set SCALE according to dpi
claculate the scale so that fonts of 14pt will be of physical size 3mm, this can be changed setting the macro name FONT_14PT_SIZE_MM in main.c
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2
TODO
2
TODO
@ -16,6 +16,7 @@
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[ ] that command can be what is selected
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[ ] console: accept input
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[ ] doc: detect file changes with hash
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[ ] add horizontal scroll
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[ ] add a cross to close tab
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[ ] add context menu to various things
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[ ] document and selection context menu
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@ -53,3 +54,4 @@
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[x] implement visual "ruler" at column 80
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[ ] show hidden files config and binding
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[ ] syntax: highlight FIXME TODO BUG FIX and IMPROVEMENT keywords
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[ ] do not open doc in new tab if current tab has an unchanged document
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@ -331,7 +331,7 @@ function DocView:draw_line_body(idx, x, y)
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local w = math.ceil(1 * SCALE)
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local lh = self:get_line_height()
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local color = style.guide or style.selection
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renderer.draw_rect(x + config.line_limit * sw, y, sw, lh, color)
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renderer.draw_rect(x + config.line_limit * sw, y, w, lh, color)
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end
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-- draw line's text
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12
src/main.c
12
src/main.c
@ -2,18 +2,26 @@
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#include <stdio.h>
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#include <unistd.h>
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#include <math.h>
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#include <SDL2/SDL.h>
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#include "api/api.h"
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#include "renderer.h"
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#define MAX(a,b) ((a)>(b)?(a):(b))
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// TODO: configuration here is required
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#define FONT_14PT_SIZE_MM 3
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SDL_Window *window;
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static double get_scale(void)
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{
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float dpi;
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float dpi, s;
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SDL_GetDisplayDPI(0, NULL, &dpi, NULL);
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return 1.0;
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s = (1.0/dpi)*25.4; // size of a point
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// as per standard 14 point should be 3mm
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return floor((FONT_14PT_SIZE_MM/(14*s))*10)/10.0;
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}
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static void get_exe_filename(char *buf, int sz)
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