|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#include "ugui.h"
|
|
|
|
|
|
|
|
#define IS_VALID_REF(t, r) ((r) >= 0 && (r) < (t)->size)
|
|
|
|
#define REF_IS_PRESENT(t, r) ((t)->refs[r] >= 0)
|
|
|
|
|
|
|
|
int ug_tree_init(UgTree *tree, unsigned int size)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
tree->vector = malloc(sizeof(UgId) * size);
|
|
|
|
if (tree->vector == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
tree->refs = malloc(sizeof(int) * size);
|
|
|
|
if (tree->refs == NULL) {
|
|
|
|
free(tree->vector);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ordered refs are used in the iterators
|
|
|
|
tree->ordered_refs = malloc(sizeof(int) * (size + 1));
|
|
|
|
if (tree->ordered_refs == NULL) {
|
|
|
|
free(tree->vector);
|
|
|
|
free(tree->refs);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set all refs to -1, meaning invalid (free) element
|
|
|
|
for (unsigned int i = 0; i < size; i++) {
|
|
|
|
tree->refs[i] = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// fill vector with zeroes
|
|
|
|
memset(tree->vector, 0, size * sizeof(UgId));
|
|
|
|
|
|
|
|
tree->size = size;
|
|
|
|
tree->elements = 0;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ug_tree_destroy(UgTree *tree)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
free(tree->vector);
|
|
|
|
free(tree->refs);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ug_tree_pack(UgTree *tree)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: add a PACKED flag to skip this
|
|
|
|
|
|
|
|
int free_spot = -1;
|
|
|
|
for (int i = 0; i < tree->size; i++) {
|
|
|
|
if (tree->refs[i] == -1) {
|
|
|
|
free_spot = i;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// find a item that can be packed
|
|
|
|
if (free_spot >= 0 && tree->refs[i] >= 0) {
|
|
|
|
int old_ref = i;
|
|
|
|
|
|
|
|
// move the item
|
|
|
|
tree->vector[free_spot] = tree->vector[i];
|
|
|
|
tree->refs[free_spot] = tree->refs[i];
|
|
|
|
|
|
|
|
tree->vector[i] = 0;
|
|
|
|
tree->refs[i] = -1;
|
|
|
|
|
|
|
|
// and move all references
|
|
|
|
for (int x = 0; x < tree->size; x++) {
|
|
|
|
if (tree->refs[x] == old_ref) {
|
|
|
|
tree->refs[x] = free_spot;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// mark the free spot as used
|
|
|
|
free_spot = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ug_tree_resize(UgTree *tree, unsigned int newsize)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// return error when shrinking with too many elements
|
|
|
|
if ((int)newsize < tree->elements) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// pack the vector when shrinking to avoid data loss
|
|
|
|
if ((int)newsize < tree->size) {
|
|
|
|
// if (ug_tree_pack(tree) < 0) {
|
|
|
|
// return -1;
|
|
|
|
// }
|
|
|
|
// TODO: allow shrinking, since packing destroys all references
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
UgId *newvec = realloc(tree->vector, newsize * sizeof(UgId));
|
|
|
|
if (newvec == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int *newrefs = realloc(tree->refs, newsize * sizeof(int));
|
|
|
|
if (newrefs == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int *neworrefs = realloc(tree->ordered_refs, (newsize + 1)* sizeof(int));
|
|
|
|
if (neworrefs == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
tree->vector = newvec;
|
|
|
|
tree->refs = newrefs;
|
|
|
|
tree->ordered_refs = neworrefs;
|
|
|
|
if ((int)newsize > tree->size) {
|
|
|
|
for (int i = tree->size; i < (int)newsize; i++) {
|
|
|
|
tree->vector[i] = 0;
|
|
|
|
tree->refs[i] = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
tree->size = newsize;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// add an element to the tree, return it's ref
|
|
|
|
int ug_tree_add(UgTree *tree, UgId elem, int parent)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// invalid parent
|
|
|
|
if (!IS_VALID_REF(tree, parent)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// no space left
|
|
|
|
if (tree->elements >= tree->size) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// check if the parent exists
|
|
|
|
// if there are no elements in the tree the first add will set the root
|
|
|
|
if (!REF_IS_PRESENT(tree, parent) && tree->elements != 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get the first free spot
|
|
|
|
int free_spot = -1;
|
|
|
|
for (int i = 0; i < tree->size; i++) {
|
|
|
|
if (tree->refs[i] == -1) {
|
|
|
|
