added console plugin
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ace6110807
commit
fe9ab1c922
10
TODO
10
TODO
@ -7,10 +7,14 @@
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[x] makefile: add install and uninstall
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[ ] makefile fix permissions of installed data dir
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[ ] SDL: disable key not recognized messages
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[ ] use system fonts
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[ ] font: use system fonts
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[ ] font: implement hashmap of already rendered glyphs and only re-draw the
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ones that are not in that map
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[ ] resize text on the fly
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[ ] add menu to exec arbitrary command
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[x] add menu to exec arbitrary command -> added console
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[ ] that command can be what is selected
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[ ] console: accept input
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[ ] doc: detect file changes with hash
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[ ] add a cross to close tab
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[ ] prevent overscrolling on treeview
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[x] user config file and/or init.lua
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@ -33,6 +37,8 @@
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[x] ctrl+n -> next_find
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[x] ctrl+shift+n -> prev_find
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[x] f3 -> new file
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[ ] selected + tab == indent up
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[ ] selected +shift+tab == indent down
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[x] change alt+<number> to ctrl+<number>
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[ ] add multi cursor system
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[ ] add binding to open up a cheatsheet of keybinding, with a
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369
data/plugins/console.lua
Normal file
369
data/plugins/console.lua
Normal file
@ -0,0 +1,369 @@
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local core = require "core"
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local keymap = require "core.keymap"
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local command = require "core.command"
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local common = require "core.common"
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local config = require "core.config"
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local style = require "core.style"
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local View = require "core.view"
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config.console_size = 250 * SCALE
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config.max_console_lines = 200
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config.autoscroll_console = true
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local files = {
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script = core.temp_filename(".sh"),
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script2 = core.temp_filename(".sh"),
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output = core.temp_filename(),
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complete = core.temp_filename(),
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}
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local console = {}
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local views = {}
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local pending_threads = {}
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local thread_active = false
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local output = nil
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local output_id = 0
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local visible = false
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function console.clear()
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output = { { text = "", time = 0 } }
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end
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local function read_file(filename, offset)
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local fp = io.open(filename, "rb")
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fp:seek("set", offset or 0)
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local res = fp:read("*a")
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fp:close()
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return res
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end
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local function write_file(filename, text)
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local fp = io.open(filename, "w")
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fp:write(text)
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fp:close()
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end
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local function lines(text)
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return (text .. "\n"):gmatch("(.-)\n")
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end
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local function push_output(str, opt)
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local first = true
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for line in lines(str) do
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if first then
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line = table.remove(output).text .. line
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end
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line = line:gsub("\x1b%[[%d;]+m", "") -- strip ANSI colors
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table.insert(output, {
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text = line,
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time = os.time(),
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icon = line:find(opt.error_pattern) and "!"
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or line:find(opt.warning_pattern) and "i",
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file_pattern = opt.file_pattern,
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})
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if #output > config.max_console_lines then
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table.remove(output, 1)
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for view in pairs(views) do
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view:on_line_removed()
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end
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end
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first = false
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end
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output_id = output_id + 1
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core.redraw = true
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end
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local function init_opt(opt)
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local res = {
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command = "",
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file_pattern = "[^?:%s]+%.[^?:%s]+",
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error_pattern = "error",
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warning_pattern = "warning",
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on_complete = function() end,
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}
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for k, v in pairs(res) do
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res[k] = opt[k] or v
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end
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return res
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end
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function console.run(opt)
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opt = init_opt(opt)
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local function thread()
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-- init script file(s)
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write_file(files.script, string.format([[
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%s
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touch %q
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]], opt.command, files.complete))
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local shell = os.getenv("SHELL") or '/bin/sh'
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system.exec(string.format("%q %q >%q 2>&1", shell, files.script, files.output))
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-- checks output file for change and reads
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local last_size = 0
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local function check_output_file()
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local info = system.get_file_info(files.output)
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if info and info.size > last_size then
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local text = read_file(files.output, last_size)
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push_output(text, opt)
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last_size = info.size
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end
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end
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-- read output file until we get a file indicating completion
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while not system.get_file_info(files.complete) do
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check_output_file()
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coroutine.yield(0.1)
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end
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check_output_file()
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if output[#output].text ~= "" then
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push_output("\n", opt)
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end
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push_output("!DIVIDER\n", opt)
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-- clean up and finish
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for _, file in pairs(files) do
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os.remove(file)
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end
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opt.on_complete()
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-- handle pending thread
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local pending = table.remove(pending_threads, 1)
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if pending then
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core.add_thread(pending)
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else
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thread_active = false
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end
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end
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-- push/init thread
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if thread_active then
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table.insert(pending_threads, thread)
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else
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core.add_thread(thread)
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thread_active = true
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end
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-- make sure static console is visible if it's the only ConsoleView
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local count = 0
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for _ in pairs(views) do count = count + 1 end
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if count == 1 then visible = true end
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end
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local ConsoleView = View:extend()
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function ConsoleView:new()
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ConsoleView.super.new(self)
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self.scrollable = true
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self.hovered_idx = -1
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views[self] = true
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end
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function ConsoleView:try_close(...)
