
|
|
else if (rect_abs.w < 0) rect_abs.w = -rect_abs.w; |
|
|
|
if (rect_abs.h < 0) rect_abs.h = -rect_abs.h; |
|
|
|
if (rect_abs.h == 0) rect_abs.h = ctx->size.h; |
|
|
|
|
|
|
|
else if (rect_abs.h < 0) rect_abs.h = -rect_abs.h; |
|
|
|
if (rect_abs.w == 0) rect_abs.w = ctx->size.w -
|
|
|
|
|
|
|
|
s->cnt.border.l.size - |
|
|
|
|
|
|
|
s->cnt.border.r.size ; |
|
|
|
|
|
|
|
if (rect_abs.h == 0) rect_abs.h = ctx->size.h - |
|
|
|
|
|
|
|
s->cnt.border.t.size - |
|
|
|
|
|
|
|
s->cnt.border.b.size ; |
|
|
|
|
|
|
|
if (cnt->flags & UG_CNT_MOVABLE)
|
|
|
|
|
|
|
|
rect_abs.h -= s->cnt.titlebar.height.size; |
|
|
|
|
|
|
|
|
|
|
|
// <0 -> relative to the right margin
|
|
|
|
// <0 -> relative to the right margin
|
|
|
|
if (rect_abs.x < 0) rect_abs.x = ctx->size.x - rect_abs.w + rect_abs.x; |
|
|
|
if (rect_abs.x < 0) rect_abs.x = ctx->size.x - rect_abs.w + rect_abs.x; |
|
|
|
if (rect_abs.y < 0) rect_abs.y = ctx->size.y - rect_abs.h + rect_abs.y; |
|
|
|
if (rect_abs.y < 0) rect_abs.y = ctx->size.y - rect_abs.h + rect_abs.y; |
|
|
|
|
|
|
|
|
|
|
|
// if we had focus the frame before, then do shit
|
|
|
|
// if we had focus the frame before, then do shit
|
|
|
|
|
|
|
|
// FIXME: if this is a brand new container then do we need to handle user
|
|
|
|
|
|
|
|
// inputs, since all inputs lag one frame, then it would make no sense
|
|
|
|
if (ctx->hover.cnt == cnt->id) { |
|
|
|
if (ctx->hover.cnt == cnt->id) { |
|
|
|
// TODO: do stuff
|
|
|
|
// mouse pressed handle resize, for simplicity containers can only
|
|
|
|
|
|
|
|
// be resized from the bottom and right border
|
|
|
|
|
|
|
|
if (mousedown(ctx, UG_BTN_RIGHT)) { |
|
|
|
|
|
|
|
ug_vec2_t mpos = ctx->mouse.pos; |
|
|
|
|
|
|
|
int minx, maxx, miny, maxy; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// handle movable windows
|
|
|
|
|
|
|
|
minx = rect_abs.x; |
|
|
|
|
|
|
|
maxx = rect_abs.x + rect_abs.w - s->cnt.border.r.size; |
|
|
|
|
|
|
|
miny = rect_abs.y; |
|
|
|
|
|
|
|
maxy = rect_abs.y + s->cnt.titlebar.height.size; |
|
|
|
|
|
|
|
if (cnt->flags & UG_CNT_MOVABLE && |
|
|
|
|
|
|
|
BETWEEN(mpos.x, minx, maxx) && |
|
|
|
|
|
|
|
BETWEEN(mpos.y, miny, maxy)) { |
|
|
|
|
|
|
|
rect_abs.x += ctx->mouse.delta.x; |
|
|
|
|
|
|
|
rect_abs.y += ctx->mouse.delta.y; |
|
|
|
|
|
|
|
cnt->rect.x += ctx->mouse.delta.x; |
|
|
|
|
|
|
|
cnt->rect.y += ctx->mouse.delta.y; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// right border resize
|
|
|
|
|
|
|
|
minx = rect_abs.x + rect_abs.w - s->cnt.border.r.size; |
|
|
|
|
|
|
|
maxx = rect_abs.x + rect_abs.w; |
|
|
|
|
|
|
|
miny = rect_abs.y; |
|
|
|
|
|
|
|
maxy = rect_abs.y + rect_abs.h; |
|
|
|
|
|
|
|
if (BETWEEN(mpos.x, minx, maxx) && BETWEEN(mpos.y, miny, maxy)) { |
|
|
|
|
|
|
|
rect_abs.w += ctx->mouse.delta.x; |
|
|
|
|
|
|
|
cnt->rect.w += ctx->mouse.delta.x; |
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// bottom border resize
|
|
|
|
|
|
|
|
minx = rect_abs.x; |
|
|
|
|
|
|
|
maxx = rect_abs.x + rect_abs.w; |
|
|
|
|
|
|
|
miny = rect_abs.y + rect_abs.h - s->cnt.border.b.size; |
|
|
|
|
|
|
|
maxy = rect_abs.y + rect_abs.h; |
|
|
|
|
|
|
|
if (BETWEEN(mpos.x, minx, maxx) && BETWEEN(mpos.y, miny, maxy)) { |
|
|
|
|
|
|
|
rect_abs.h += ctx->mouse.delta.y; |
|
|
|
|
|
|
|
cnt->rect.h += ctx->mouse.delta.y; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
// TODO: what if I want to close a floating container?
|
|
|
|
|
|
|
|
// Maybe add a UG_CNT_CLOSABLE flag?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// TODO: what about scrolling? how do we know if we need to draw
|
|
|
|
|
|
|
|
// a scroll bar? Maybe add that information inside the
|
|
|
|
|
|
|
|
// container structure
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// push the appropriate rectangles to the drawing stack
|
|
|
|
// push the appropriate rectangles to the drawing stack
|
|
|
@ -296,4 +395,4 @@ int ug_container_floating(ug_ctx_t *ctx, const char *name, ug_rect_t rect) |
|
|
|
update_container(ctx, cnt); |
|
|
|
update_container(ctx, cnt); |
|
|
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
return 0; |
|
|
|
} |
|
|
|
} |
|
|
|