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ugui/lib/libgrapheme.c3l/project.json

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1.5 KiB

{
// Language version of C3.
"langrev": "1",
// Warnings used for all targets.
"warnings": ["no-unused"],
// Directories where C3 library files may be found.
"dependency-search-paths": [".."],
// Libraries to use for all targets.
"dependencies": ["grapheme"],
// Authors, optionally with email.
"authors": ["Alessandro Mauri <alemauri001@gmail.com"],
// Version using semantic versioning.
"version": "0.1.0",
// Sources compiled for all targets.
"sources": [],
// C sources if the project also compiles C sources
// relative to the project file.
// "c-sources": [ "csource/**" ],
// Output location, relative to project file.
"output": "build",
// Architecture and OS target.
// You can use 'c3c --list-targets' to list all valid targets.
// "target": "windows-x64",
"features": [
// See rcore.c3
//"SUPPORT_INTERNAL_MEMORY_MANAGEMENT",
//"SUPPORT_STANDARD_FILEIO",
//"SUPPORT_FILE_SYSTEM_FUNCTIONS",
//"SUPPORT_DATA_ENCODER",
// See text.c3
//"SUPPORT_TEXT_CODEPOINTS_MANAGEMENT",
//"SUPPORT_TEXT_C_STRING_MANAGEMENT",
//"SUPPORT_RANDOM_GENERATION",
//"SUPPORT_RAYGUI",
//"RAYGUI_NO_ICONS",
//"RAYGUI_CUSTOM_ICONS",
],
// Global settings.
// CPU name, used for optimizations in the LLVM backend.
"cpu": "generic",
// Optimization: "O0", "O1", "O2", "O3", "O4", "O5", "Os", "Oz".
"opt": "O0"
// See resources/examples/project_all_settings.json and 'c3c --list-project-properties' to see more properties.
}