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ConsoleView.super.try_close(self, ...)
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views[self] = nil
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end
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function ConsoleView:get_name()
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return "Console"
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end
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function ConsoleView:get_line_height()
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return style.code_font:get_height() * config.line_height
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end
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function ConsoleView:get_line_count()
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return #output - (output[#output].text == "" and 1 or 0)
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end
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function ConsoleView:get_scrollable_size()
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return self:get_line_count() * self:get_line_height() + style.padding.y * 2
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end
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function ConsoleView:get_visible_line_range()
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local lh = self:get_line_height()
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local min = math.max(1, math.floor(self.scroll.y / lh))
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return min, min + math.floor(self.size.y / lh) + 1
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end
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function ConsoleView:on_mouse_moved(mx, my, ...)
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ConsoleView.super.on_mouse_moved(self, mx, my, ...)
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self.hovered_idx = 0
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for i, item, x,y,w,h in self:each_visible_line() do
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if mx >= x and my >= y and mx < x + w and my < y + h then
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if item.text:find(item.file_pattern) then
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self.hovered_idx = i
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end
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break
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end
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end
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end
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local function resolve_file(name)
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if system.get_file_info(name) then
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return name
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end
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local filenames = {}
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for _, f in ipairs(core.project_files) do
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table.insert(filenames, f.filename)
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end
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local t = common.fuzzy_match(filenames, name)
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return t[1]
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end
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function ConsoleView:on_line_removed()
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local diff = self:get_line_height()
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self.scroll.y = self.scroll.y - diff
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self.scroll.to.y = self.scroll.to.y - diff
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end
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function ConsoleView:on_mouse_pressed(...)
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local caught = ConsoleView.super.on_mouse_pressed(self, ...)
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if caught then
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return
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end
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local item = output[self.hovered_idx]
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if item then
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local file, line, col = item.text:match(item.file_pattern)
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local resolved_file = resolve_file(file)
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if not resolved_file then
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core.error("Couldn't resolve file \"%s\"", file)
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return
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end
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core.try(function()
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core.set_active_view(core.last_active_view)
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local dv = core.root_view:open_doc(core.open_doc(resolved_file))
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if line then
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dv.doc:set_selection(line, col or 0)
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dv:scroll_to_line(line, false, true)
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end
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end)
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end
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end
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function ConsoleView:each_visible_line()
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return coroutine.wrap(function()
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local x, y = self:get_content_offset()
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local lh = self:get_line_height()
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local min, max = self:get_visible_line_range()
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y = y + lh * (min - 1) + style.padding.y
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max = math.min(max, self:get_line_count())
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for i = min, max do
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local item = output[i]
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if not item then break end
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coroutine.yield(i, item, x, y, self.size.x, lh)
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y = y + lh
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end
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end)
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end
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function ConsoleView:update(...)
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if self.last_output_id ~= output_id then
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if config.autoscroll_console then
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self.scroll.to.y = self:get_scrollable_size()
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end
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self.last_output_id = output_id
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end
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ConsoleView.super.update(self, ...)
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end
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function ConsoleView:draw()
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self:draw_background(style.background)
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local icon_w = style.icon_font:get_width("!")
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for i, item, x, y, w, h in self:each_visible_line() do
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local tx = x + style.padding.x
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local time = os.date("%H:%M:%S", item.time)
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local color = style.text
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if self.hovered_idx == i then
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color = style.accent
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renderer.draw_rect(x, y, w, h, style.line_highlight)
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end
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if item.text == "!DIVIDER" then
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local w = style.font:get_width(time)
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renderer.draw_rect(tx, y + h / 2, w, math.ceil(SCALE * 1), style.dim)
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else
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tx = common.draw_text(style.font, style.dim, time, "left", tx, y, w, h)
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tx = tx + style.padding.x
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if item.icon then
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common.draw_text(style.icon_font, color, item.icon, "left", tx, y, w, h)
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end
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tx = tx + icon_w + style.padding.x
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common.draw_text(style.code_font, color, item.text, "left", tx, y, w, h)
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end
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end
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self:draw_scrollbar(self)
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end
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-- init static bottom-of-screen console
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local view = ConsoleView()
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local node = core.root_view:get_active_node()
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node:split("down", view, true)
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function view:update(...)
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local dest = visible and config.console_size or 0
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self:move_towards(self.size, "y", dest)
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ConsoleView.update(self, ...)
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end
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local last_command = ""
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command.add(nil, {
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["console:reset-output"] = function()
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output = { { text = "", time = 0 } }
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end,
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["console:open-console"] = function()
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local node = core.root_view:get_active_node()
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node:add_view(ConsoleView())
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end,
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["console:toggle"] = function()
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visible = not visible
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end,
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["console:run"] = function()
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core.command_view:set_text(last_command, true)
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core.command_view:enter("Run Console Command", function(cmd)
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console.run { command = cmd }
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last_command = cmd
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end)
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end
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})
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keymap.add {
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["ctrl+."] = "console:toggle",
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["ctrl+shift+."] = "console:run",
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}
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-- for `workspace` plugin:
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package.loaded["plugins.console.view"] = ConsoleView
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console.clear()
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return console
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