#include "api.h" #include "renderer.h" #include "rencache.h" static int f_load(lua_State *L) { const char *filename = luaL_checkstring(L, 1); float size = luaL_checknumber(L, 2); RenFont **self = lua_newuserdata(L, sizeof(*self)); luaL_setmetatable(L, API_TYPE_FONT); *self = ren_load_font(filename, size); if (!*self) luaL_error(L, "failed to load font"); return 1; } static int f_set_tab_width(lua_State *L) { RenFont **self = luaL_checkudata(L, 1, API_TYPE_FONT); int n = luaL_checknumber(L, 2); ren_set_font_tab_width(*self, n); return 0; } static int f_gc(lua_State *L) { RenFont **self = luaL_checkudata(L, 1, API_TYPE_FONT); if (*self) rencache_free_font(*self); return 0; } static int f_get_width(lua_State *L) { RenFont **self = luaL_checkudata(L, 1, API_TYPE_FONT); const char *text = luaL_checkstring(L, 2); lua_pushnumber(L, ren_get_font_width(*self, text) ); return 1; } static int f_get_height(lua_State *L) { RenFont **self = luaL_checkudata(L, 1, API_TYPE_FONT); lua_pushnumber(L, ren_get_font_height(*self) ); return 1; } static const luaL_Reg lib[] = { { "__gc", f_gc }, { "load", f_load }, { "set_tab_width", f_set_tab_width }, { "get_width", f_get_width }, { "get_height", f_get_height }, { NULL, NULL } }; int luaopen_renderer_font(lua_State *L) { luaL_newmetatable(L, API_TYPE_FONT); luaL_setfuncs(L, lib, 0); lua_pushvalue(L, -1); lua_setfield(L, -2, "__index"); return 1; }