free_spot = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (free_spot < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// finally add the element
|
|
|
|
tree->vector[free_spot] = elem;
|
|
|
|
tree->refs[free_spot] = parent;
|
|
|
|
tree->elements++;
|
|
|
|
|
|
|
|
return free_spot;
|
|
|
|
}
|
|
|
|
|
|
|
|
// prune the tree starting from the ref
|
|
|
|
// returns the number of pruned elements
|
|
|
|
int ug_tree_prune(UgTree *tree, int ref)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!IS_VALID_REF(tree, ref)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!REF_IS_PRESENT(tree, ref)) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
tree->vector[ref] = 0;
|
|
|
|
tree->refs[ref] = -1;
|
|
|
|
tree->elements--;
|
|
|
|
|
|
|
|
int count = 1;
|
|
|
|
for (int i = 0; tree->elements > 0 && i < tree->size; i++) {
|
|
|
|
if (tree->refs[i] == ref) {
|
|
|
|
count += ug_tree_prune(tree, i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
|
|
|
|
// find the size of the subtree starting from ref
|
|
|
|
int ug_tree_subtree_size(UgTree *tree, int ref)
|
|
|
|
{
|
|
|
|
if (tree == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!IS_VALID_REF(tree, ref)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!REF_IS_PRESENT(tree, ref)) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int count = 1;
|
|
|
|
for (int i = 0; i < tree->size; i++) {
|
|
|
|
// only root has the reference to itself
|
|
|
|
if (tree->refs[i] == ref && ref != i) {
|
|
|
|
count += ug_tree_subtree_size(tree, i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
|
|
|
|
// iterate through the first level children, use a cursor like strtok_r
|
|
|
|
int ug_tree_children_it(UgTree *tree, int parent, int *cursor)
|
|
|
|
{
|
|
|
|
if (tree == NULL || cursor == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if the cursor is out of bounds then we are done for sure
|
|
|
|
if (!IS_VALID_REF(tree, *cursor)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// same for the parent, if it's invalid it can't have children
|
|
|
|
if (!IS_VALID_REF(tree, parent) || !REF_IS_PRESENT(tree, parent)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// find the first child, update the cursor and return the ref
|
|
|
|
for (int i = *cursor; i < tree->size; i++) {
|
|
|
|
if (tree->refs[i] == parent) {
|
|
|
|
*cursor = i + 1;
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// if no children are found return -1
|
|
|
|
*cursor = -1;
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* iterates trough every leaf of the subtree in the following manner
|
|
|
|
* node [x], x: visit order
|
|
|
|
* [0]
|
|
|
|
* / | \
|
|
|
|
* / [2] [3]
|
|
|
|
* [1] |
|
|
|
|
* / \ [6]
|
|
|
|
* [4] [5]
|
|
|
|
*/
|
|
|
|
int ug_tree_level_order_it(UgTree *tree, int ref, int *cursor)
|
|
|
|
{
|
|
|
|
if (tree == NULL || cursor == NULL) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int *queue = tree->ordered_refs;
|
|
|
|
|
|
|
|
// TODO: this could also be done when adding or removing elements
|
|
|
|
// first call, create a ref array ordered like we desire
|
|
|
|
if (*cursor == -1) {
|
|
|
|
*cursor = 0;
|
|
|
|
for (int i = 0; i < tree->size; i++) {
|
|
|
|
queue[i] = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// iterate through the queue appending found children
|
|
|
|
int pos = 0, off = 0;
|
|
|
|
do {
|
|
|
|
// printf ("ref=%d\n", ref);
|
|
|
|
|
|
|
|
for (int i = 0; i < tree->size; i++) {
|
|
|
|
if (tree->refs[i] == ref) {
|
|
|
|
queue[pos++] = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (; ref == queue[off] && off < tree->size; off++)
|
|
|
|
;
|
|
|
|
ref = queue[off];
|
|
|
|
|
|
|
|
} while (IS_VALID_REF(tree, ref));
|
|
|
|
// This line is why tree->ordered_refs has to be size+1
|
|
|
|
queue[off+1] = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// PRINT_ARR(queue, tree->size);
|
|
|
|
// return -1;
|
|
|
|
|
|
|
|
// on successive calls just iterate through the queue until we find an
|
|
|
|
// invalid ref, if the user set the cursor to -1 it means it has found what
|
|
|
|
// he needed, so free
|
|
|
|
if (*cursor < 0) {
|
|
|
|
return -1;
|
|
|
|
} else if (IS_VALID_REF(tree, *cursor)) {
|
|
|
|
return queue[(*cursor)++];
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ug_tree_parentof(UgTree *tree, int node)
|
|
|
|
{
|
|
|
|
if (tree == NULL || !IS_VALID_REF(tree, node) ||
|
|
|
|
!REF_IS_PRESENT(tree, node)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return tree->refs[node];
|
|
|
|
}
|